Reduce zoom-out haze

This is really minor but if I don't say it now, I'll probably forget.  Right now, if you zoom in pretty close it looks awesome but if you zoom out a little more, the distance-haze kicks in and the colors get desaturated.  The hazy look is fine when you are zoomed all the way out but at the midway zoom level where you spend most of your time, it detracts from the awesomeness of the graphics.  Reducing the haziness when zoomed at mid-distance would be nice :D

967 views 3 replies
Reply #1 Top

The haze may be used to allow them to hide the reduction in graphical quality of the models as you zoom out.  You may not want to see whats under the haze!

Reply #2 Top

Or, you might want to disable to phase with the options and spot whether thats a creep or Regulus coming at you. I'd sacrifice quality for playability anyday. My point is moot if they enable a minimap, however.

Reply #3 Top

this might be a nice place for me to suggest that the cut-off should be increased for when models LOD-out to their lower versions.