SINS is a strategy game, EVE is an MMO, and they are two completely separate types of game.
To say there is no strategy in EVE is quite misleading (I know that is not what you are saying, but to the casual observer it could look like that). Personally, I would almost label EVE as a RTSMMO. Especially if you are in charge of a corporation, alliance or a fleet commander. No two fleet makeups will work the same way (unless you have a gaggle of Vagas and just fly in circles laughing at all the turret fanboys). If you don't fight there is a crapton of economic strategy involved. In 0.0 there is having to decide where to base your fleets, how to set up your jump bridges, etc.
Some of my old corpies were heavy into Jita trading and you wouldn't believe the time and effort that was put into that (excluding the time required to try and undock from 4-4).
They are two very different styles of games, but both require strategy and quite a bit of brain power in order to do very well at.
And darn you all... I have been out of EVE for a few months due to monetary shortages and now I am going to cry, I miss it.