Running Sins on a Mac Through Parallels

Hey, i own a mac and i'm running windows on it through Parallels Desktop, which is Virtualisation software. The game runs fine with one slight exception, the mouse pointer is not showing. the rest of the graphics are running quite nicely with a good framerate. I'm wondering if theres a way to force the game to use a non accelerated mouse pointer or even windows own pointer. Even if i disable mouse and bitmap acceleration in my control panel under troubleshooting it doesnt make a difference. I am capable of playing the game under bootcamp with a native windows. But it would be nice if i didnt have to boot into windows every time.
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Reply #1 Top
Sins does not have a hardware cursor option that I'm aware of, sorry. Honestly I'm surprised it runs like that at all, I didn't think parallels had that kind of Direct3D support yet.
Reply #2 Top
They do and the game runs fine if you ignore the curser issue. Theres directx 9 "experimental" and some shader support i believe.