What are the difference between Textures (nm, cl. da)
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So Im at the point in texturing and as Im reading pdf's they talk about applying 3 different textures wich confuse me, first is Normal map (-nm) second is Color Map (-cl) and third is Data Map (-da) but I have no clue what each suppose to do and how I am suppose to make each one, I assume Normal Map is the skin or UV map, but what are the other 2 especialy the Data Map? And how are they suppose to look like (could you post an example of each, I would Greatly Apreciate it, and after this Im making a damm tutorial. so others wont ask same things...)


