Video glitches

I have been intermittently receiving video glitches (flashing) in the minimap while in different windows (i.e. the civilization management window). I would appreciate any insight into what may be causing this. Here is the debug.err file:

Debug Message:  Version v1.5 last updated on: Thu Jan 11 13:39:19 2007
Debug Message:  GalCiv2 is activated.
Debug Message:  Checking DX Version.
Debug Message:  *********DXDiag info follows.*********
System Info
Time: 6/17/2008, 22:58:46
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: DELL
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
Languages: English (Regional Setting: English)
System Manufacturer: Dell Computer Corporation
System Model: Dimension 2400              
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A05
Processor: Intel(R) Pentium(R) 4 CPU 2.40GHz
Physical Memory: 1022MB RAM
Page File: 316MB used, 2144MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce FX 5500
Manufacturer: NVIDIA
Chip Type: GeForce FX 5500
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0326&SUBSYS_00000000&REV_A1
Display Memory: 256.0 MB
Current Display Mode: 1024 x 768 (32 bit) (75Hz)
Monitor Name: Dell E773c
Monitor Max Resolution: 1280,1024
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.7516
Driver Date: 5/2/2008 22:46:00
DirectX Acceleration Enabled: Yes
 


Sound info
Sound device 1:
Description: M-Audio Revolution
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1412&DEV_1724&SUBSYS_36301412&REV_01
Manufacturer ID: 239
Product ID: 65535
Driver Name: revo.sys
Provider: M-Audio
Driver Version: 5.10.0000.5052
Driver Date: 5/6/2008 17:19:30
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 


Debug Message:  *********END dxdiag info.*********
Debug Message:  Entering WinMain
Debug Message:  ******* Starting Game Shell *******
Debug Message:  Preparing to change display settings.
Debug Message:  Using multilsample setting: D3DMULTISAMPLE_2_SAMPLES
Debug Message:  Game Resolution: 1024 x 768
Debug Message:  Running in windowed mode.
Debug Message:  HAL (sw vp): NVIDIA GeForce FX 5500
Debug Message:  D3DPRESENT_INTERVAL_IMMEDIATE
Debug Message:  Refresh rate: 0
Debug Message:  Bit Depth: 32 bit.
Debug Message:  *********Checking D3DDevice Caps***********************
Debug Message:  A full-color cursor is supported in hardware at high resolution modes.
Debug Message:  Border size reported as 6 by 30
Debug Message:  RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message:  Now windowed.
Debug Message:  Shell initialization complete
Debug Message:  ***** Initializing Game *****
Debug Message:  Timer Frequency is 0 369e99
Debug Message:  Initializing sound card.
Debug Message:  initailizing bink
Debug Message:  No files found matching mask Gfx\Tutorials\*.bik
Debug Message:  Create setup screens.
Debug Message:  Clear galaxy settings.
Debug Message:  Clear influence.
Debug Message:  Clear up laws.
Debug Message:  Clear first time events.
Debug Message:  Clear wonders and trade goods.
Debug Message:  Clear sector mapper.
Debug Message:  Set mouse.
Debug Message:  Set update timer.
Debug Message:  Clear data definitions.
Debug Message:  Reading Star Names
Debug Message:  Reading Star Names... Done
Debug Message:  No files found matching mask ./Data/English/Tutorials/*.xml
Debug Message:  No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\CustomMaps\*.gc2map
Debug Message:  No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\Scenarios\*.gc2scenario
Debug Message:  Creating Galaxy
Debug Message:  Killing threads.
Debug Message:  Kiling civs.
Debug Message:  Killing ships.
Debug Message:  Killing rallypoints.
Debug Message:  Killing misc objects.
Debug Message:  Killing stars.
Debug Message:  Killing anomalies.
Debug Message:  Killing space resources.
Debug Message:  Killing colonies and planets.
Debug Message:  killing scenario.
Debug Message:  Clearing Turn Event Log
Debug Message:  Clear galaxy settings.
Debug Message:  Clear influence.
Debug Message:  Clear up laws.
Debug Message:  Clear first time events.
Debug Message:  Clear wonders and trade goods.
Debug Message:  Clear sector mapper.
Debug Message:  Galaxy Size Set: 5 x 5
Debug Message:  Creating Random Map
Debug Message:  Creating Random Map... Stars
Debug Message:  Number of Unplaced Stars: 7.
Debug Message:  Creating Random Map... Planets
Debug Message:  *************** Failed To Place Planet ***************
Debug Message:  *************** Failed To Place Planet ***************
Debug Message:  Creating Random Map... Anomalies
Debug Message:  Num Anomalies: 59
Debug Message:  Creating Random Map... Resources
Debug Message:  Creating Random Map... Done
Debug Message:  Setting Game Options
Debug Message:  Creating Civs
Debug Message:  Terran Alliance: Intellence -> 50
Debug Message:  Arcean Empire: Intellence -> 50
Debug Message:  Yor Collective: Intellence -> 50
Debug Message:  Dominion of Korx: Intellence -> 50
Debug Message:  Drath Legion: Intellence -> 50
Debug Message:  Iconian Refuge: Intellence -> 50
Debug Message:  Creating Civs... Done
Debug Message:  Updating ZOC.
Debug Message:  Updating ZOC.
Debug Message:  Galaxy Create... Done
Debug Message:  UIBeginGame called with g_ulLocalPlayerID = 0
Debug Message:  UIBeginGameHelper: New Game Started
Debug Message:  UIBeginGameHelper: Mods are Disabled
Debug Message:  DomesticWnd: Cannot find OBJID Domestic_Government_Tab
Debug Message:  DomesticWnd: Cannot find OBJID Domestic_Governor_Tab
Debug Message:  DomesticWnd: Cannot find OBJID Domestic_Stats_Tab
Debug Message:  DomesticWnd: Cannot find OBJID Domestic_Graphs_Tab
Debug Message:  EconomicWnd: Cannot find OBJID Template_Button_Back
Debug Message:  ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Slider
Debug Message:  ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Scale
Debug Message:  ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Title
Debug Message:  ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Value
Debug Message:  ForeignStats: Cannot find OBJID Foreign_Stats_Race_Button_11
Debug Message:  ForeignStats: Cannot find OBJID Foreign_Stats_Race_Image_11
Debug Message:  ForeignReportWnd: Cannot find OBJID Foreign_Report_Race_Button_11
Debug Message:  ForeignReportWnd: Cannot find OBJID Foreign_Report_Race_Image_11
*DEBUG ERROR: ***ForeignTreatiesWnd: Unknown edit field Foreign_Treaties_Lines_Window type: DrawingWindow ***
Debug Message:  OptionsWnd: Quit Btn
Debug Message:  Posting WM_CLOSE message.
Debug Message:  WM_CLOSE message received.
Debug Message:  GameUninitialize start
Debug Message:  Killing hidden planet surface init thread.  Waiting for it to die.

Debug Message:  Aborting hidden planet surface initialization.
Debug Message:  Hidden planet surface init thread dead.
Debug Message:  Killing Galaxy
Debug Message:  Killing threads.
Debug Message:  Kiling civs.
Debug Message:  Killing ships.
Debug Message:  Killing rallypoints.
Debug Message:  Killing misc objects.
Debug Message:  Killing stars.
Debug Message:  Killing anomalies.
Debug Message:  Killing space resources.
Debug Message:  Killing colonies and planets.
Debug Message:  killing scenario.
Debug Message:  Clearing Turn Event Log
Debug Message:  Clear galaxy settings.
Debug Message:  Clear influence.
Debug Message:  Clear up laws.
Debug Message:  Clear first time events.
Debug Message:  Clear wonders and trade goods.
Debug Message:  Clear sector mapper.
Debug Message:  Clear data definitions.
Debug Message:  Killing Galaxy: Completed
Debug Message:  Shutting down sound system.
Debug Message:  Clearing sound and music handles.
Debug Message:  WorkAreaBack.png not cleared 1 counts left.
Debug Message:  GameUninitialize end
Debug Message:  Device not cleared. 2 counts left.
Debug Message:  D3D not cleared. 1 counts left.
Debug Message:  Destroying Window.
Debug Message:  Main Shell terminating normally

4,712 views 8 replies
Reply #1 Top
First, you post to a Twilight issue, yet post a Dread Lords debug.err.

Second, that debug shows a normal exit from the game and does not show any abnormalities.

Each version of the game has its own debug.err, in its own respective folder.
(have you tried running full screen to see if it helps?)

Third, you are running on some pretty old hardware, it seems.
The FX 5500 cards are DX9.0 compatible - but not 9.0c - not what the game requires for full compatibility.


Does the game run normally, aside from these small video glitches?
Reply #2 Top
This has been an issue for me since Dread Lords. TA is much better because not nearly as much of the minimap shows when other windows are open.

I always assumed it was my hardware, as no one else was complaining. Now I'm not so sure. It doesn't cause any other problems, just an annoyance. If I remember, I'll post a debug.err when I get home. This is repeatable for all three games.
Reply #3 Top
I did post the wrong debug.err file. The correct one is posted below.

BTW - Though my card is old the game works fine on it for the most part. The game does not crash, there is just a strange flashing...

Here is the TA debug.err:

Debug Message: Version v1.96 Twilight of the Arnor last updated on: Tue Jun 24 17:37:47 2008
Debug Message: Could not query reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net value named Serial No
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 6/30/2008, 22:30:46
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: DELL
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
Languages: English (Regional Setting: English)
System Manufacturer: Dell Computer Corporation
System Model: Dimension 2400
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A05
Processor: Intel(R) Pentium(R) 4 CPU 2.40GHz
Physical Memory: 1022MB RAM
Page File: 288MB used, 2172MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce FX 5500
Manufacturer: NVIDIA
Chip Type: GeForce FX 5500
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0326&SUBSYS_00000000&REV_A1
Display Memory: 256.0 MB
Current Display Mode: 1024 x 768 (32 bit) (75Hz)
Monitor Name: Dell E773c
Monitor Max Resolution: 1280,1024
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.7516
Driver Date: 5/2/2008 22:46:00
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: M-Audio Revolution
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1412&DEV_1724&SUBSYS_36301412&REV_01
Manufacturer ID: 239
Product ID: 65535
Driver Name: revo.sys
Provider: M-Audio
Driver Version: 5.10.0000.5052
Driver Date: 5/6/2008 17:19:30
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Could not query reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\Drengin.net\GalCiv2 value named Language
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Failed to find a device that can start with hardware vp mode. Trying sw vp.
Debug Message: Using software vertex processing
Debug Message: Using multilsample setting: D3DMULTISAMPLE_2_SAMPLES
Debug Message: Attempting to create D3DDevice at resolution 1024 x 768, Windowed: 0, Multisample: 2
Debug Message: Game Resolution: 1024 x 768
Debug Message: Running fullscreen.
Debug Message: HAL (sw vp): NVIDIA GeForce FX 5500
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 75
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: GalCiv2 is activated.
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\./Data/ShipTemplates/\*.shipcfg
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\ships\*.shipcfg
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.shipcfg
Debug Message: Could not open reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ObjectDesktop\DesktopX
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Gfx\Tutorials\*.bik
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar\Movies\techs\*.bik
Debug Message: No files found matching mask Movies\techs\*.bik
Debug Message: No files found matching mask Gfx\Tutorials\*.bik
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\Gfx\Movies\*.bik
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\sfx\*.wav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\Music\*.mp3
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\Event Music\*.mp3
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: No files found matching mask ./Data/*.xml
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\ships\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2./Data/English/\ShipStyles\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\ShipStyles\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar./Data/\FleetFormations\*.fleet
Debug Message: No files found matching mask ./Data/\FleetFormations\*.fleet
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar\Gfx\Planets\C0*.png
Debug Message: No files found matching mask Gfx\Planets\C0*.png
Debug Message: No files found matching mask gfx/Terrain/1SideN*.png
Debug Message: No files found matching mask gfx/Terrain/1SideE*.png
Debug Message: No files found matching mask gfx/Terrain/1SideS*.png
Debug Message: No files found matching mask gfx/Terrain/1SideW*.png
Debug Message: No files found matching mask gfx/Terrain/2SideN*.png
Debug Message: No files found matching mask gfx/Terrain/2SideE*.png
Debug Message: No files found matching mask gfx/Terrain/2SideS*.png
Debug Message: No files found matching mask gfx/Terrain/2SideW*.png
Debug Message: No files found matching mask gfx/Terrain/3SideN*.png
Debug Message: No files found matching mask gfx/Terrain/3SideE*.png
Debug Message: No files found matching mask gfx/Terrain/3SideS*.png
Debug Message: No files found matching mask gfx/Terrain/3SideW*.png
Debug Message: No files found matching mask gfx/Terrain/4SideN*.png
Debug Message: No files found matching mask gfx/Terrain/4SideE*.png
Debug Message: No files found matching mask gfx/Terrain/4SideS*.png
Debug Message: No files found matching mask gfx/Terrain/4SideW*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/1SideN*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/1SideE*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/1SideS*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/1SideW*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/2SideN*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/2SideE*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/2SideS*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/2SideW*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/3SideN*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/3SideE*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/3SideS*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/3SideW*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/4SideN*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/4SideE*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/4SideS*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/4SideW*.png
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\ships\*.shipcfg
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\./Data/ShipTemplates/\*.shipcfg
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\ships\*.shipcfg
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.shipcfg
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2./Data/English/Tutorials/*.xml
Debug Message: No files found matching mask ./Data/English/Tutorials/*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\Backup\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\CustomMaps\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\Dark Avatar\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\Gfx\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\Metaverse\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\SandboxGames\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\ships\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\ShipStyles\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\temp\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\Twilight of the Arnor\*.sav
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing ascension crystals.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Loading Custom Map
Debug Message: Loading Data Defs
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: Loading TechDefs
Debug Message: Max num techs: 523
Debug Message: Loading ImprovementDB
Debug Message: Loading Component Defs
Debug Message: Loading ShipTypes
Debug Message: Loading ShipTemplates
Debug Message: Loading ParsedHardpoints
Debug Message: Loading AnomalyTypes
Debug Message: Loading RandomEvents
Debug Message: Loading UPIssues
Debug Message: Loading ResourceTypes
Debug Message: Loading InvasionTactics
Debug Message: Loading SBmodules
Debug Message: Loading PoliticalParties
Debug Message: Loading Planet Types
Debug Message: Loading Star Types
Debug Message: Loading AFMBModules
Debug Message: Loading ShipStyles
Debug Message: Loading TechTrees
Debug Message: Loading TechTreeDefs
Debug Message: Loading Game
Debug Message: Loading: Game mode is normal.
Debug Message: Loading Galaxy
Debug Message: Game started in version v1.91 Twilight of the Arnor
Debug Message: Sectors across: 5 x 5
Debug Message: Loading FOW Map
Debug Message: Loading ZOC Map
Debug Message: Loading Planets
Debug Message: Loading Stars
Debug Message: Loading Anomalies
Debug Message: Loading Resources
Debug Message: Loading AscensionCrystals
Debug Message: Loading AsteroidFields
Debug Message: Loading AFMiningBases
Debug Message: Loading Civs
Debug Message: Loading player civ Terran Alliance
Debug Message: Loaded Civ Krynn Consulate who has intelligence 50
Debug Message: Loaded Civ Arcean Empire who has intelligence 50
Debug Message: Loaded Civ Torian Confederation who has intelligence 50
Debug Message: Loaded Civ Drath Legion who has intelligence 50
Debug Message: Loaded Civ Dominion of Korx who has intelligence 50
Debug Message: Loaded Civ Paulos who has intelligence 50
Debug Message: Loaded Civ Pirates who has intelligence 1
Debug Message: Loading Colonies
Debug Message: Loading RallyPoints
Debug Message: Loading Ships
Debug Message: Loading Fleets
Debug Message: Loading Turn Event Log
Debug Message: Loading Treaties
Debug Message: Loading ENDGALAXYDATA
Debug Message: Updating ZOC.
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 0
Debug Message: UIBeginGameHelper: New Game Started
Debug Message: UIBeginGameHelper: Mods are Disabled
Debug Message: CivManagerVictoryWnd: Cannot find OBJID Victory_Status_Bar_6
Debug Message: CivManagerVictoryWnd: Cannot find OBJID Victory_Status_Bar_Value_6
Debug Message: CampaignVictoryWnd: Cannot find OBJID Campaign_Status_Title
Debug Message: Destroying ship Krynn Constructor M0 v1 273. Orbiting: 0
Debug Message: Destroying ship Drath Constructor M0 v1 309. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Destroying ship Constructor 606. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Destroying ship Phoenix M1 609. Orbiting: 0
Debug Message: Destroying ship Defender M2 610. Orbiting: 0
Debug Message: Destroying ship Drath Constructor M0 v1 329. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Election
Debug Message: Torian Confederation senate and their party in control is 0
Debug Message: Federalists running for re-election...
Debug Message: Eval
Debug Message: Eval
Debug Message: Eval
Debug Message: Destroying ship Korx Scout Ship M0 v3 617. Orbiting: 1
Debug Message: Was Orbiting: Marshall IV
Debug Message: Destroying ship Paulos Constructor M0 v1 615. Orbiting: 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Updating ZOC.
Debug Message: EconomicWnd: Cannot find OBJID Template_Button_Back
Debug Message: DomesticTradeWnd: Cannot find OBJID DTrade_TradeMiniMap_Title
Debug Message: DomesticTradeWnd: Cannot find OBJID DTrade_Button_Back
Debug Message: Destroying ship Drath Defender M1 v1 469. Orbiting: 1
Debug Message: Was Orbiting: Haber IV
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Election
Debug Message: Krynn Consulate senate and their party in control is 0
Debug Message: Federalists running for re-election...
Debug Message: Eval
Debug Message: Eval
Debug Message: Eval
Debug Message: Destroying ship Korx Scout Ship M0 v3 622. Orbiting: 1
Debug Message: Was Orbiting: Korx II
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Destroying ship Torian Constructor M0 v1 624. Orbiting: 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Yearly Status Dialog
Debug Message: Yearly Status Dialog 1
Debug Message: Eval
Debug Message: Eval
Debug Message: Destroying ship Constructor 626. Orbiting: 0
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Disband_Button
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Auto_List_Back
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Auto_List_Up_Button
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Auto_List_Down_Button
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Auto_Checkbox
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Auto_List_Title
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Manager_Title
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Auto_Title
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Type_Discription_Title
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Type_Image
Debug Message: Error. String Not Found. Table: StarbaseDetailsWnd String Name: DisbandBtn
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Destroying ship Constructor 632. Orbiting: 0
Debug Message: Destroying ship Constructor 611. Orbiting: 0
Debug Message: Destroying ship Drath Defender M1 v1 467. Orbiting: 1
Debug Message: Was Orbiting: Dratha
Debug Message: Destroying ship Korx Scout Ship M0 v3 633. Orbiting: 1
Debug Message: Was Orbiting: Korx
Debug Message: Random Event: Begin
Debug Message: Random Event: EVENT_TYPE_ENDTURN
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Eval
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Destroying ship Drath Defender M1 v1 636. Orbiting: 1
Debug Message: Was Orbiting: Dratha
Debug Message: Destroying ship Korx Scout Ship M0 v3 637. Orbiting: 1
Debug Message: Was Orbiting: Korx
Debug Message: Ship Influence Starbase 627 has a bad ship assignment (7). Setting it to NO_ASSIGNMENT.
Debug Message: Destroying ship Drath Constructor M0 v1 628. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Destroying ship Drath Defender M1 v1 618. Orbiting: 1
Debug Message: Was Orbiting: Dratha IV
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\AutoSave.tmp
Debug Message: Num Sectors Across: 5
Debug Message: Saving: Game mode is normal.
Debug Message: Number of ships: 129, Number of Fleets: 4
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: Eval
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Destroying ship Torian Scout Ship M0 v2 647. Orbiting: 1
Debug Message: Was Orbiting: Rathra IV
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Eval
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: DomesticEspionageWnd: Cannot find OBJID Espionage_Slider_Title
Debug Message: Destroying ship Drath Defender M1 v1 644. Orbiting: 1
Debug Message: Was Orbiting: Dratha
Debug Message: Destroying ship Drath Defender M1 v1 656. Orbiting: 1
Debug Message: Was Orbiting: Dratha IV
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Destroying ship Drath Constructor M0 v1 645. Orbiting: 0
Debug Message: Destroying ship Korx Constructor M0 v1 623. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Destroying ship Arcean Scout Ship M0 v1 38. Orbiting: 1
Debug Message: Was Orbiting: Dexter I
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Eval
Debug Message: Updating ZOC.
Debug Message: Ship Influence Starbase 652 has a bad ship assignment (7). Setting it to NO_ASSIGNMENT.
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Destroying ship Arcean Scout Ship M0 v1 59. Orbiting: 1
Debug Message: Was Orbiting: Dexter I
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Yearly Status Dialog
Debug Message: Yearly Status Dialog 8d
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Container_9
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Name_Title_9
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Portrait_9
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Logo_9
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Title_9
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Value_9
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Container_10
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Name_Title_10
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Portrait_10
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Logo_10
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Title_10
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Value_10
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Container_11
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Name_Title_11
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Portrait_11
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Logo_11
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Title_11
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Value_11
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Container_12
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Name_Title_12
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Portrait_12
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Logo_12
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Title_12
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Value_12
Debug Message: Eval
Debug Message: Eval
Debug Message: Destroying ship Drath Defender M1 v1 663. Orbiting: 1
Debug Message: Was Orbiting: Dratha
Debug Message: Random Event: Begin
Debug Message: Mega Event: Culture Shock.
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Year: 2230. Drath Legion traded Xeno Factory Construction to the Torian Confederation in exchange for Interstellar Republic
Debug Message: Destroying ship Constructor 660. Orbiting: 0
Debug Message: Destroying ship Arcean Constructor M0 v1 667. Orbiting: 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Eval
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Destroying ship Korx Scout Ship M0 v3 676. Orbiting: 1
Debug Message: Was Orbiting: Korx II
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Eval
Debug Message: Destroying ship Drath Defender M1 v1 668. Orbiting: 1
Debug Message: Was Orbiting: Dratha IV
Debug Message: Destroying ship Paulos Constructor M0 v1 680. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Election
Debug Message: Dominion of Korx senate and their party in control is 2
Debug Message: War Party running for re-election...
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\AutoSave.tmp
Debug Message: Num Sectors Across: 5
Debug Message: Saving: Game mode is normal.
Debug Message: Number of ships: 150, Number of Fleets: 4
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Eval
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Destroying ship Korx Constructor M0 v1 665. Orbiting: 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Destroying ship Constructor 683. Orbiting: 0
Debug Message: Destroying ship Constructor 675. Orbiting: 0
Debug Message: Ship Economy Starbase 671 has a bad ship assignment (7). Setting it to NO_ASSIGNMENT.
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: Native Culture
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: AI: Krynn Consulate blackmailed Paulos for $ 132!
Debug Message: Eval
Debug Message: Eval
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Election
Debug Message: Torian Confederation senate and their party in control is 0
Debug Message: Federalists running for re-election...
Debug Message: Eval
Debug Message: Eval
Debug Message: Destroying ship Constructor 678. Orbiting: 0
Debug Message: Destroying ship Drath Constructor M0 v1 672. Orbiting: 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Eval
Debug Message: Eval
Debug Message: Eval
Debug Message: Destroying ship Drath Legion Space Miner. Orbiting: 1
Debug Message: Was Orbiting: Leto V
Debug Message: Random Event: Begin
Debug Message: Random Event Check: Indie League
Debug Message: Random Event: Non-Aligned Worlds Attempt
Debug Message: Random Event: End
Debug Message: Updating ZOC.
Debug Message: First contact: Patroklos II at position 2450.000000,1150.000000 rotation 0.000000
Debug Message: First contact: Patroklos II at position 2450.000000,1150.000000 rotation 0.000000
Debug Message: Election
Debug Message: Krynn Consulate senate and their party in control is 0
Debug Message: Federalists running for re-election...
Debug Message: First contact: Patroklos II at position 2450.000000,1150.000000 rotation 0.000000
Debug Message: First contact: Patroklos II at position 2450.000000,1150.000000 rotation 0.000000
Debug Message: First contact: Patroklos II at position 2450.000000,1150.000000 rotation 0.000000
Debug Message: Election
Debug Message: Drath Legion senate and their party in control is 0
Debug Message: Federalists running for re-election...
Debug Message: First contact: Patroklos II at position 2450.000000,1150.000000 rotation 0.000000
Debug Message: First contact: Patroklos II at position 2450.000000,1150.000000 rotation 0.000000
Debug Message: First contact: Patroklos II at position 2450.000000,1150.000000 rotation 0.000000
Debug Message: Eval
Debug Message: Eval
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: StarportWnd: Cannot find OBJID StarPort_Planet_Logo_Image
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\Backup\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\CustomMaps\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\Dark Avatar\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\Gfx\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\Metaverse\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\SandboxGames\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\ships\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\ShipStyles\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\temp\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\Twilight of the Arnor\*.sav
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Dad\My Documents\My Games\GC2TwilightArnor\Sean.tmp
Debug Message: Num Sectors Across: 5
Debug Message: Saving: Game mode is normal.
Debug Message: Number of ships: 157, Number of Fleets: 7
Debug Message: Save game finished.
Debug Message: OptionsWnd: Quit Btn
Debug Message: Posting WM_CLOSE message.
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing ascension crystals.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: Killing Galaxy: Completed
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: C:\Program Files\Stardock\TotalGaming\GalCiv2\Gfx\Planets\mars.png not cleared 1 counts left.
Debug Message: Desplay_Scroll_Small_Tab.png not cleared 2 counts left.
Debug Message: Desplay_ShipList_Entry_Down.png not cleared 117 counts left.
Debug Message: Desplay_ShipList_Entry_Over.png not cleared 117 counts left.
Debug Message: Desplay_ShipList_Entry_Up.png not cleared 234 counts left.
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Debug Message: Gfx\Planets\PlanetQualGood_3.png not cleared 1 counts left.
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Debug Message: Gfx\Planets\PlanetQualGood_5.png not cleared 1 counts left.
Debug Message: TextFiledBack.png not cleared 235 counts left.
Debug Message: WorkAreaBack.png not cleared 1 counts left.
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 22 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
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Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
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Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
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Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message: Not all memory has been freed from memory system EditFields.
Debug Message: 2808 bytes of memory still allocated.
Reply #4 Top
wow. it would take a saint to go thru that debug file to find the frickin line that would solcve the problem. Good grief.
Reply #5 Top
Here's a shorter one, on a different system. Recreated the glitch in an entirely new game, never even hit turn. To recreate, use the colony list to access a planet, then click build ship - the section of minimap visible will be flashing.

Debug Message: Version v1.95 Twilight of the Arnor last updated on: Thu Jun 19 11:41:00 2008
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 7/1/2008, 19:58:12
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: YOUR-02352D4E14
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
Languages: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-7260
BIOS: Default System BIOS
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.0GHz
Physical Memory: 1024MB RAM
Page File: 460MB used, 6464MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 7300 GT
Manufacturer: NVIDIA
Chip Type: GeForce 7300 GT
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0393&SUBSYS_C4473842&REV_A1
Display Memory: 512.0 MB
Current Display Mode: 1440 x 900 (32 bit) (60Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.6371
Driver Date: 9/17/2007 01:07:00
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: Realtek HD Audio output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0883&SUBSYS_1462F603&REV_1000
Manufacturer ID: 1
Product ID: 100
Driver Name: RtkHDAud.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 5.10.0000.5257
Driver Date: 5/16/2006 04:32:58
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using hardware vertex processing
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Attempting to create D3DDevice at resolution 1440 x 900, Windowed: 0, Multisample: 4
Debug Message: Game Resolution: 1440 x 900
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): NVIDIA GeForce 7300 GT
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 60
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: GalCiv2 is activated.
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\./Data/ShipTemplates/\*.shipcfg
Debug Message: No files found matching mask C:\Documents and Settings\Brandon\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.shipcfg
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar\Movies\techs\*.bik
Debug Message: No files found matching mask Movies\techs\*.bik
Debug Message: No files found matching mask Gfx\Tutorials\*.bik
Debug Message: No files found matching mask C:\Documents and Settings\Brandon\My Documents\My Games\GC2TwilightArnor\Gfx\Movies\*.bik
Debug Message: No files found matching mask C:\Documents and Settings\Brandon\My Documents\My Games\GC2TwilightArnor\sfx\*.wav
Debug Message: No files found matching mask C:\Documents and Settings\Brandon\My Documents\My Games\GC2TwilightArnor\Music\*.mp3
Debug Message: No files found matching mask C:\Documents and Settings\Brandon\My Documents\My Games\GC2TwilightArnor\Event Music\*.mp3
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: No files found matching mask ./Data/*.xml
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: No files found matching mask C:\Documents and Settings\Brandon\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2./Data/English/\ShipStyles\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Brandon\My Documents\My Games\GC2TwilightArnor\ShipStyles\*.xml
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar./Data/\FleetFormations\*.fleet
Debug Message: No files found matching mask ./Data/\FleetFormations\*.fleet
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar\Gfx\Planets\C0*.png
Debug Message: No files found matching mask Gfx\Planets\C0*.png
Debug Message: No files found matching mask gfx/Terrain/1SideN*.png
Debug Message: No files found matching mask gfx/Terrain/1SideE*.png
Debug Message: No files found matching mask gfx/Terrain/1SideS*.png
Debug Message: No files found matching mask gfx/Terrain/1SideW*.png
Debug Message: No files found matching mask gfx/Terrain/2SideN*.png
Debug Message: No files found matching mask gfx/Terrain/2SideE*.png
Debug Message: No files found matching mask gfx/Terrain/2SideS*.png
Debug Message: No files found matching mask gfx/Terrain/2SideW*.png
Debug Message: No files found matching mask gfx/Terrain/3SideN*.png
Debug Message: No files found matching mask gfx/Terrain/3SideE*.png
Debug Message: No files found matching mask gfx/Terrain/3SideS*.png
Debug Message: No files found matching mask gfx/Terrain/3SideW*.png
Debug Message: No files found matching mask gfx/Terrain/4SideN*.png
Debug Message: No files found matching mask gfx/Terrain/4SideE*.png
Debug Message: No files found matching mask gfx/Terrain/4SideS*.png
Debug Message: No files found matching mask gfx/Terrain/4SideW*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/1SideN*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/1SideE*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/1SideS*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/1SideW*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/2SideN*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/2SideE*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/2SideS*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/2SideW*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/3SideN*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/3SideE*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/3SideS*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/3SideW*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/4SideN*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/4SideE*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/4SideS*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/4SideW*.png
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\./Data/ShipTemplates/\*.shipcfg
Debug Message: No files found matching mask C:\Documents and Settings\Brandon\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.shipcfg
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: No files found matching mask ./Data/English/Tutorials/*.xml
Debug Message: GalaxyWnd: Cannot find OBJID Scenaro_MoreDetails_FText
Debug Message: GalaxyWnd: Cannot find OBJID Scenaro_Details_FormattedText
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\CustomMaps\*.gc2map
Debug Message: No files found matching mask ./Data/English/Scenarios/*.GC2Scenario
Debug Message: No files found matching mask C:\Program Files\Stardock\TotalGaming\GalCiv2\Mods\Default\Data\Scenarios\*.gc2scenario
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Title
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Spinner_Back
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Title
Debug Message: Creating Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing ascension crystals.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Star Frequency: 3 Max Num Stars: 36
Debug Message: Planet Frequency: 2 Max Num Planets: 86
Debug Message: Galaxy Size Set: 4 x 4
Debug Message: Creating Random Map
Debug Message: Creating Random Map... Stars
Debug Message: Star Density: Tight Clusters.
Debug Message: Number of Unplaced Stars: 7.
Debug Message: Creating Random Map... Planets
Debug Message: Total planets placed: 65
Debug Message: Creating Random Map... Anomalies
Debug Message: Num Anomalies: 167
Debug Message: Creating Random Map... Resources
Debug Message: Creating Random Map... Ascension Crystals
Debug Message: Creating Random Map... Done
Debug Message: Distributing bonuses on planets...
Debug Message: Creating Random Map... Asteroid Fields
Debug Message: Setting Game Options
Debug Message: Creating Civs
Debug Message: Terran Alliance: Intellence -> 40
Debug Message: Drengin Empire: Intellence -> 40
Debug Message: Altarian Resistance: Intellence -> 40
Debug Message: Arcean Empire: Intellence -> 40
Debug Message: Torian Confederation: Intellence -> 40
Debug Message: Yor Collective: Intellence -> 40
Debug Message: Creating Civs... Done
Debug Message: Updating ZOC.
Debug Message: Creating ships...
Debug Message: Updating ZOC.
Debug Message: Galaxy Create... Done
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 2
Debug Message: UIBeginGameHelper: New Game Started
Debug Message: UIBeginGameHelper: Mods are Disabled
Debug Message: CivManagerVictoryWnd: Cannot find OBJID Victory_Status_Bar_6
Debug Message: CivManagerVictoryWnd: Cannot find OBJID Victory_Status_Bar_Value_6
Debug Message: CampaignVictoryWnd: Cannot find OBJID Campaign_Status_Title
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: StarportWnd: Cannot find OBJID StarPort_Planet_Logo_Image
Debug Message: OptionsWnd: Quit Btn
Debug Message: Posting WM_CLOSE message.
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing ascension crystals.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: Killing Galaxy: Completed
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: Desplay_Scroll_Small_Tab.png not cleared 2 counts left.
Debug Message: TextFiledBack.png not cleared 1 counts left.
Debug Message: WorkAreaBack.png not cleared 1 counts left.
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 407 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally
Reply #6 Top
Yup, I've had the insane rapid flashing mini-map triangle as well and get it on a semi-regular basis. Perhaps Stardock sticks their programmer's under rapidly strobing lights in an attempt to get them to work faster, or decrease their insanity? ;)

Could also possibly be due to the fact my video card is now well over four years old. (Moosetek mentions this maybe a reason why). Other graphical glitches I've noticed occasionally:

Every now and then on the colony overview tab, the little planet texture maps sometimes just appear as squares, rather than spheres.

Frozen ship appears in the bottom sqaure in map (another recent post picks up on this and CariElf linked a zip file patch).

One/two ascension crystals don't swap to logo symbol when zoomed out on main game map. IE: Some swap over to logo, other's remain as visual graphic (like the sun's).

And finally, clicked on the trade tab, clicked on the trade route map cycle [show all routes / show your routes], and the whole trade route map went blank and froze for a good minute or so. Coinicidentally, it was after this I first noticed the strobing triangle mini-map effect.

Reply #7 Top
I've had the insane rapid flashing mini-map triangle as well and get it on a semi-regular basis.

Frozen ship appears in the bottom sqaure in map (another recent post picks up on this and CariElf linked a zip file patch).

I have the same issues though I have a new card :NOTSURE:  Anyhooo, I also get the invisible ships, ships that don't show up on the map sometimes, or when you select them, they are invisible in the pop-up windows. I'm not good with debuggs or whatever so I just deal with these minor issues. but FTR, you're not alone :)
Reply #8 Top
Yah-hay! Finally got around to purchasing and installing an updated video card for the old motherboard. Took a while to find a supplier still selling AGP cards! Should let me squeeze a few more years yet out of the old rig, before having to bite the bullet and replace board, ram, card, etc.

Made a massive improvement to the graphics of the game by doing this! The ships now circle around the planets now, rather than bouncing around in and out of existence like an orbiting electron!

Although the triangle mini-map flashing still occurs. Just at a much faster cycle refresh rate now. ;p :LOL: