How to capture planets as a rouge in 7 deadly sins?

Sorry if this is in the wrong forum, but I am having some problems. In this mod, are you even able to capture planets as a rouge? Simple yes or no will suffice, thanks alot! If it is yes, how?
3,425 views 10 replies
Reply #1 Top
I think you can. Something to do with researching a Capture ability. Not sure which ship has it. Once figured out. Use that ship to capture an enemy's colony ship. Then colonize from there. Check pgs 34 and 35 under Forum/Modding/Danmans 7 Deadly SINS. Hope this helps some. I have yet to play as the Rogue. Coming soon.
Reply #2 Top
Danman answered this in his thread...

You have to capture a ship with colonize ability
Reply #3 Top
oops sorry, already suggested above...
Reply #4 Top
It's ROGUE, dammit, rogue!!! :(






Just joking. :)
Reply #5 Top
You have to use the Heavy cruiser, which already has the capture ability, and then use it to capture and enemy colony ship. Then you can colonize.

DANMAN
Reply #6 Top
Damn it thts really irritating!!!
Where in the world shud v go searchin for their colony ships??? colony ships dont roam around normally u will only find them with a larger number of their own fleet...
in the strtin of the game ur fleet is to small to go out and search for them and u wont b makin alot of money coz there wont b trade coz u got only one planet... ( :(
Reply #7 Top
thats why they are rouges... outcasts of society and all you have to do is sneak into their first new colony take the colonyship and haul *** out of there
Reply #8 Top
thats why they are rouges... outcasts of society and all you have to do is sneak into their first new colony take the colonyship and haul *** out of there
End of quote


Exactly. But don't worry, after much complaining I have decided to give the Rogues a colony ship in version 2.0 of the 7 DEADLY SINS mod. I will be releasing it in a few weeks.

DANMAN
Reply #9 Top
thats why they are rouges... outcasts of society and all you have to do is sneak into their first new colony take the colonyship and haul *** out of thereExactly. But don't worry, after much complaining I have decided to give the Rogues a colony ship in version 2.0 of the 7 DEADLY SINS mod. I will be releasing it in a few weeks.DANMAN
End of quote


Yah! Thank god!  :CONGRAT: 
Reply #10 Top
its already pretty strong without the colony ship.

i would gladly give up the colony ship if the reasearch techs worked for the captured ships (the weapon techs that is, the shield and armor ones work already)