Bounties, Alliances, and Missions.

When it comes to alliances, it seems like the AI tends to stick together and pushes the human aside. I once had a bounty of 15,000+ because all the AI players had apparently allied together. Then I started getting missions to kill units from each factions, but I couldn't because they'd amassed all their ships on the two planets next to the only remaining one I had. I'd jump units in, and by the time I'd told them to jump out they'd be dead. I didn't even get a chance to attack with them.
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I actually have the opposite problem. Every faction wants to allie with me so on quests I'm constantly thinking "No, I'm allied with him and you so stop bothering me". Easiest way to handle this is to put all your bounty on one AI, preferably the one you're not dealing with. When the pirates hit that target enough times it'll become much easier to deal with them.