From the thread's OP :
Please do not bash MoO3 but you can state reasons why you thought it was bad and compare it to this (I just want to get a good review, and am still perplexed as to how you can hate MoO3)
1. I won't bash MOO 3, because like you, I'm perplexed why people
hate MOO 3.
2. Well...not totally perplexed, since its RTS component, when fleets meet for RTS battle, is « feces » compared to SINS.
3. I love MOO 3 for only one (major) reason : I enjoy SP/TBS micromanaging, and on that metastrategic component, MOO 3 is awesome...much better, according to my taste, to GalCiv 2 (and its frustrating morale & cash declines).
4. But I can understand why gamers who prefer RTS fleet combat in Space find MOO 3 very fecal : SINS is light-years beyond MOO 3 in that respect.
I'm currently playing MOO 3 and LostEmpiresImmortals (version 1.0.4) because I prefer 4X/TBS to pseudo-4X/RTS : but that's just my personal taste, not an impartial evaluation.
In my opinion, SINS is a pseudo-4X game. Its RTS component is far better than its superficial Space-Empire management component.
We won't agree on that point : the MP powergamers want that SINS becomes a better MP/RTS, and SP micromanagers such as I wish that SINS would evolve into « SimCity in Space ».