Changing Damage Values

Help a newb

Hi all, I was using the SinsModPackage to edit some TEC capital ships and buffing their damage outputs by changing the .entity files like how they do in the SINS_modset pdf. The mod loads fine but the resulting ships can't fire on certain ships such as anti-strikecraft, carrier-cruisers and support cruisers, (which coincidentally all have heavy armor class). The capital ships can target (see red line when pressing shift) and position themselves in range but they do not fire any weapon on the aforesaid ships. Can anyone please help me solve this issue and explain how to properly edit damage and ROF?


3,630 views 2 replies
Reply #1 Top
The damage is listed per bank (Front, Left, Right, Rear), and the RoF is "prebuffCooldown", so those are the values you would edit. There's no reason why they shouldn't be able to fire at some ships, however, especially if all you do is change those values.

Also note that the banks are set in the ship meshes, so if a ship has nothing listed for left/right/rear, that means it can't fire from those locations and you shouldn't try to give them damage output in those areas. The game probably won't crash if you do, though.
Reply #2 Top
I just changed the damage on banks which already had values, but it seems that the resulting ships won't fire on anything with heavy armor class. Does anyone know of mods where Capital ship damage has been successfully modified? I would like to compare the changes made with mine.