Multi Dimensional Universe

I almost have a nice map created that has Multi Dimensional Solar Systems.

However, I cant get them to co join on the singular plane. One star pops above and they all separate.

I tried to change the galaxyHeight to 0.000000 but they still separate. Is this intended in the mechanics of the game or is there a work around?

---- PS. Created a nice realistic replica of our solar system, complete with moons, names, comets, and key distances. Problem.. Takes way to long to get anyplace. And the up loader never loads.

 

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Reply #1 Top
Problem.. Takes way to long to get anyplace. And the up loader never loads.
 
End of quote


Ya if you set the scale of your map to a really high number it will do that. I set my scale to 1 mill so it would look more massiv but when i played it took a ship several hours to travel from one planet to anouther...Perfect if you like realism. Sorry for not anserign your question though
Reply #2 Top
Yes, the game does seem to change the planet placement on the z axis somewhat, i first noticed this playing the normal set levels that came with the game, and having some of the planets close, so the phase lane was like going down a slide which looked odd. I just think it randomizes this a little to make it not as 2d and more of a 3d thing although really it should be less flat as it is. I don't really know a workaround but i'm sure someone will think of one eventually.