New unit idea. Infrastructure bombers!

Hehe, since so many people complain about "lack of movement" in combat couldnt we get bombers that where like 4-6x the size of normal bombers which specialized in bombarding logistic and military buildings?

I know these could easily break the game mechanic core if they werent done right, so let's discuss :D!

They would have to have a different role than regular bombers. What wbout 25% more damage to logistic & military buildings, while regular bombers had a 25% damage advantage against ships ^^.

I would just love to have more choice when building squads in mobile hangars/capital ships. :d
11,272 views 3 replies
Reply #1 Top
"They would have to have a different role than regular bombers. What wbout 25% more damage to logistic & military buildings, while regular bombers had a 25% damage advantage against ships ^^."

... or 50% difference, hehe. ;p
Reply #2 Top
why make ships if u can mass bombers then :P

anyways if they should improve anything they should impove fighters

i've had 4 squads of fighters attacking 1 squad of bombers and after 5 mins only 1 bomber was damaged 90%


like wtf? why make fighters if they dont take out bombers...... i know theyre good vs some ships but how 2 get rid of fighters on low levels then???
Reply #3 Top

why make ships if u can mass bombers then
End of quote


Because hangar ships are easily destroyed and bombers are easily shoot down ^^. They are more like a bonus than a unit capable of fighting intergalatic wars themself, like rare and cheap. :)

Fighers would of course defend against these.

Infrastructure bombers! :d