Various Manufacturing Korath Buildings

Ok, I'm a bit lost as to why there are about 3-4 20% manufacturing buildings that can be placed, then the Aul Incinerator on the same planet. I'd think the 20% buildings would be a previous version of each other. On a 30PQ planet w/o manufacturing capital and no bonus tiles I had created a social production ammount.

Are they a bug, or should they all be able to be placed.
5,073 views 6 replies
Reply #1 Top
I don't think it's a bug; at least, it's not entirely a bug. The basic idea of the Kourath Clan is that they have INSANE social/military production.
Reply #2 Top
Lets not forget a freaking nasty influence building, a DIRECT line to high end beam techs (I am really hoping that's a bug to be sorted out once Ion Beam is in...), and spore ships once they get implemented.

Also, since the Aul incinerator is currently bugged and INCREASES planet quality... just yikes.
Reply #3 Top
Korath Clan: We don't know the meaning of the word 'overkill'.

Reply #4 Top
Korath Clan: We don't know the meaning of the word 'overkill'.
End of quote


Well, anybody stupid enough to walk up to the Korathian production engineer and say "you know, maybe we are working those slaves TOO much" finds himself being worked "too much" on the slave line. Weakness and morals are not something they have time for. If your not researching, working the assembly line or building buildings...you better damn well be having your finger on a trigger in space. Anybody else is incinerator fodder!!!!

Man...I love the Korath.
Reply #5 Top
The only problem I've noticed so far is that the AI makes very poor use of bonus buildings. It loves manufacturing bonus buildings, and will put them in place without actually building up the base at all. I am always taking over low quality planets which have no factories, but do have a generator. The Korath planets are really bad, because they have so many buildings that will give bonuses. They do also like to build a pain amplification center when they have no labs, or maybe 1.
Reply #6 Top
The only problem I've noticed so far is that the AI makes very poor use of bonus buildings. It loves manufacturing bonus buildings, and will put them in place without actually building up the base at all. I am always taking over low quality planets which have no factories, but do have a generator. The Korath planets are really bad, because they have so many buildings that will give bonuses. They do also like to build a pain amplification center when they have no labs, or maybe 1.
End of quote


Yeah, I've noticed this a lot with Research Coordination Networks too.