a few minor bugs TA B1 (different from DA)

Don't know if these are bugs or changes. In the first picture I have circled the money of my empire. Normally in DA by putting your mouse curser over this it would display your weekly income. In TA Beta 1 it does not.

In this second picture it is a reoccuring problem with some planets from DAv1.8c where the picture of the planet is not wrapping correctly.

other things I thought were interesting is that the Ion cannon is a missle which could make sense however is composed of energy. I traded for Xeno Slavery and it didn't do anything for me as the Terrian Alliance. Don't know if it was supose to haven't played the Dregin Empire yet to see what that does for them. Last thing is what tech tree do the minor races use??? The Ships types seem to be available for all races even though only three races are in the game. This would make an interesting demo
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Reply #1 Top
Here is a few more things in the first picture I'm running the game in 1280x1024 in the corner of the map where it shows small icons of ships completed or other events the pictures over lap. if you look close you can see the green up arron and the red close x overlaps with the blue ship icon

In this next picture it shows GNN Breaking News.

Here if you click goto and then in the next picture click build ship in DA it brings you straight to the shipyard so you can build a ship. In this TA beta1 it brings you back to the GNN screen here picture 2 If you then click goto again in brings you to that shipyard to build a ship but then closes GNN so if you have multiple events you wanted to goto you would have to manually find them.

Also instead of clicking goto for the second time and you just click close it will also goto that planets ship yard so you can build a ship.

I also expierenced the trade screen CTD as others reported in other posts. Thank you.
Reply #2 Top
some code's error

In CustomPlanets.xml all code of raw file are like that RAWTerrain>Drengi.raw

Perhaps the bug for the second picture of Seilore (first post).

In RaceConfig.xml
- Race Name="Drengin Empire"
RaceID>1/b
/b is not necessary


Reply #3 Top
Use imageshack--geocities doesn't tolerate hotlinking images very much.
Reply #4 Top
Can't edit my post

read

_RAWTerrain_ Drengi.raw_/RAWTexture_


_RaceID_1_/RaceID_/b


I've replace >< by _

Reply #5 Top
I've tryed using imageshack and it didn't work for me. That is why I just used what I new I could. otherwise my images are coming up just fine for me so I don't understand???
Reply #6 Top
otherwise my images are coming up just fine for me so I don't understand???
End of quote


You cached them before geocities cut your site off for passing the bandwidth limit. Imageshack should work fine, just use the 'direct link to image' code in the insert image option of the reply box here.
Reply #7 Top
okay lets see if this works here is the first image again. from my origional post on this site. "Don't know if these are bugs or changes. In the first picture I have circled the money of my empire. Normally in DA by putting your mouse curser over this it would display your weekly income. In TA Beta 1 it does not."

here is the second. In this second picture it is a reoccuring problem with some planets from DAv1.8c where the picture of the planet is not wrapping

here is the picture from my second post and topic to go with it.
Here is a few more things in the first picture I'm running the game in 1280x1024 in the corner of the map where it shows small icons of ships completed or other events the pictures over lap. if you look close you can see the green up arron and the red close x overlaps with the blue ship icon

here is the fourth picture.
In this next picture it shows GNN Breaking News.

and finally here is the last picture.
Here if you click goto and then in the next picture click build ship in DA it brings you straight to the shipyard so you can build a ship. In this TA beta1 it brings you back to the GNN screen here picture 2 If you then click goto again in brings you to that shipyard to build a ship but then closes GNN so if you have multiple events you wanted to goto you would have to manually find them.

hopefully this works sorry.