Galaxy Creation Bug?

I created a couple of games on Tiny Map with the options Rare Habitable Planet, Rare Number of Planets and Rare number of Stars. But, I'm keep getting 5 planets around stars for some reason and the number of stars on Tiny doesn't seem to be that Rare either. The Rare Habitable Planets seemed to work though.

Anyone else encounter this problem? BTW, my DA is up to date with the patches.
7,658 views 11 replies
Reply #1 Top
How many players did you put in the game?
Reply #2 Top
I only put 2 players. A head to head game
Reply #3 Top
To clarify futher, it means it only had one CPU opponent and myself
Reply #4 Top
Give an example of this Galaxy Creation outcome: 3x3 Tiny = 9 sectors, using Number of Star = Rare, I got 12 stars total. Using Number of Planets = Rare, out of the 12 stars, 11 have 5 planets, 1 have 4 planets. Habitable Planets = Rare, I got 9 habitable planets with 4 needs colonization techs.
Reply #5 Top
That does seem a little odd. Do you consistently get similar results?

In my experience playing with rare settings, I usually get a lot of systems with less than five planets.
Reply #6 Top
Due to the excellent DA Development Journal, I begun my experience with DA using Tiny map, I vs Drengin, & Tough setting. I created and recreated the Tiny map using this setting at least 7 times, and more using Ctrl-N. The result was pretty consistently similar to the example I had given above. I haven't try it in other maps greater than Tiny though. Perhaps this problem is only in the Tiny map size?
Reply #7 Top
Might be. Give it a go on Small or Medium and see what you get.
Reply #8 Top
Here is my result:

in Tiny, Small, Medium using RARE & OCCASIONAL & COMMON Number of Planets & Rare Number of Stars & Rare habitable planets & 2 players total & 0 minor civs, it will ALWAYS have 13 stars with one star of 4 planets, 12 stars of 5 planets. On Large & Huge & very likely Gigantic, it generates the same 13 stars pattern as above but also generates some extra stars with no planets.

in Tiny, Small, Medium using ABUNDANT Number of Planets & Rare Number of Stars & Rare habitable planets & 2 players total & 0 minor civs, it will ALWAYS have 13 stars with one star of 4 planets, 12 stars of 5 planets. On Large & very likely Huge & Gigantic, it generates the same 13 stars pattern as above and some extra stars with varied 1, 2, or 3 planets.

I think the generator is using the 13 stars: 5 planets for 12 stars, 4 planets for 1 star as a foundation for all maps. Is this a issue? What do you think?
Reply #9 Top
?
Reply #10 Top
I don't know for sure but that would make sense. I know in earlier versions there was an issue with some races not getting stars at all in smaller galaxies, so this might be the fix.
Reply #11 Top
Well, I can live it as long as Number of Habitable Planets is working .