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How Stardock failed the skinning community in 2006

How Stardock failed the skinning community in 2006

A look back at what we didn't do and what we need to do

WinCustomize.com is a website owned by Stardock. It was founded back in 2001 when the dot-com collapse took out most of the skin sites.  Stardock wanted to ensure that there was a stable home for people who wanted to create cool stuff to enhanced their Windows experience.

While 2006 was Stardock's best year from a traditional success point of view (doubled in size, more than doubled in revenue, helped produce stuff for Microsoft on Windows Vista, building partnerships with OEMs, and the game's division made one of the top PC games of last year), I believe Stardock failed the skinning community. It failed it utterly.

This is going to be long but I will try to identify the areas where Stardock blew it and what I think it needs to "make good".

The Failures

  • Awful documentation
  • Lack of support for skinners
  • Lack of community support
  • Lack of leadership

Awful Documentation

As bad as the documentation for making cool stuff for Stardock's apps appears, it's actually far far worse. And if you think it's really really bad, trust me, it's even worse than that.  It's not that we don't try. The problem is usually the only people who are good enough to make the documentation are the actual development teams who tend not to be very good at writing documentation. Ever looked at the actual text inside a WindowBlinds .UIS file?

Part of the problem stems from what Stardock really is as compared to "normal" companies.  We're a bunch of software developers.  Historically, almost pure coders.  Until 2002, Stardock had one artist in the entire company and he was assigned to do our games. In 2003, we brought in a second artist (also to work on games). That's insane.  But it didn't seem so.  Not to us anyway.

We've always been a tech company. We created technology for the sake of creating technology.  The fancy term for that these days are "thought leaders". That is, we think of stuff before other and try to crank it out. Those familiar with the misadventures of "TextBanners.net" may recall that we came up with text ads first. Yay. Neat technology but of course, Google owns that.  We came up with full GUI skinning. First on OS/2 back in the early 90s and then on Windows. And we even had user-created mini applications created via JavaScript back in 2000 (DesktopX).  But so what?

Without good documentation, tutorials, step by step guides, what is the point?  With WindowBlinds, we got lucky. So compelling was that program that users were willing to figure out the arcane format.  How arcane? This is from a WindowBlinds skin:

[Personality]
TextShiftNoIcon=-2
TextRightClipNoIcon=84
UsesTran=1
BUTTONCOUNT=26
TextAlignment=0
TextShift=-2
TextShiftVert=-3
TextRightClip=89
TextOnBottom=0
Menubar=YellowTab\YellowTabMainMenuBarImage.bmp
Top=YellowTab\YellowTabWindowFrameTopUis2.bmp
Left=YellowTab\YellowTabWindowFrameLeftUis2.bmp
Right=YellowTab\YellowTabWindowFrameRightUis2.bmp
Bottom=YellowTab\YellowTabWindowFrameBottomUis2.bmp
TopTopHeight=23
TopBotHeight=48
LeftTopHeight=37
LeftBotHeight=9
RightTopHeight=26
RightBotHeight=9
BottomTopHeight=2
BottomBotHeight=2

This isn't a joke. That's what the WindowBlinds "language" looks like underneath SkinStudio. My favorite is the BottomTopHeight line. But like I said, it was compelling enough that people were willing to reverse-engineer it to make cool stuff.

Our documentation elsewhere has been much more lacking. We put out documentation but it's pretty awful. Probably the best documentation we have is for DesktopX. And it's not anything I'd consider competitive in quality to Yahoo Widgets's 308 page developer manual.  In fact, compare the DesktopX page to the Yahoo Widgets page

The problem at Stardock is myopia. I'm not a politically correct type of guy as many of you know but I say without ego being involved that DesktopX is far far superior to Yahoo Widgets or any of the other platforms from a technological point of view. In capability (on Windows) is a complete superset and then some.  As technologists, we simply assumed that was enough. Build a better mousetrap, etc.  But people won't use the "Better" mousetrap if it requires a PhD. to manufacture.

Let me ask you this -- Where is a modern WindowBlinds tutorial? Let's say I want to create a WindowBlinds 5 skin. How do I do it? Where's the nice friendly example that walks me through it?  Heck, the user guide that's on WindowBlinds.net is awful and the only reason it's not worse is that I went and edited what was originally put up there (complete with Times Roman font and MS Word artifacts).

In the beginning, when Stardock was smaller and the community smaller, much of these problems could be masked because me or one of the other developers at Stardock could personally answer questions on a forum.  But as Stardock has grown and we've gotten a lot busier, these glaring holes in our documentation became critical.  The WindowBlinds skinning guide that is on the page is from 2002. I kid you not. FOUR YEARS AGO!  The only thing that saves WindowBlinds skinning remotely is that SkinStudio, while not an easy to use application, is pretty decent. But it's not enough and the learning curve has only gotten worse.

Lack of Support for Skinners

You'd think the terrible documentation situation would be enough to cover the lack of support for skinners. But no, it's worse than that. Even setting aside the documentation, lack of organized tutorials, lack of step-by-step guides, etc. there's the fact that Stardock should have someone who is dedicated to doing nothing else but helping people become skinners.

Think about it. Stardock benefits from people making skins and themes right? Shouldn't it have a dedicated [email protected] type email address? It doesn't. Why not? We should. Heck, we wouldn't even need a full-time person. Just someone to help point people to tutorials (that presumably would exist), answer questions, give advice, etc. 

Instead, we leave people to the tender mercies of the forums (which I'll get to next).

Stardock doesn't even put out hardly any good example content any more (that it doesn't charge for! ) for people to learn from.  Stardock released one ObjectBar theme into the ObjectBar 2 gallery.  When was the last time Stardock released some new DesktopX gadgets, themes, etc?  How about some new ObjectDock samples?  ObjectDock 1.5 supports .dockzips. Do you see any in the gallery? I don't. We released nothing that uses it.

 

Lack of Community Support

Being good in the community was something we used to be great at. Sure, there were always the perpetual "free beer" people who objected to our existence (i.e. people who didn't like the idea of paying for software but themselves didn't write any software or make skins or anything) but overall, we were much more interactive.

Now, on the plus side, the # of "Frogboy is evil" posts we get in various places has declined. But I think, as a community, we were better off with some of that when Stardock people were more interactive. And, more importantly, setting an example.

The WinCustomize forums largely disgust me. Sorry but it needs to be said. WinCustomize's forums wreak of elitism and intolerance. Why are the forums not as busy as a site that gets millions of visitor should be? Because people come on, ask a question, make a mild criticism and then get creamed by old guard people who wish "newbies" would go away. One of the reasons why we really got behind WinCustomize.com in a big way after it was launched was because we were so pissed off at some of the elitism we saw elsewhere (I'm sure some of you know what I'm talking about).  But while many of us old guys have been busy coding new stuff, the forums have become an increasingly hostile place.

And when they're not hostile, they're sterile and impersonal. I'd as much hang out on the WC forums as I'd hang out on the forums for my TV manufacturer.  Only because of the wondrous loyalty of many good-hearted folks are our forums even remotely capable of being rehabilitated.

Moreover, Stardock should have a community manager. Could even be the same guy who's helping skinners. Someone who's helping out on other sites. WinCustomize isn't the only skin site. What about SkinBase? They deserve more support from Stardock than they get.  Or tons of newer customization community sites too that I'm not even hanging out on.

Again, in the old days, Stardock's lack of infrastructure was masked.  I would get an email from someone ([email protected]) and quickly answer it.  But now, I get thousands of email a day. Hundreds of which request a response. As a result, I don't even see much of the email I get.  Realistically, I should ask someone to look through my email every day and flag anything that needs urgent attention.

 

Lack of leadership

We should be better at setting an example for how things should be done.  Stardock people should be in the forums. Stardock people should be making skins and releasing them. Should be making tutorials. Should be writing documentation. Should be answering questions. Should be commenting on skins. Should be hosting IRC chats. Should be making video demos. And so on and so on.  But we're not.

And so things tend to go to whomever is the loudest or has the deepest pockets.  I mean do skinners really envision a gadget future in which they're mucking with DHTML and Javascript to create a fixed size gadget for the Windows Vista Sidebar? Does that sound cool?  But what's the alternative? Making a PNG file that's tied up with some Javascript for a different multi-billion dollar company?

I've seen people on-line refer to us as "Those wizards at Stardock will think of something cool..."  Which is a very high complement. But if we want to be the thought leaders then we better bloody get back to leading on stuff.

Because I don't know about you guys but if my "skinning" options are either making another glass skin for the OS, making a weather gadget/widget for whatever or sitting it out, then forget it.

What needs to be done

It's easy for me to sit here and rip Stardock a new one. It's my company after all. Talk is cheap. What is Stardock going to actually do about this? And by do I mean realistically. Because if you read through my litany of complaints, the "solution" seems obvious -- in a perfect world. But it's not a perfect world.  We live in a world where I can't even hire a decent QA (Quality Assurance) person. We get people in for interviews who haven't even been to our webpage (first rule of thumb when interviewing for a job -- know something about the product or service that you are interested in being involved with).

Here are the things I think Stardock must do in 2007:

  • Make is easier to create stuff for our software
  • Organize support for skinners
  • Get more involved in the community
  • Lead by example

Make it easier...

Updating documentation is an obvious thing that needs to be done.  But it needs to go beyond that.  Stardock needs to develop visually easy to understand tutorials that walk a user through how to create something.

It also needs to update its software (particularly SkinStudio) in such a way to make it easier to create skins.  More specifically, there should be beginner, intermediate, and advanced ways to create stuff both from a tools point of view and a tutorial/documentation point of view.

It should be consistent across the board. Everywhere on all Stardock's products there should be guides focused on beginners, intermediate, and advanced users.

Organize Support for Skinners

Stardock should create an off-shoot of the next WinCustomize.com (like skinners.wincustomize.com) that is dedicated purely to learning the art of skinning. Everything should show up there and it should be reasonably well organized.

Moreover, Stardock should have a person who is officially responsible for helping people get into this. Have a question on how to create an alpha blended title bar for WindowBlinds?  Need help creating an animated wallpaper (well, not yet but soon...), How do I make a new boot screen for Windows Vista? How do I make a docklet for ObjectDock? And so on.

Part of this also comes in the form of trying to support other people's standards.  For example, DesktopX 3.5 will export content to the Windows Sidebar. So people who don't think it particularly joyful to muck around with DHTML and Javascript can instead use a proven environment with updated documentation and tutorials to create new stuff.

But more to the point, someone at Stardock should always be on-hand to help out on this. It should be someone specific too. Not a "skinner support department" but literally someone who is part of the community that works at Stardock that you know and feel you can talk to individually.

Get more involved in the community

This is like the above example but it has more to do with non-skinners.  Stardock needs to be more involved on a day to day basis in the community. That means hanging out on forums.  I recognize that the days of me participating in some lengthy discussion on Neowin.net or deviantART or Customize.org are long gone. There's just not the time anymore.  But someone needs to be doing it. 

We're working on that already.  IslandDog is working on this already and I imagine you'll be seeing him in a lot of other areas as we develop this new strategy.

But there's going to be some pain on WinCustomize 2007.  We're going to bring down the hammer on elitism. Any user who comes across as a bully or "anti-newbie" won't be welcome.  WinCustomize.com's forums should be thought of as a lounge to hang out with friends. The forums will be modified to support a more "community" like atmosphere.

People email me and I just don't see the emails -- literally. One user on a blog said that "Stardock's success has gone to Brad's head".  My egomania aside, the reason I don't answer emails isn't that I don't care about folks anymore but rather a simple matter of logistics. Heck, I missed Microsoft's invitation to go to CES (luckily I found out via other channels).  I just don't see the emails. Most of my time is spent doing other things. I'm actually better known in the game industry these days than in the skinning world.

But it is still the company's responsibility to replace my presence with someone else's. Otherwise, Stardock might as well just be yet another Internet business out there to squeeze money from people. People who know us know that we're in this because it's fun to do.  But to a newcomer, if we don't behave any differently than any other "business" why should we expect to be seen as any different?

So we absolutely have to rectify that in a big way.

Lead by example

Picture this: The year is 2001. DesktopX objects are starting to become popular. WindowBlinds vs. msstyles have heated up. And the sky seems unlimited in terms of new cool stuff from not just Stardock but shareware and freeware people from around the world. Great eh?

But then the ghost of Christmas future shows up and tells you that by the end of 2006 that widgets have become various ways to skin clocks, weather readers and RSS feeds (there's nothing wrong with that but then a specialized app could/should have been made for those 3 things that is MUCH easier to create skins for and that skins could be shared). And Hoverdesk and Litestep were either dead or on life support and that the ObjectBar 2 gallery had one theme in it.  Who would have believed it?

Without leadership, you have inertia.

I wrote recently how the most damaging thing to skinning has been the length of time it took Microsoft to do Windows Vista.  This is true. That is, one can legitimately argue that the skinning community shouldn't expect Stardock to come up with all the new stuff. But on the other hand, if Stardock wants to be perceived as a "leader" in this growing trend, it needs to do stuff.

That means:

  1. Create state of the art content to give away to show what is possible.
  2. Show, in as many ways and places as possible, how that state of the art stuff was created
  3. Find new and cool things for people to do on their computers
  4. Create programs and tools (and make as many of them free as possible) to do those cool things.
  5. Present what you do with respect to others. Skinning should be fun. Skinning is fun.
  6. Interact with skinners and help them proactively.

To do these things, we are trying to build up the manpower to do this.  It has been slow going though.  The problems described in this article are things we've seen and been aware of. But solving them means bringing on talented people to help us. And that has been a real challenge. We want to hire people. But the # of people who can really do the job is amazingly small.

Conclusions

So there you have it. How Stardock failed the skinning community in 2006. I hope I do not have to write something similar next year.  The pieces are starting to come together now. But we have a lot of work ahead of ourselves. 

It mostly boils down to too much work for too few people. We've got projects going on with major PC OEMs, Microsoft, Take 2, and beyond which, for a company of around 50 people total is just immense. Especially when the ones who have traditionally "done" the stuff that made Stardock what it is today are now stretched between so many things.  But that's our problem and it is something we have to resolve.

I would appreciate any comments, suggestions, criticism you have to offer. There's a LOT to look forward to next year. And this year has been a great year. But it was definitely not a shining beacon for Stardock's support of the skinning community.  We'll do better.

69,458 views 157 replies
Reply #51 Top
A wonderful and in-depth look into the way you guys think.

Some very pertinent points were raised in both the original post, and in the responses to same.

I too, see Stardock going on to bigger and better things as the years progress, and the fact that you have identified and are willing to deal with some/many of the problems that have arisen along the journey ~stands you in good stead with those who will be dealing with you in times to come.

I've put my hand up on several occasions with the offer to help out, even got a response to an email you [Brad} solicited at one point [a feat itself, considering your email inbox must be overflowing every day].

That offer still stands. If there's anything I can do to help out ...all you need do is say the word.

Keep up the great work, and all the best for Christmas & the New Year to Stardock Crew, and your respective families.

Erk
Reply #52 Top
Not only was the starting article itself an excellent one but so have the comments that have followed. I would not be so worried about some of the items that you discuss as this very long thread shows there is a very articulate and strong community with interest in this site. The fact that people come and go is nothing new. As long as you are able to integrate new blood into the system you will be fine. And I also would not worry so much about your own inability to be everywhere. You understand the need to delegate responsibility and find sufficient staff to cover all the bases.

It is clear that the most commonly seen fault of Stardock is in the lack of documentation to support its products. And this starts with actually using some of them and works its way along to the creation of new skins. I have tried to find as many tutorials as possible but even they are elusive. For starters, why not have a clearly designated "page" that is nothing but instructions on each product?

The idea mentioned above of having a page for ongoing projects is a good one as this would channel directly to one specific area all the issues regarding "how do I do this?" and "this is what I have but I don't know where to go next and would be willing to pass it on to someone else". Within both this page and the one regarding tutorials/instructions you need a very strong FAQ that can anticipate many of the reoccuring questions people have when they start out.

You and your company have a great deal to feel proud about. Your products are perfectly in tune with a consumer who demands ever greater personal customization and at a price that is affordable. And you have barely scratched the surface of the typical computer user who is completely unaware that everything they see on their desktop may be changed. Keep up the good work and my best wishes for a successful 2007.
Reply #53 Top
I for one love the idea of a wiki type site for skinning tutorials, facts, documentation and so on... one was started awhile back (Skin-wiki) but after a hack and lack of full support fell out. This I don't think would be anything of a problem with the proper support and backing of Stardock. This combined into a specific site for skinners (from the begainer to the advanced) would be great. I would be a regular staple at such a thing

Also, a 'standardizing' of creating skins would be great... I know I have crazy problems reading through such things as DX tutorials (being a graphics person and not a coder).

Everything suggested in the article is great and seems like one hell of a task in all. It would be great to see just 1/2 of it accomplished and I'm looking forward to seeing it come about.
Reply #54 Top
AMEN TO THAT....im sick of bad skins....the ONLY good skinner is JJ Ying


This comment is the absolute opposite of what is needed around here. Not only does it contradict Frogboy's intent for Stardock/WC, it also is elitist in attitude and encourages no-one to upload/share their work.

Thank goodness people with such opinions are in the minority....otherwise the majority (those who are grateful for what is freely shared) may have been deprived of the truly fantastic skins produced by other very talented skinners. Granted, JJ Ying is a great skinner, but he is only one of many brilliant skinners producing quality work.

Reply #56 Top
#54 by Sir starkers
Sat, December 23, 2006 00:58 AM
Reply

Quote Watch
[starkers]
AMEN TO THAT....im sick of bad skins....the ONLY good skinner is JJ Ying


This comment is the absolute opposite of what is needed around here. Not only does it contradict Frogboy's intent for Stardock/WC, it also is elitist in attitude and encourages no-one to upload/share their work.

Thank goodness people with such opinions are in the minority....otherwise the majority (those who are grateful for what is freely shared) may have been deprived of the truly fantastic skins produced by other very talented skinners. Granted, JJ Ying is a great skinner, but he is only one of many brilliant skinners producing quality work.


thanks a lot for that.

I agree with you and I find really idiotic that some post for the pleasure of post. Especially that there it was not the subject but its opposite.

have a good day!
Reply #57 Top
For those who have some place to be, the short story:

Some ideas:

A FAQ section for the popular programs like DX
More organized tutorial section
Streamlined forums
A place to share scripts
More examples in the DX documentation for the advanced stuff
Some kind of incentive to motivate people to help out in the community


For those who have time here’s my two cents.

If you take a look at my profile you'll see I haven't been here for very long so I'm actually still exploring and learning about the site. I'm here because I am a DesktopX user and I love DXscripting, widgets, DXthemes, and such. I can only speak to the issue that I identify with the most. The issue of the lack of support for newbies in the forum/community. It's not that people were mean; when I first arrived one of the best DX coders in the community, RomanDA, was quick to help me out (he's been doing a stand up job in helping out with tutorials) it's just that help seemed to come so few and far between. Looking at how there were so many amazing DX creations,I got the sense that there were alot of people who knew a great deal but weren't sharing for whatever reason. Could've been they weren't quite so eager to give away all their hard earned knowledge or it could've been they were tired of answering the same questions over and over. Understanding that, I did my best to learn what I could on my own and whenever I was stumped I'd come on the forums. I tried to leave good comments for people that shared their knowledge with the rest of us so they’d know it was appreciated (because it can’t be easy to spend all that time and energy to write up a tutorial or come up with a script only to share it and get nothing back) . Here are a few things that I thought would be nice speaking as a DX user:

A 'frequently asked' section-- I gather the general concensus is that noobs often keeping asking the same questions so wouldn't it be easier for everyone if these FAQs and their answers were rounded up and put somewhere that we can see them? Is there any way that someone could be in charge of updating the list by finding and adding more FAQs and their answers from the forum? Maybe the forumers could even suggest a FAQ along with the answer.

Organize the tutorial section—There’s alot to search through in that section. If only the titles were listed instead of the entire length of the tutorial it might be quicker to find what you're looking for (or not find what you're looking for and move on). Most of the tuts I came across were too advanced for me so maybe they could be rated beginners, moderate, advanced. Do the tuts have author defined tags? It would make categorizing and searching much easier. Did a search for RSS tutorial, got nothing. Googled and found that there was in fact one among the DX tutorials.

Streamlined forums—When I first arrived I was a little confused on where to post as regards to where I would get the quickest and most appropriate response. There was DX Stardock which one day seemed more active than here, and the next day DX Wincustomize seemed more active. Then there were several categories and sub forums which might’ve been appropriate but just seemed dead. Like over at Stardock there’s DX Development, wishlist, theme concepts, widget ideas etc. I see questions asked there that could just as well have been asked in general DX. Perhaps a short description of what applies to each of these forums would’ve helped guide users. I was also wondering why Stardock has seperate forums for DX etc. instead of a link back here.


A place to share scripts?— The really good tutorials are descriptive, have commented codes, and pictures to go with. Making tutorials can be time consuming and some of us aren’t the most clear & concise teachers. BUT it doesn’t mean we aren’t eager to share our work. I’ve seen some cool and dynamic scripts floating about lost in the DX forum. They weren’t exactly tutorials but if it’s just the piece of code I’ve been looking for how will I find it buried on page 10? Even if it isn’t a script to make a fully functioning object—could be a short piece of code that gets you a shortcut to ‘my computer’— it’d be nice to go to a place that’s wall to wall scripts. Commented, uncommented, long, or short.


DX Documentation—As was said the DX documentation is very good but some of the examples just say “you can do like this” and then there’s some code I don’t fully understand, e.g. the pop-up menu example is broken up. Until you read RomanDA’s tut you won’t know how it all goes together. I can do like what? Do I just insert this line here? Nope, I get an error. How about those activeX examples? I learned how to make a webpage that navigated to wincustomize and then I was totally lost.

Okay now here comes my silly idea:

I had an idea that there could be some sort of incentive for people to help out in the community. I’m not talking about the heavy duty stuff I read about going from a Citizen to a Super Wizop. Some of us will never be that talented even if we had all the free time in the world. Some kind of rewards points for making tutorials and answering questions. Depending on their accumulated score the person would be eligible for different rewards. The rewards could be an extra MB of downloads or something of that nature. Nothing that big just something that motivates users to remain active in the community (every little bit helps, right?) and gives new users something to work towards.


You still reading? Okay well, I gotta give props for this article seeing as how you mostly hear CEO’s talking about how fantastic everything is and how they have a classy, world-class company. Even if half the ideas in these comments aren’t realized it’s nice to see that this kind of discussion still exists, and that it is prompted by the big wigs theirselves. So props for keepin’ it real, Stardock/WC rules, and I’ll be watching how things go in ‘07.

Long comments are arduous aren’t they?
Reply #58 Top
havent read the whole thread but ive suggested a WIP forum many times, you wouldn't believe the amount of interest it would generate blows me away there isn't one here already, its 5 am , ill read this HUGE thread tommorrow and leave another comment.
Reply #59 Top
well that answers why i cant find much on how to build here...i was going to buy some software,wanting to make my own themes,but being a complete novice..now i dont know.unless the other develpoer tools/software are as easy to use as object dock, drag and drop stuff, that i can do..good luck in 2007
Reply #60 Top
I wouldn't like to work out exactly where Stardock's parenting role of the community begins & ends. I don't even know if there is a responsibility beyond that of producing an honest product with a degree of technical support to the consumer,who may or may not choose to become part of a skinning community.

All that aside, it's passion & dedication that keeps the community going, that brings new people in and producing ever more challenging pieces of work.

Everynow and then, the passion overheats, a torch is lit and some villagers go-a-marching towards someones castle ..... unfortunately, it's what happens in passionate communities sometimes.

So for what it's worth I figure as long as Stardock injects a little freshness every now and then with revised versions of it's products.......and as long as hubs like Wincustomize can offer an inviting atmosphere with easily navigable sections, then folks will be drawn to the energy that passion creates.

As with all passions, don't take it for granted and let it whither, nor make access too complicated and smother the work and support.

With all that in place, the only way I can see the community fail, is if it ceases to value itself.
Reply #61 Top
Well, I sure hope that some rogue entities don't keep this alive for months on end.
I'm sure it wasn't your fault at all anyways. It's probably some "right wing" conspiracy theorist that caused this whole stink.

If ANYONE has ANY ideas about pointing this post out? Well, they must be a moron.

I'm behind you -100% ! Just like you're behind "others".
It's Kharma dude!    

It's what you get when you stand there getting patted on your back, at the expense of those who supported you against all odds. Fake friends aren't going to be there for you in the end.

Reply #62 Top
The problem that I see is simple. You've bitten off more than you can chew. You've expanded in so many directions without having the proper resources in place. That means something is going to suffer. We watched it happen as you took bandwidth from Wincustomize and used it for the release of Gal Civ. This is an example of poor upper management skills. Your Executive team dropped the ball plain and simple. Now you're going to try and compete with The Skins Factory with Stardock Design. What this means is, whatever decent artists you have, will be tied up for corporate jobs instead of creating premium content for your core competency - Object Desktop. Unless of course Stardock Design tanks and they have free time to work on other things. I'm not sure 2007 is going to be better for Stardock like Jafo pointed out. I think in a lot of ways the offerings coming from Object Desktop will be less significant as Vista offers alot of the eye candy that OD provided for XP users. We don't need Object Desktop to give us more than 4-pixel borders for our Windows, drop shadows, gadgets and alpha channel skinning. So I'm reading what you have to say but I'm not convinced things will change. I think you've spread yourself too thin and as history has shown, that's when empires tend to fall. Question is... will you learn from your mistakes or will you just keep on making them?

And its always easy to point mistakes out, its fixing them that's the hard part. I'm pretty sure the main argument about why users will need WindowBlinds for Vista is going to be so users can customize it. With the UXTheme patches that will be flying out, as well as other solutions, it will tear into your core user base.
Reply #63 Top
Skinning is what what makes of it. You don't have to *like* all the skins or skinners to appreciate the level of ability they have.

I think I may have used the work of mabye 10% of the skinners on here. Does that mean 90% of the work on here sucks just because I don't run it? No. It's personal preference.

Help the budding skinners , and the whole community benifits. Not everyone is gonna be a JJ Ying,Pixstudio , etc overnight. But if an artist gets some help at the right point, we may have a new diamond in the rough.
Reply #64 Top
The problem that I see is simple. You've bitten off more than you can chew. You've expanded in so many directions without having the proper resources in place. That means something is going to suffer. We watched it happen as you took bandwidth from Wincustomize and used it for the release of Gal Civ. This is an example of poor upper management skills. Your Executive team dropped the ball plain and simple. Now you're going to try and compete with The Skins Factory with Stardock Design. What this means is, whatever decent artists you have, will be tied up for corporate jobs instead of creating premium content for your core competency - Object Desktop. Unless of course Stardock Design tanks and they have free time to work on other things. I'm not sure 2007 is going to be better for Stardock like Jafo pointed out. I think in a lot of ways the offerings coming from Object Desktop will be less significant as Vista offers alot of the eye candy that OD provided for XP users. We don't need Object Desktop to give us more than 4-pixel borders for our Windows, drop shadows, gadgets and alpha channel skinning. So I'm reading what you have to say but I'm not convinced things will change. I think you've spread yourself too thin and as history has shown, that's when empires tend to fall. Question is... will you learn from your mistakes or will you just keep on making them?

And its always easy to point mistakes out, its fixing them that's the hard part. I'm pretty sure the main argument about why users will need WindowBlinds for Vista is going to be so users can customize it. With the UXTheme patches that will be flying out, as well as other solutions, it will tear into your core user base.



What do you bring to this community TSF?
Reply #65 Top
One more piece of advice Brad... spend more time running your company and less time of forum boards. For a CEO, you spend a lot of time (equate that to resources) on forum boards. That time could be well spent actually making command level decisions. I would surmise that the entire list of mistakes your company made in 2006 that you listed fall in the category of... your fault. As CEO of the company it is your job to make sure your management team doesn't make those mistakes. So have you been asleep at the wheel? No, you've been probably typing a long-winded response on a forum board in defense of your product. I was just at the Vista Shell site reading an argument that you participated in defending your software. Why would you even bother? If your software is good people will use it. If not, they won't. The CEO of a company sitting their arguing about how great their software is as other users bash it means you're either not doing your real job or not spending time with your family. It takes time to argue. I don't even participate in forum flame fun that much anymore but if I do you can bet my company won't suffer because of it. No in the end all the 2006 mistakes are your fault. The fault always lays with the leaders. It is the nature of business and government.
Reply #66 Top

The Skins Factory: You may be a little disappointed when you discover that while on paper Vista themes are more powerful than on XP, in reality you have lost features.

As I am sure you will recall, back when XP came out there were also uxtheme patches & other companies and yet WindowBlinds continues to exist.   This is partly because we can and do add more & more features over time.  Such as the per pixel alpha that WB has had for over a year now.

Reply #67 Top
And the uxtheme patches will still be in violation of Microsoft's EULA.
Reply #68 Top
If a theme looks good, it won't really matter will it? The most popular themes are the clean ones like Royale Inspiriat. In the end I would argue that all the extra eye candy (animations etc) gets old too quickly and are not needed. The ones with real "legs" are the clean ones. The ones that you want to use on a daily basis.

The D2Bug: I have no idea who you are other than you've made a few Winamp skins. I have no idea why you felt the need to question what I bring. But if you want to compare what we've brought over the last 5 years then I suggest you look at the Popular tab on the top of the site's navigation and look under Hall of Fame and see who created the #2 and #3 skins. Look under Top Author and see who the #3 entry is. Look under the Popular Sites at #6 and lastly look under Top Advocates and see who #2 is. So what do we bring? Apparently enough skins over the last 5 years to take those spots. That's what we contribute. Free skins that apparently the community wants. Is that enough for you?
Reply #69 Top
oh the 'i'm popular' argument. Like I haven't heard it before.

You know Britney Spears has had #1 records too.
Reply #70 Top
That's funny....I've never seen a single skin done by Jesh.......but I see he takes credit for them all.
Reply #71 Top
D2Bug: Did you or did you not ask me what I've contributed to the community? Did you? Did I not answer you? Now I see you for what you truly are.... you're a troll.
Reply #72 Top
That's funny....I've never seen a single skin done by Jesh.......but I see he takes credit for them all.


I'm not here as "Jesh", I'm here as The Skins Factory. Where have you seen me personally take credit for them? They aren't released under my name Jesh, they are released under The Skins Factory where we do take credit for our work. Wow what a shocker!! Now I know why I rarely bother to come here. Too many @$$holes.

And not that I need to justify myself to you Lantec... I art direct just about every single skin here. Which means i have direct feedback over the direction of the skins. I may not place the pixels, but you better believe I'm involved completely in the development process. Now i'd love to hang out and talk to you trolls some more, but I'm going to the Miami Metro Zoo.
Reply #73 Top
Are these your contribution or your company's? It's like Brad taking all the credit for everything Stardock has ever done for this community. He's not that stupid.

Are you?

Anyhow I'm done. Yah I'm a troll, but a popular dick is still a dick.
Reply #74 Top
Perhaps some of you should consider whether you are "naughty or nice" if you would like Santa to be good to you. This should be the season to rejoice and be happy, not to bicker like children.    
Reply #75 Top
Bug: You're exactly the reason why the forum boards suck here like Brad mentioned. And i guess it sucks for you huh? Sucks to be an unpopular dick?