BETA 1A Game

ok here we go i am playing a game and i`m in year 2236

i`ve not started on military tech yet and this is wahat i have

the morale is not balance yet as you can see in the pic.

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ok so i added my own plantes and my custom race polparty !!


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that is a lot of morale improvements and the pop cap is not that high.


next thing is how many power plants i have the first and second tech. let you add as many as you want. the third one lets you add only one. at least on this game it did.
but it did update them all of the power plants



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ok last is influence it is way too much but i do have three starbase that are influences
resource so that does not help at all.All i have to do to get them to filp is put a
influences starbase in there territory and just three upgrades to it and between 5-10
turns they filp so this game is all but won. i do have the save game copy if it is wanted.


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ok so i`ll play it to the end and see what the Epic Generator has to say about it !!!

and can submit it too.

















2,353 views 2 replies
Reply #1 Top
On power plants....

I did the fussion... it auto up-graded to anti-matter. On another planet, I did the anti-matter (brought it), then a fussion. I came back latter and found the fussion upgraded to anti-matter; I had two anti-matters... cool. But I'll need to fiddle around some more and try to get more as you did! I normally don't play long enough to reach the quantum power plant (if that is the correct name); I've pretty much won by then (in my own mind - I go for tech and culture).
Reply #2 Top
it seem that once you get spin control the other races leave you alone more.
i letting you do what you want, weapons i do last unless i have been attack.