Free energetics and volatiles galaxy-wide?

Ship ranges seem broken in beta 1

Forgive the scifi-speak, but I really need folks to straighten me out here. The first few times this happened, I thought I was just imagining things, but...

It really seems like ship range has no meaning in this build. The first thing I remember noticing was just a scout ship that I keyboard-moved across its range boundary line. NBD b/c mistook it for a part of the DL system that means some ships on auto-pilot will spend part of at turn beyond their legal range, even if you couldn't send them there as a final destination.

So I've futzed around a bit as I kept playing, and suddenly thought "Why not try to send a freighter to the other side of the (gigantic) galaxy when you are a long way from fat life support tech?" It seems to be working, at least according to my minimap.

p.s. I could post a screencap showing the both the freigter route line and the way-out-of-bounds location of my auto-surveying flagship, but I haven't had time to figure out why the Insert Image button yields such a cryptic set of boxes.
24,935 views 4 replies
Reply #1 Top
One of the races (Thalans, IIRC) has unlimited range as part of its super-ability. Are you playing as them or using their super-ability on a custom race?
Reply #2 Top
Um, hail Kryo? I'm playing a tweaked version of the Thalans, and abashedly haven't actually fully read Draginol's super ability post despite having responded to it

That said, oh-my-stars-and-garters but I'm beginning to appreciate what folks mean by saying the beta 1 stuff is a long way from being "balanced." I will start deliberately exploiting this range thing for the Thalans and try to keep an eye on how much of a boost I'm getting with the 1-turn factories.
Reply #3 Top
What does "NBD b/c" mean? That doesn't seem to be "normal" leetspeak.
Reply #4 Top
NBD=no big deal.