crash on statup

I just downloaded the most recent version and now when i start it i get a black screen and then it crashes back to my desktop and i have to kill the process. I uninstalled it and deleted all the files from my hard drive and it didn't help.

machine :
1.4 ghz amd anthalon
windows 2000
256 mg ram

here is the debug:
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Added fonts: VerdanaWhite11 VerdanaWhite12B VerdanaYellow11 VerdanaLtBlue11 VerdanaGreen11
Debug Message: Added fonts: VerdanaRed11 VerdanaRed12 VerdanaYellow12 VerdanaOrange12 VerdanaLtBlue12
Debug Message: Added fonts: VerdanaDkBlue12 VerdanaLtBlue12B VerdanaOrange12B Verdana00Race11 Verdana01Race11
Debug Message: Added fonts: Verdana02Race11 Verdana03Race11 Verdana04Race11 Verdana05Race11 Verdana00Race12B
Debug Message: Added fonts: Verdana01Race12B Verdana02Race12B Verdana03Race12B Verdana04Race12B Verdana05Race12B
Debug Message: Added fonts: font2 font1 Comic10 Comic12 Comic12B
Debug Message: Added fonts: Comic14 Comic14B Comic16 Comic16B Comic18
Debug Message: Added fonts: Comic18B Celtic14 Celtic12 Celtic10 Basker14
Debug Message: Added fonts: Basker16 BabylonBlue11B BabylonBlue11 BabylonBlue10B ArialGreenB10
Debug Message: Added fonts: ArialYellowB12 ArialLtBlueB12 ArialDkBlueB12 ArialGreenB12 ArialRedB12
Debug Message: Added fonts: ArialWhite12B ArialWhite14 ArialWhite16 ArialOrange12B ArialLtBlue12B
Debug Message: Added fonts: ArialLtBlue14 ArialGreen14 ArialRed14 ArialYellow14 ArialGreen16
Debug Message: Added fonts: ArialYellow16 Arial13B Arial16B2 Arial10 Arial12
Debug Message: Added fonts: Arial12B Arial14 Arial14B Arial16 Arial16B
Debug Message: Added fonts: Arial18 Arial18B GaraWGold11B GaraBW14B GaraW11B
Debug Message: No Data\SaveGames\*.sav files in current directory.
Debug Message: Initializing sound card.
Debug Message: No Music\*.mp3 files in current directory.
Debug Message: No Event Music\*.mp3 files in current directory.
Debug Message: Game Initialization completed.
Debug Message: Creating cutscene window.
Debug Message: Creating soundtrack handler.
Debug Message: Creating movie handler.
Debug Message: Create setup screens.
Debug Message: Creating opening menu.
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: DataMan
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 579.
Debug Message: MemMan: Trying to free memory that has not been allocated. Memory System DataMan
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 361.
Debug Message: Creating player setup screen.
Debug Message: Creating race setup screen.
Debug Message: Initialize Game Options.
Debug Message: Begin playing intro movie.
Debug Message: Initialize Tilemaps
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Scanning sprites.
Debug Message: Scanning Models.
ASSERT ERROR in file g:\projects\pear\source\model2d.cpp at line 2400.
Debug Message: Animation Small has 17 frames of animation, which does not divide evenly into 32 facings.
Debug Message: Scanning bitmaps.
Debug Message: GameUninitialize start
:)
170 views 1 replies
Reply #1 Top
Try moving intro.bik and sf_intro.bik into another directory. Up until our current internal build, the fullscreen bink files have caused problems for some of the users.

Also, if you don't have the latest release version of directx (8.1b) installed, it doesn't hurt to try installing that.

Since you obviously haven't installed the multimedia files, you probably aren't having problems with the sound.

If that doesn't work, e-mail me at [email protected] with your prefs.ini file and we'll troubleshoot it some more.