I have noticed that the Three Key Resources as I called them namely Electronics,Glass,and Chemicals seem to be able to maintain an outrageous price on the market.
Last game I player Electronics reach 1000 per unit of Electronics. No player was using a Hacker Array and it held up on that price for nearly and hour. Glass I have seen push into the 800 mark and chemicals into the 900 hundreds. In contrast metals,and even life support resources unless with a significant amount of effort can not breach those numbers. This is strange to me that a you can make more money selling electronics at even 600 dollars selling 100 at a time in mass quantities- With production at +100% and 4-5 Electronic stations its easy to make more money than waiting on the downtime between offworld launches.
Now I could be wrong and this is perfectly fine- Though these resources in particular Electronics,Glass,and Chemicals hold to a much higher value. Even after a resource dump they hold to a greater value.