AegisWolf78

AegisWolf78

Joined Member # 6861444
2 Posts 60 Replies 14,575 Reputation

And now it's time for the last ship of my set, the Huge hull! Honestly, this set was quite a pain, mainly because placing every single piece of weaponry was quite annoying. However, I'm pretty sure the set is really nice and I hope you'll appreciate it. So, now it's time to show the general frame for the Huge tier. And this is the Balance version (as you can see,

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Woot, finally I finished the Large hull! This one was pretty difficult to figure out, I had to redesign it a couple time before finding a good project. So here we are with the final version. As for the previous tiers, the focus point for the weaponry is in the front of the ship, with the sides and upper and lower deck to support (I show you the Balance version, so you can

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Time for the Medium hull. For this tier I ended up with 2 distinct designs, but I chose to use the following one (while I saved the second one for another tier) Once weapons are equipped, you can see the drastic increase in firepower compared with the Small Hull (this is the Beam version), with double the amount of weapons <img src="https://cdn.stardock.us

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Ok, here we go with the Small Hull. The frame itself is quite simple, but I think it's quite good. Of course, with weaponry it becomes better (this is the Beam variant). As you can see, the main focus are the 6 emitters in the bow, with 6 other on the sides. Considering the rules of this shipset, the other versions are basically the same, only change the type of w

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I've got a lil question about how Custom Components works in Ship Designer. My problem is simple: when I save a ship containing a Custom Component, if I save it as a Ship Design the ship's thumbnail (the PNG file in the Designs folder) shows the ship as it is, but if I save it as a Ship Template the Custom Component doesn't appear (so the thumbnails shows only the basic parts), also if other parts are attached to the Component they don't show up as well. Is this a normal behav

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Hi guys, did you miss me? * an akward silence followed those words * ... well, I'm back to show you the new set of ships I'm working on. For this set (which will use mainly Terran Resistance parts) I've decided for a non-conventional setting, based on these points: - no visible cockpits/bridges - engines will be installed on the sides of the ship - no turrets, weaponry will be installe

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Final step of my second set, here comes the Huge Hull tier. First of all, the general frame. The main weaponry for Balance, Beam and Kinetic types are 6 huge cannons ( 2 installed in the bow and 2 in each wing), supported by various type of turrets. <img src="https://cdn.stardock.us/forums/68/61/6861444/f708d7cd-7889-48a6-8cae-021fd0a3338a.p

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Sometimes I wonder if people like my design or not (considering the lack of comments)... Well, let's go back to work. It's time for the Large hull showcase! The basic frame doesn't seem particularly imposing However, once you install the weaponry, things change drastically. The main armament for Balance, Beam and Kinetic is a

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Time to add the Medium hulls of my second set. Initially I add a good idea for the design of this tier, but while working I found it difficult to create properly, so I had to go back and start from scratch. This is the result. This hull, in Beam and Kinetic versions, comes with 5 large caliber cannons, supported by 4 sm

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The Small Hull tier for my second ship set is ready. As I did for the previous pack, I decided to go for a modular design (which means I create a signle frame for the entire tier, then equip it with different type of weapons). Considering my decision to go for a compact design, for the Small set I took inspiration from the Corvette class from the game "Dreadnought".

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Thanks for the tip, Frogboy :) Ok, now that I release my first pack of ship designs (btw, I completely redesign Medium, Large and Huge hulls), I can start working on my second pack. For this one I decided to use Drengin parts to obtain a more compact and bulky design. The Tiny hulls are already completed, the Small one is still work in progress. First Tiny is the Missile one <img src="https://cdn.stardock.us/forums/68/61/6861

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First of all, a premise: I refuse to believe I'm the only person on the planet that bought GalCiv3 through GOG. So, since we cannot have access to Steam Workshop, I've decide to open this post to create a hub where we can share our ship designs with the community. Everyone can post here his creations, just place them in a zip file, put it on an online space (example GoogleDrive) and then post here a link to download them. To start this bazaar, I share with you my first set, my

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Finally, it's time to welcome the Huge Hull class ships of my first set. First ship is the Missile frame http://it.tinypic.com/r/5x203s/9 Now we have the common frame, starting with the Beam one http://it.tinypic.com/r/egsjde/9 Then the Kinetic one http://it.tinypic.com/r/35k0ffl/9 A

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I'm back and this time I bring you the Large Hull section. First, a little decision I made; instead of trying to create a whole new frame for each ship type, from now on for Balance, Beam and Kinetic I will create a common frame that will be modified in bow, bridge and engines for each type. Now let's start with the showcase (just a warning, for some reason when I take a screenshot in Ship Designer the background is white instead of black, so maybe it will be too bright to wat

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Sorry for the lack of updates, got no time to tinker with GalCiv lately. For now I have only a couple update. First, the Constructor ship (you can't see them, but there're clamps at the bottom to keep the construction materials in place - immagine them to open up to release them when the ship start building the starbase) http://it.tinypic.com/r/24uypn6/9 Talking about starbases, here's the first look at them with the Leve

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To be honest, sincerely I wonder what's the Minors' reason of existence. I mean, they don't expand (nor by colonizing neither by war) and aren't a threat at all, they're just good as source for technology trading or stealing (or, as already said, to be conquered by someone else, player or AI doesn't matter).

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New batch of ships from my first original set. Before starting, one thing: I really would like to hear your opinion on my designs, even if it's just "Cool!" or (most probably) "They're ugly as hell!". It's hard to improve your design skill without any feedback on what you've done. Ok, now let's go with the ships, this time it's Medium Hull. First, the Survey ship http://it.tinypic.com/r/63t05h/9 Then we have the Ki

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To get an alliance you need to have 9 points of "trust" with a race, usually by promising friendship, appointing diplomats and forming trade routes with them. After some turns if the race leader will call you saying that the relationship between you two has improved you'll get one point. Once you have 9 you can propose the alliance through the trade interface.

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Second group of ships from my first complete shipset. This time I give you the Small Hull group plus a guest. First, we have the Kinetic/Beam ship (I use it for both type), simple but functional http://i66.tinypic.com/66ja05.jpg This instead is the Missile unit http://i68.tinypic.com/msmxcl.jpg Finally, the Balance

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Hi guys, I've a strange problem with the forum, basically I can't the replies people made to my posts. For example, I've made this post some days ago --> https://forums.galciv3.com/486170/Problem-with-creating-custom-Ship-Style I saw that someone has replied to it (or at least it look like someone has done), but when I go check I see no reply at all. The same goes for other posts

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