AdamMG

AdamMG

Joined Member # 6817027
10 Posts 306 Replies 14,707 Reputation

There are times when I am looking at ideology, while a turn is going by. Just looking things over. I noticed that, if I click on a choice, and no pop-up occurs, I can go through and pick any ideology I want (that I have current access to) and when I close the window, some pop-up had been in the way. So I can click on "Yes I want this Ideology Choice" for every hidden popup, and get them all, even though I had a single culture point.

0 Replies 6,819 Views

[quote who="williamameling" reply="1" id="3829890"] I think that the Wasteland tiles give a -1 to all adjacent tiles. [/quote] Planetary terrains only give boni/mali to the tile itself, no adjacencies for them. Wastelands give -1 to all placed on them.

3 Replies 31,117 Views

I recently got a Resource on a class 4 planet, and mined it from space, but alas, it was on a Wasteland tile, so I got no benefit. I would not have colonized this planet had I known that. Sure, I can Core the planet, and nullify the -1 to all. But I'd like to know that I need to do that before spending a citizen on both a colony ship, and a governor. So I propose, somewhere along the Sensor line, we get the ability to scan a planet from space. Cost a Thulium

3 Replies 31,117 Views

Just mined a planet for the much-needed Precursor Nanites - it was a class 4 planet so no need to do anything but mine from space. After a few turns, I realized it was not up on the top panel Resource Board, so I looked at the planet, and it gave the report "Tiles with a negative value do not provide resources" or some such. The Nanites were apparently on a Wasteland (-1 to all). Special resources should not be placed on special tiles. (edit: I ima

148 Replies 380,986 Views

[quote who="alderaine" reply="66" id="3829322"] It is game breaking because you can never talk to the race again. It ALWAYS shows the same dialog and you can't close the dialog without making a selection. [/quote] "Game Breaking" means you cannot play the game because of this bug. This is not game breaking. It is exploitive. One can still play the game even with this bug.

148 Replies 380,986 Views

Space Elevators -> Planetology -> Xeno Manufacturing In addition to the first "Upgrade Manufacturing" it unlocks "Build Population" for the Yor Note that it also takes 1 each Durantium and Promethium to build population

3 Replies 24,289 Views

The basic gist, I think, is that a balance needs to be had between ideology points gained, and how ideology points are used. Especially with the Arcean ships each gaining a Culture point (that's 3 early, 2 more not far behind) there aren't enough ways to go deep into a path right now. My basic ideas are (1- Policies went from +3 to +0, and this is too severe, make it +1 at least, and (2- make planetary events more common, maybe 25%, and see how it goes

12 Replies 62,894 Views

I really want my economy screen back. Having different parts of it "back door hidden" in different areas is keeping me logistically informed enough to play, but ... I'd love to see what is going on all at once. It would not be so bad if not for food. The econ screen did GC4 stats on food. Nothing else does. But still. I want the rest too. All on one scrollable screen. (edit) and as OldSpider already mentioned, the only way to upgr

148 Replies 380,986 Views