willie sanderson

willie sanderson

Joined Member # 663865
0 Posts 1 Replies 10,860 Reputation

I think teleporting is an exploit anyways and should be FIXED or REMOVED from the game. Then they can change the AI's behavior not to raze a city so quickly and wait until the human player gets there and then raze it. ;) Teleport needs a major cool down of 30 seasons then it wouldn't be such an exploit.

3 Replies 2,597 Views

This is working as designed to give the AI player an advantage ;) Also even wandering npc's and monsters an animals can do it too. This makes the player HAVE to DEFEND his territory instead of running willy nilly out there leaving his rear undefended or with very little defense. Serves you right now you'll learn to protect your rear. ;) No "RELOADING" a saved game now to cheat. hehe

30 Replies 80,967 Views

Nope no discounts for futher expansions of Elemental AFTER FE. There were plenty of discounts for War of Magic AND FE after they came out and still are but the discounting days are over unless you bought it BEFORE 2011. ;) Those that did will get LH for FREEEEEEEE....everyone else has to PAY through the nose. ;) Edit: Oh and we ALSO get to BETA test it before everyone else too. ;)

8 Replies 6,967 Views

I'm not sure it's a BUG and is therefore now WORKING AS DESIGNED because it's a very powerful overpowered spell that if one had the ability to cast it on all ones stacks one would easily drive and beat the AI on most ridiculous and insane levels even. No fix required. ;)

26 Replies 24,839 Views

I take the wealthy trait and spam pioneers. I work on economics first to get a good level of income and reduced unrest. Then I churn out the better quality units instead of the trash you start with or can design early game. Also don't let them kid you getting to longbow archer units takes a lot of time it's certainly no "early" game tech. :) Some of the best early game archers though are the ones you get from doing a quest. <span sty

8 Replies 6,974 Views

[quote who="mangobutter" reply="21" id="3325939"]Another question: is LE a bit like Gods & Kings for Civ V where the content is simply layered on top of the existing game? [/quote] Nope LH is a stand alone game all of its own. Though they say they will still support FE independently of LH I'm a bit leary that LH is going to take over the progress and you'll HAVE to have it eventually if you want to progress on. I'm not too keen on that because I DON'T LIKE the

23 Replies 22,349 Views

[quote quoting="post"]Hello, i am a bit confused as how the stealth trait works. It says monsters won't attack (units)? Whenever i play that faction monsters will attack my city's and outposts. Is this working like intended and does the trait only works for units/army's Vivas [/quote] I thought it said "Monsters might/may not attack" not just outright "will not attack"??

5 Replies 8,898 Views

[quote who="GFireflyE" reply="6" id="3325336"] Quoting willie sanderson, reply 2 Quoting AM_Shark, reply 1i was not able to purchase it because i did not have the Steam version. Steam said sorry you need the game to buy this.That is very hellpful information. No map pak for me. Wow. Another fail by steam. If you own the game, you should be able to buy other content/dlc/expansions from steam for that owned product. <br /

8 Replies 38,508 Views

[quote]but a really advanced one could have 15 cities with almost no unrest.[/quote] No, that's too much to the extreme of the other end. Say 5-7 with "some" unrest. No civilization has ever had zero unrest as there's always those that want something for nothing and their chicks for free. Take a look at American welfare and unemployed. ;) If someone's got 15 cities it's game over anyways and nobody

301 Replies 1,513,883 Views

Yeah it WOULD be NICE if that encyclopedia things DESCRIBED what stuff gave or did. Hell the game tooll-tip tells us as much as that stupid useless encyclopedia. The online manual is no better. It would be nice if they put as much effort into gameplay information as they put into the game.....oh wait.....in many cases that wouldn't be much at all. lol

5 Replies 8,600 Views

[quote] Late game is when I usually have plenty of resources and several fortresses available and a powerful economy (from captured cities) so designing units is highly variable and I try out all sorts of stuff. The key is to get the War College in my best fortress and to save gold to money pump out the best units through it. Meanwhile the other fortresses build supporting units. By this time I have stacks of

10 Replies 15,319 Views

Just replace blind with WEBBED now as I have. Works great, you can still sit back and just pulverize the creature(s) with ranged attacks though you'll take SOME damage now if the creature is ranged....oh wait.....the AI doesn't attack if it is WEBBED. lol Back to overpowered again. ;)

15 Replies 7,403 Views

[quote who="Borg999" reply="12" id="3325722"]I just had a thought. What does it matter if a spell is OP? There isn't any public leaderboard or public ranking system. So if someone "cheats", or uses an exploit, they are only cheating themselves. It's like cheating at Solitaire... [/quote] Actually also you can't cheat yourself. You know what you're doing. ;)

15 Replies 7,403 Views

The AI is definitely expanding now. I found one with 5 settlements and I only gots 3 and the rest have 2 apiece in a 7 player game on a medium map. Besides that they are placing outposts and building the buildings on the resources there. Their capitals are well defended with 9 units (how the hell do they afford them is my question? lol), but, I still see a wandering solo sovereign or champion running around still. One or two or several of them has been being as

36 Replies 59,354 Views

[quote who="Lord Xia" reply="10" id="3325705"]It's just another change that makes magic of little importance in a game about magic. [/quote] +1 Dang you're on a roll. ;) I really get tired of nerfs when they make statements like "It's YOUR game, play it anyway YOU LIKE". Then they nerf the crap out of it or do STUPID things like taking heroes off the map. But It's YOUR game play it any way YOU like" lmao Bout as truthful as the "Gamers Bill of Rights" hahaha

15 Replies 7,403 Views

[quote who="coyote303" reply="18" id="3325499"] Quoting willie sanderson, reply 10 I like random levelup choices. I agree with this point. Heroes of Might and Magic 6 also did away with the random choices that all the previous versions had, and I miss the random choices. I also like the random choices in FE when your Hero levels up. It's like Christmas! Let's see what Derek Claus brought me. Or having to decide between an early pick of Pote

23 Replies 22,349 Views

[quote who="joasoze" reply="7" id="3325517"]@Willie Sanderson - Warlords III = YES Warlords IV = FAIL. You will hardly find a more cheating AI than in Warlords IV. [/quote] I love the AI in Warlords IV especially after patch 1.05a. You really have to play a mean game os strategy and tactics to win. I see nothing wrong with that. ;)

8 Replies 10,762 Views

[quote] You can decrease or increase production practically by turn, as unit design is free. For optimizing one should prectically design every time prior building a unit a complete new design tailored to the exact expected city production (include accounting for decreses and increases caused by growth, spells and taxes). I call that micromanagment. [/quote] <span style="font-size

18 Replies 34,062 Views

Reason I ask is I want to finish my existing game before updating to something else that I don't really need right now (I'm not having crashing issues etc.) Now I understand there's a 1.31 patch? Poor guys with computers that won't run this game without crashing. ;) I just want to know what is in 1.3 vs 1.291? Hopefully more than just that 1 spell?

1 Replies 7,708 Views

Don't forget WARLORDS III and IV ;) Really great beer and pretzels type game but still right there with Master of Magic as the great grandpappy of fantasy strategy games. ;)

8 Replies 10,762 Views