Agamemnus

Agamemnus

Joined Member # 6439907
20 Posts 57 Replies 831 Reputation

Please work on this. I was in a multiplayer game and it desynced just as I was about to finish a glorious victory. I had 7 offworlds: the remains of my fallen enemies!

2 Replies 3,272 Views

[quote who="socapex" reply="1" id="3576507"] Did you fix the UI being unplayable on OS X? I wish steam refunds were changed before buying this game. Your OS X requirements are a lie and this is probably the worst 40$ I've ever spent on steam. [/quote] :(

3 Replies 14,289 Views

Well, I figured that Valve would allow the developers to customize this or send API requests. Thanks for the link, but it would be better for the developer to do this (if they can).

4 Replies 4,847 Views

To get it out of the UI as it was blocking the screen. Is it not possible for the devs to move the notification?

4 Replies 4,847 Views

It is right next to the black market. I accidentally bought a 50k shield when someone messaged me. That cost me the game as my power usage exploded in the next few seconds and I was just putting out fires (power, debt, water...) until I got bought out.

4 Replies 4,847 Views

Nice idea. I think they are a bit too weak as well, since they are only auction items and generally seem to only appear mid- or late-game. I would like to also be able to use them to boost current resources or to add another resource to a tile that already has one.

2 Replies 20,314 Views

I think that's what is happening... always flat.... need to test it rigorously I guess...

2 Replies 2,331 Views

Well, it might get too chaotic with too many options. In late game it's the winner's game to lose.... it's mostly strategic.... if you are losing there is little chance to fight back.... The other part of all this is that this game is fast-paced and fairly "simple"... I think a much more slow/sophisticated/complex game could pull off more varied late game strategy stuff, but not sure about this one.

5 Replies 4,124 Views