I like the idea a lot it would be great to dress up how ever you want and also be able to spend pionts to increase any bonus them might give.
MageMatthew
Got my vote for lots of Hats including Fez and Turbans How about Eye Patch, Horn(s), Antler(s), Orb(s), Pets ie bat, bird or lizard on shoulder. How about enchanted versions for mages to wear instead of helms? What about facial scars? ie claw marks on head back or front blade wound on the head or multiples
Not a bad idea i like it.
City Imporvements I was just thinking how about 1 out of 3 or 4 specials being built per game. Example Sovereign's Tower of magic (mage) or War Room (warrior) or Hall of meeting (diplomats) or Research Study you get the idea so that a player can pick any one of them for a special bonus but only once per game maybe even only in the city that holds the palace? King/Queens retreat in a city that does not hold the Palace?
Interesting Choices. I like the idea much better of having the Sovereign improve the land how about widening improvements even more? 1. Rip a vein of minerals from the land making a mine of one kind or another. 2. Force into existence a plot of food. How about a random generator with a bit of flavour text for example you get an Apiary and text reads at the height/climax of your spell with a picture of tiled fields full of ripe vegetables so clear you can taste potatoes
I got a random name as the defualt for my guy once it was "Itune" I thought it was funny so i kept it.
I am also running xp and am having the same problem ctd when trying to start a new game. error is "Failed to Initalize"
I can't make a custom sovereign but i can make custom races. Even if i use premade sovereign and race i ctd with a message that sayes "failed to initalize" I have already posted my info on the sovereign crash in another post.
Anyone get a tip or work around for this problem. Like delete files xxxxxx in folder YYYY and the game will regenerate them.
I was hoping for more something like advise on how to fix it. But thanks for the response anyways.
Everytime I try click on the button to make a custom sovereign I ctd. http://dl.dropbox.com/u/7798234/debug.err http://dl.dropbox.com/u/7798234/DxDiag.txt http://dl.dropbox.com/u/7798234/Elemental0_32-2010-06-04T19-30-17-531.zip
I loved Defender Of The Crown and M.U.L.E. knew them the second i heard them . Archon was fun to.
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For those first peasents yanked of the field to do something else. "Last month you make me chop wood then plant a field only to top it off with building another man's house and what do i get for it..... a Big stick and a moldy cape and told to go over there and look around.
My personal favorite is Raistlin from Dragon Lance. hence my avatar. How about a Champion that will betray you once you help him level up and he gives into his all burning ambition or later in his life sacrifices himself to stop a greater evil from happening. What about hero's with a troubled past even so far as evil champion looking for redemption or vs a good man sliding into evil.
Gildar or Rigma as long there is no pural. No one sayes you owe me 500 golds. But i would say a seperate coin for each faction would be cool as long as them are all worth 1:1 ratio ingame. ps a custom name for custom faction would be even better.
You do get more construction ships if you upgrade your Logistics Capacity and Tactical Capacity in the Planetary Improvements.
I ran into the problem of pirates staying in systems that have mines in them even after all others things are gone. Basically brought my game to an end because they where in the middle of the map and one one could clean them out. ps i will put my 2 cents in for the pirates being to strong as they currently are.
I read about this in another post but it was dated a fews weeks maybe a month ago. I was playing 3 Normal AI one of each race and me as a Vasari. When i could finally offer Pirates missions i always sent Moderate or Stronger fleets. The only enemy left was the other Vasari and he had laided lots of mines. of the 4 planets i could send scouts to all had Pirates fleets haning around with Vasari mines. All 4 planets where dead and totally without struc
Looks good i hope i can play one this weekend.
Fertile = More kids. Runs around = more kids but they are illegitimate plus - household peace. ( -% health regen or spell points or spells cost more due to nagging/angry wife etc etc while in home town) Inbreed random + or - plus a small % of both. Bully + at start of combat but - to moral if takes more than 50% damage. Snob equipment costs more but has a +%
I CTD while i am still customizing my sovereign. Every time on the 5 or 6 times i tried. Here is latest Debug info i can't seem to get frogbuz to work atm http://pastebin.com/E1Vk3RRB
Wierd i can't make it past customization. CTD every time. Frogboy Oh i know was just making a general statement. Did not have time for posting ctd info then just poped in to see if anyone else had same issue.
I would like to see an ability to lay out roads that are not tied from town to town. Could be used to ease travel rate of troops to the front line but the reverse is true as well. Even if it is as simple as build Road1: 5 squares east unless it hits an object. then 8 suquars NE etc etc.
Sweet i can't wait.