Christian_Akacro

Christian_Akacro

Joined Member # 6418709
1 Posts 96 Replies 10,810 Reputation

I mentioned this in another thread, but it deserves its own. Someone needs to make a Warhammer 40K mod complete with Battlefleet Gothic ship designs for the various races. Death to the False Emperor!

52 Replies 286,186 Views

I want to play at harder difficulties to make the AI more competitive but this is the one thing that drives me nuts. Give him bonuses to production, research, whatever; but at least make him build sensor boats like me and explore. I want it to deserve that planet in my home territory, or that starbase resource.

10 Replies 17,914 Views

[quote who="psychoak" reply="8" id="3558853"] The "game" doesn't even have 20-40 factions, clearly this isn't the intended experience they would design maps around. If you want to create 20-40 factions to stuff them all into a map they don't really fit in, that's a choice outside of the norm. If you want them to actually fit, then you should probably consider taking the few seconds required to alter the maps to go with all that time you've spent creating c

51 Replies 213,697 Views

[quote who="erischild" reply="4" id="3557307"] Then we can get the zoom in function to get us all the way down to graphical display of the improvement layout! I want to be able to tell which factories are upgraded and which are not! [e digicons]:)[/e] [/quote] This would be amazing. I want to see the appropriate continents and buildings rotating with the planet if I zoom in far enough. Think of the screenshots.

13 Replies 6,022 Views

This is awesome! Looking forward to other races and eras! The Klingons and Romulans obviously. The Dominion's would be great as well as the Cardassians. Can't forget the Borg of course. Probably not possible, but I'd love it if you could force the shipyard near Earth to be Utopia Planitia in style.

11 Replies 27,218 Views

A lot of these are issues the devs are indeed working on. Sortable lists, are you sure for declare war, etc.. Never had the problem with chain building in late game even when my AI turn slows to a snail's pace.

3 Replies 8,807 Views

[quote who="Sansloi37" reply="29" id="3558184"] I modded in the ability for Military starbases to increase Planetary Defense in their area of influence. It certainly doesn't fix all the issues, but it does at least give a reason to target them prior to attempting an invasion, instead of just bypassing them on the way to the planet. [/quote] This is awesome, I want this. I want the AI to use this.

54 Replies 227,374 Views

Couple quick tips. For non-manufacturing world's I usually try to get my production above 15 per turn as most buildings have their costs in multiples of 15. This is mid-late game of course. Early game I shoot for 5-7.5. Small worlds I set to 100% production until they complete their building sets for Research, as that's all I ever use them for, not worth making them into anything else. Wealth is very unimportant in the early game. I always set my slider to 0% Economy, 50% research, 50

10 Replies 165,701 Views