I have the same issue. I've tried all the video settings they seem to make no change at all in the FPS. Zoomed in my small city averages 15 FPS, zoomed out right before it turns into the cloth map I average 5 to 8 FPS, this is with only two small cities in view, no units on the map. This is with crossfire running, turning crossfire off made no change in FPS. I don't know if this is a driver issue (CAT 10.7) or game issue. The latest game update didn't help performance. My laptop
Hadberz
I get much better performance setting the affinity to one CPU. When I went back and set the game to all 4 cores performance tanked. I would bet you will be just fine with a single core CPU.
This reminds me of the Age of Wonders question "how do I got off my boat?" and if I remember right that question was #1 in some of the FAQ for that game. [e digicons]:D[/e] I'm looking forward to todays patch, hopefully it clears up the building on resources. If not we need a FAQ now. [e digicons]:D[/e]
I assumed it was a bug and moved on. Guess thats what I get for assuming. [e digicons]:P[/e]
I've tried various resolutions and 2xAA on and off. There is virtually no difference in the FPS. It could very well be a driver issue. Cat 10.8 should be out Wednesday, it's rumored to have some xfire improvements.
I average around 15 FPS. If I use the cloth map I average around 60 to 70 FPS. My laptop is Asus W90Vp, Core to Quad 2Ghz (overclocking makes no difference), 6GB, xfire 4870. Latest drivers on everything. I can live with it, but don't see why I can't get at least 30FPS.
Getting good speeds in the morning 3.48MB. To bad I have to go to work. [e digicons]8C[/e]
Impulse is like Steam. Get it here. http://www.impulsedriven.com/
He's talking about the flyer included with the game bought at Best Buy as seen in the youtube video. I would guess its some fancy items.
[quote who="Frogboy" reply="27" id="2721448"]If you load up Impulse and use your serial # you can download the latest retail release version and it will work. That is how that person on YouTube got it to work. [/quote] I'm so tempted to go buy a retail copy. [e digicons]:grin:[/e]
[quote who="Frogboy" reply="9" id="2652192"]I played it a lot but I have the advantage of being able to make changes to the game as I play it. Examples: 2. Re-did the whole garden thing. [/quote] Thank you, the garden thing was over the top. [e digicons]:D[/e]
double post
Rigma doesn't sound right, just call it Rig. "30 rigs for a sword" or just call it gold, hard to go wrong with gold [e digicons]:D[/e]
Unless they add PBEM support sometime down the road, I will probably never play multiplayer. So SP is more important for me in this game.
Very nice! This is on my to get list.
Here you go. DG-787271
[quote who="BoogieBac" reply="57" id="2510859"] I like that it's not overly complex....It's important to note that complex does not mean strategic. Look at simple games like Chess or Go That's pretty much our feeling on the matter. Intertwining simple systems in interesting ways will be more managable (from both our end and the player's end) than complex systems intertwining. Modders should be able to go nuts adding complex systems (resource storage, multi-tie
[quote who="Ranbir" reply="77" id="2496730"]Frogboy, while quests spanning across the map are good. Please please please have text-style adventures also, like Space Rangers 2 and King Arthur - A roleplaying war game. These types of quests add a lot more oomph than the typical "fetch this" "kill this" type of quests exampled in the first opst. [/quote] I really like the quests in King Arthur, especially the puzzle quests. I think a mix
This is why PBEM should be included.
No HDR looks best to me in those screenshots.
1 looks best to me. 2 is way too dark, unless that is a nighttime screenshot.
[quote]The more of those resources you control, the faster you can build things. Thus, control of one iron deposit is not as good as controlling two or three iron deposits when it comes to making steel weapons.[/quote] I know the game will be balanced down the road, but the zerg rush comes to mind when I read this. Overall it looks good. Can't wait for next month [e digicons]:D[/e]
Who is the author? Will it be published in paperback? Hardback would be cool too. [e digicons]:)[/e]
I wonder how many folks a tiny handful is [e digicons]:)[/e]
[quote who="Tridus" reply="5" id="2325600"] Quoting endofdayz, reply 1 Hmm, not to sound needy, but does this mean that we will see the beta this month? I thought that whole demi-god fiasco had pushed us into september, but the post says august... Is that then just the Alpha, or is thier still hope? The way it looks right now is alpha in August (this week maybe), and beta in September. [/quote] Perhaps they might j