+1 For per-planet control, with Empire Level Default. +1 For "User Defined Profiles", with maybe some pre-defined, like "Military", "Science", "Food" etc. (These could be the "footings") What happens to a planet's setting if you change the Empire setting? I tweaked a planet, now some jerk declares war on me, I want my Empire to go "Military". Will the customised planet follow the empire or will it stay? Will I have a choice?
Xzanron
There is a certain coolness factor to mega-structures like rings, or spheres. Wouldn't the first step though be for space-habitats? We have space stations in GC2, but not really habitats. Maybe arcology space stations, growing and growing until they have populations to rival that of planets and can do many of the same things. Invest enough modules in them and they become planets in all but name/shape.
Not sure if picking just one aspect of the Moo2 research approach would be good for GalCiv3. The MOO2 worked well because, while you were constantly research in all areas, you were forced to make a choice. Only Creative races (a very expensive perk) enabled you to get all techs at each level. The rest you had to capture, steal or trade for. This worked really well because you were forced to pick a direction for your race, either in your tech choices, or by putting sufficient investmen
Add another vote for a linux client. The reason I have 2nd computer is so that I can run another operating system easily, and Multiplicity would be ideal for me. I'll have to wait for the linux version it seems.