Soronarr

Soronarr

Joined Member # 6052132
1 Posts 10 Replies 4,192 Reputation

Any city I guess.... Theretically, how would I go about either? EDIT: So jsut adding: Greatsword Will be enough? Teh game will add a new category in the inventory? Sweet!

844 Replies 1,932,172 Views

Another observation - the lone wolf type of feats seem more suited to an anti-paladin. I guess giving an option for different builds is nice, but Paladins are generally considered charismatic and protective of their followers. So while a paladin might get auras/abilities that buff his army, the anti-paladin might get auras/abilities that empower him at the expense of his troops.

73 Replies 111,149 Views

And I'm talking about weapons. The stats of various weapons look strange to me. First the scale of increase seem chaotic. Secondly, weapon families don't seem well balanced. Two-handed weapons especially. The devs seem to forget that TWO enchanted weapons ar better than one. So a magical sword + shield = better than anything two-handed. Hell, as it currently is, one-handed+shield is always better. To compete, two-handed weapon woul

4 Replies 10,942 Views

Second question: I made several new weapons for my faction. to be used by troops. Greatswords. Problem is, I fear they will frak up the regular upgrade if they are classified as blades. Can I make a new weapon category to make swords and two-handed swords destinct? EDIt: Forgot to ask - can a building be a prequisite for training units? Like for example, I add a new building "Proving Grounds" (1 per empire) and you can only build Royal Knights IF

844 Replies 1,932,172 Views

Making my own mod. Making great progress, but I do have a question: Is there a limited number of build slots in a town? Can I add a new unique building that doesn't replace anything? Or must it replace something?

844 Replies 1,932,172 Views

I have one big gripe with this - the mount bond skill/perk. It's right in the middle of the tree and required to go forward into some juicy stuff. But it just so happens that I already got a quest to find my mount, so I already got my horse. And on top of that, I don't even want the horse I got, or any other. I want my sovereign/champion to go on foot. So why is then the horse forced upon me? A total waste of a level point. <p

73 Replies 111,149 Views

First, let me start by saying that I love the this game. the concept is sound, the gameplay brilliant. I have long waited for a fantasy game that lets me design my own units! Graphics are mostly irrelevant to me (and they are good enough) But... Why no love for two-handed swords? And why are axes by default two-handed? It could really use more variety in the weapons department, by having proper weapon families and abilities. As a g

2 Replies 7,941 Views