goxwerd

goxwerd

Joined Member # 4630865
3 Posts 34 Replies 5,463 Reputation

Beams are OP atm. Only way to deal with it is to mod the game and nerf them yourself. But in theory each weapon has their niche. I believe i have this correct how things currently are. Beam long range, medium/high dmg, medium fire rate. Missiles medium range, high dmg, low fire rate. Kinetic Short range, medium/Low dmg, high fire rate. But in the way battles are modeled non of the weapon characteristics matter but range and how quick you hit. Since Beam is long rang

7 Replies 48,900 Views

Alright i actually logged in to make a similar thread but i will post my thought/question here to not clog up the boards so i apologize for a semi hijack. Many many hours in gc2 and many hours in GC3 betas. I know the AI isn't really in and isn't complete but has it been communicated to the devs how awful the basics of the AI are ignoring difficulty and their decision making, just talking about their game play. <Speaking from a war pers

5 Replies 20,450 Views