banned because names mean nothing in this forum.
Shiner770
Banned for deeds
banned for not knowing it was a award for beating the game with a ridiculous time. I think they also put it in for making fun of someone too.
Banned for too much karma [quote who="Scoutdog" reply="25046" id="2749293"] banned for Justin Baileyhasn't been included in any game since Fusion. Fortunately.[/quote] Banned for wishing it was.
Banned for cheesiness [quote who="Scoutdog" reply="25036" id="2748856"]Banned because I finally have Metroid: Other M!!!!![/quote] banned for Justin Bailey
Banned for not realizing Greeks are cool. [quote who="Altaux" reply="25004" id="2747026"]Banned for page 1001[/quote] Banned for two many sig figures (There was a local pun contest for money at my school, so i put this and a couple others in for maximum chance to win Unfortunately no pun in ten did.) [e digicons]:rolleyes:[/e]
Your all banned for making this thread too long to read.
WELL SOMEONE HAD TO DO IT I'm going into the progress of putting world of sci fi together. The factions will be TOP priority Imperial Empire and Rebel Alliance Federation and Klingon Empire The Colonial Army and Cylon Emp
Banned for banning my instrument
Banned for too many bans on 1 page
[quote who="Ryat" reply="7226" id="2734317"]Reduced 55%Original 1024 x 768 the second smartest animal on planet Earth, the mice are the smartest[/quote] *cough* 42 *cough* +1 karma for awesome referance
Good luck!
You also got to consider that there is no room to add more pics of upgrades after a while.
I have been looking over the optimization project and thought up only using 2 races form 4 shows each. I probably can share textures with some of them. (fed, They are all gray with blue stuff on them)
This is like Battlestar galactica, you have 1 ship left searching for a suitable planet.
I meant I have both mod files. (mods-entrenchment 1.04, mods-entrenchment 1.051) It's just weird how the newest one didn't show up until 4 hours after the patch and the old folder is still there.
So they still do damage. Is there a way to have 2 different hit scenarios (1 miss 1 hit)
Thanks is there a mod of different accuracy out?
So I hear some rumors about the fact you can change the accuracy of weapons. Is this true? I think I found it looking at (exp) weaponAfiring entry (not weaponAhit) where it says instantActionTriggerType "AlwaysPerform". Is this it?
hmm... interesting. I'll take that as an challenge. If it can run on my single I'll put it on here.
So what if we took all those mods of star trek, star wars, BG, and SG and put them together. Is it possible to many a lot of factions?
I got it working but the folder still there. The patch doesn't delete it. I'm too use to going through program files than appdata.
Also when you get the patch you'll have to wait for the new mod folder to appear, it is the most updated one. (exp mods entrechment 1.01 is not it, mods entrechment 1.051 is)
Well the mods folder was saying the wrong version info. I check back on it and it has that folder and the new one now. The mod doesn't work but I think it's the mods fault.