Thahat

Thahat

Joined Member # 4188160
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[quote who="BFroberg" reply="555" id="2713578"]All valid points. How much of an effect do strike-craft have though? Personally I blame the "late-game all planets get turned in to trade hubs with a gazillion ships." If it were strike-craft mostly, wouldn't the lagg decrease notable when the enemy fleet has been pummelled in to dust and they have very few planets left? At that point I've seeded all planets with trade én massé, and the lagg just kee

1,134 Replies 2,248,336 Views

hey all, ive been lurking around quite a while, and some of you from the TSOP project might by now recognise my name a bit XD ( or maybe not ;) ) anyway! i had a question to ask, i was fiddling around with the sins a bit and i was trying to make my novalith cannon be able to fire its abbility at capitalships as well as planets. and i was wondering if i could just change the target parameters and be done with it, or would my sins just explode XD </p

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[quote who="Xalderon_" reply="553" id="2713547"] Quoting SivCorp, reply 549 ...This will keep the same DPS per squad the same for all factions, and still maintain a decent amount of strike craft without over doing it (and lagging the game). The only problem now is how to balance the abilities to it. I propose doing nothing yet and testing it at these numbers first. The total damage per squad is the same, and the total hull points per squad is also the sa

1,134 Replies 2,248,336 Views

[quote who="Xalderon_" reply="550" id="2713531"]Ok folks, here is the cargo ship reduction minimod. I've reduced refinery ships from 10 to 5 and trade ships from 5 to 2, doubling the gain or loss for killing one, and doubling the hull points. I realize for trade ships this is not quite perfect, technically you could argue for 2.5X, but I think its close enough. I didn't want to make them too juicy a target for fear of changing the game. If we really want to get ha

1,134 Replies 2,248,336 Views

[quote who="BFroberg" reply="541" id="2713171"]See edit Mr. Major! [/quote] 5 suns and 5 players... yeah.. that kinda tends to blow up the ram usage to LOOOOTS XD no wonder your game went boom after a certain amount of time. but for players who want to play maps this big: the easyist solution for them, if they want to comprimise, is reduce the trade ships to a third of their orriginal number, and just increase the amount of health x3 and the amount

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[quote who="Major Stress" reply="530" id="2712522"]Apologies i screwed up.. I Used the Original Sins versions of Buttons_Main_CursorOver, Buttons_Main_Normal, Buttons_Main_Pressed, and Buttons_Main_Disabled UI textures. Which the only difference is the Entrenchment version has the starbase upgrade icons. Uploaded the correct UI textures on the main topic. Just drop them into The Entrenchment, and Diplomacy versions textures folder overwriting the existing textures. If th

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[quote who="BFroberg" reply="532" id="2713029"]Well, I think it kind-of works. I didn't experience as much of an improvement as I'd hoped in late game.. I still maintain my theory that all the trade drones/ships are responsible for much of it. Mapping all those travel-paths for so many units has to take some doing. [/quote] i can agree with this, i have a shitty laptop that stil runs the game GREAT wit hthis, but as soon as i pop into a syste

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[quote who="myfist0" reply="1" id="2638613"]remove Silent Shade's Mod Introduction and Gameplay Mod Even when I started to learn modding I found the pins useless except the map designer and the modifier list.[/quote] im trying to learn how to mod the sins, but i cant make heads or tails of it XD, but yes, with the new 0,07 mod its a lot easyer to mod, as the entitiy, ability, and buf files are already unpacked and interlocked, so its mostly a copy-paste

4 Replies 4,725 Views

great work so far guys!, love what your doing! but i jsut ran into one little snag in the diplomacy 0,07 > the texture for the starbase upgrades is just one of those black fields instead of the upgrade button, you can still click it though, is it just my download that doesnt show it or do others have it aswell ? edit: clarification: i ment the button when you already have a starbase, and want to go to the menu where you chose what upgrade to build on your sta

1,134 Replies 2,248,336 Views