Prof_Hari_Seldon

Prof_Hari_Seldon

Joined Member # 4121032
1 Posts 2 Replies 2,560 Reputation

Please also let us store minerals at Star Control, once we upgrade it by spending some RUs. I don't want to carry around an entire rainbow world's worth of purple resources or make a special trip to the rainbow world and try to guess which purple resource glowing thing on the rainbow world is the one I need right now for the quest. It is impossible to tell purple resources apart they all look the same until you collect them, right?

9 Replies 56,277 Views

How would resources be randomized? Different planet types have different resource amounts and types, so the planet types would have to be randomized as well. I prefer no randomization, just like Star Control 2, so subsequent playthroughs can be much shorter because you know where everything is so you can skip the boring stuff.

28 Replies 80,148 Views

There are Lander Crew pods and Lander Armor to prevent you being oneshotted and the Lander Stun Shot can oneshot drones. Also drones do not respawn, so if you kill some drones but take heavy damage you can just leave and come back with full crew. With all that Landers are balanced for current challenges, but I hope will be able to become more powerful in future DLC.

68 Replies 113,948 Views

In the SCO Codex it explains that a disaster on Mars that killed colonists cut back the space program after that. I accept that the game needs the space program to not be too advanced, so I don't want anything changed, but I actually think it is more likely that we will have a large presence in space than have a singularity (full artificial general intelligence) in the next few decades. But I love how the Singularity was used in SCO. I know about Vernor Vinge's graph pr

0 Replies 15,198 Views

[quote quoting="post"]jump doesn't work most of the time because of gaps or cracks in the terrain[/quote] Trying to get across canyons using only boost (shift key) without jump (spacebar), that is actually mostly possible but hard. But if you buy the Anti-Gravity Thrusters lander module on the flagship, which you activate by pressing spacebar when flying the lander sure you can't jump over mountains sometimes but I am always able to jump over cracks. I have been to worlds

4 Replies 29,746 Views

Invading planets sounds like the most exciting thing aside from finding anomalies. To balance planet combat I think you need both your lander weapon and the troop transports (allies to protect) to matter in the fight, not just do one or the other (I don't know if air combat really adds anything to this). Also planets of different difficulties should exist, e.g. colony, developed planet, ecumenopolis. I would be most excited to invade an ecumenopolis once I get end-game

28 Replies 80,148 Views

Hold on. Let me help you find your RunLog.txt and settings.ini I am using Steam (I am not part of Stardock) and this is where mine are (my username is linux): C:\Users\linux\OneDrive\Documents\My Games\Star Control\RunLog.txt C:\Users\linux\OneDrive\Documents\My Games\Star Control\settings.ini I don't know what your username is, so please go to: C:\Users Do that by typing C:\Users in the bar at the top of File Explorer

10 Replies 6,565 Views

Umm SCO should be installed in steamapps just like all other Steam games: C:\Program Files (x86)\Steam\steamapps\common\Star Control - Origins C:\Program Files (x86)\Steam\steamapps\common\Star Control - Origins\Game\StarControl_DX11.exe

9 Replies 29,358 Views

Did you right click on Star Control Origins in your library, Properties, Betas, select the beta you would like to opt into: click the arrow and select NONE? I was a beta tester and the game stopped working after the beta until I opted out of the beta.

2 Replies 3,910 Views

[spoiler][/spoiler]You haven't found the sentient bioweapons. Spoiler:[spoiler]They are northwest of the Greegrox. Basically between the Greegrox and the Phamyshed.[/spoiler] You also haven't finished the Phamyshed Secret Objective. I thought they already told you where to go to do that. Both are part of the main quest arc.

2 Replies 7,112 Views

Did you right click on Star Control Origins in your library, Properties, Betas, select the beta you would like to opt into: click the arrow and select NONE? I was a beta tester and the game stopped working after the beta until I opted out of the beta.

9 Replies 29,358 Views

How will more season passes for SCO be balanced against saving story for a possible SCO 2? I can't really think of anything SCO can't do that I would want except an much larger star map that could fit more alien civilizations.

29 Replies 27,214 Views

Please don't sell the mini-expansions separately. $19.99 is good for a season pass. The Witcher 3 had expansions that delivered complete stories for reasonable prices. DLC meant to be bought individually on top of season passes is OK though (e.g. DLC for SCII ships or stories too small for season passes e.g. multiverse adventures). I can imagine someone buying one of the 6 parts of Earth Rising and not complaining about it's shortness, understanding th

29 Replies 27,214 Views

I agree that a season pass is the best, because it does not have to worry about so many combinations of DLC (e.g. you have Earth Rising 1-4 and 6 but not 5) and it happens faster than expansions, but I think you are in the opposite position compared to GalCiv III DLC hurting reviews. New story content for SCO will snowball into a better and better game and your review scores should increase as new players can do a longer and longer main quest. The

29 Replies 27,214 Views