Whiskey144

Whiskey144

Joined Member # 3702191
12 Posts 3,462 Replies 24,480 Reputation

Those crazy Germans! Also, Oatesy, I am considering writing up a "one-shot" story. About Keskel-119 from A Trader's Gambit . During a spywar. During the events of ATG . Hopefully it will be posted this week. Maybe.

3,481 Replies 7,955,503 Views

[quote who="Seleuceia" reply="152" id="2969396"]On the other hand, SC themselves move fast, so if you can get to the grav well quick enough the ogrovs can't even do tricks to avoid fighters...after all, fighters move faster than scouts... [/quote] And scouts are also cheaper than carriers or hangars. It's a tradeoff; a scout "squadron" is more likely to actually catch Ogrovs that are doing hit&run if they have to chase them down.....but God help the Ogro

153 Replies 375,138 Views

[quote who="Seleuceia" reply="149" id="2969300"]If you happen to have fighters for whatever reason (hangars or SB), obviously that is the ideal situation...but those are tied to their gravity well and can't pursue like scouts...[/quote] Arcovas and Jikaras also look totally badass. FEER MAH SCOUT FLEET OF DHUUM! PEW PEW, IMA KILLIN UR DOODZ!1

153 Replies 375,138 Views

[quote who="Swiss Knight" reply="232" id="2968876"]Chinese Soviet Socialist Republic Chinese make up just under half of the Soviet population, and a large part of the Red Army. [/quote] Aha. I see now. Thank you. [quote who="GoaFan77" reply="231" id="2968845"]Everything is made in China Comrade. Though there is Russian on it too.[/quote] Though this is quite funny as well.

526 Replies 1,216,625 Views

[quote who="Carbon016" reply="223" id="2968729"]Theoretically you could use the planet militia templates we made and create a map with a series of militia groups to roll over if you wanted a challenging SP experience, which might be pretty cool.[/quote] I now have a project for when your mod is released. A series of SP-oriented skirmish maps, centering on the conquest of rebellious, fractious territories. Oh yeah. [quote who="Carbon016" reply="223" id="2968729"]The onl

526 Replies 1,216,625 Views

[quote who="KrdaxDrkrun" reply="221" id="2968713"]Their ships don't necessarily have set roles, if I am seeing this correctly, and that makes AI modding difficult.[/quote] The actual gameplay functions of the units may not be defined in cookie-cutter style a la Sins (not that that's a bad thing, mind you)......however, each unit will need to have an entity-defined role in order for the unit AI to function. A frigate with the colonize ability isn't goi

526 Replies 1,216,625 Views

[quote who="Swiss Knight" reply="216" id="2968651"]And as we keep saying, to accommodate the AI we would need to remove all our biggest features to the point where you might as well just play Vanilla sins. [/quote] I think my biggest question on this front is: Will trying to play the AI with your mod cause an insta-minidump? Otherwise, I am in awe of your modding awesomeness.

526 Replies 1,216,625 Views

[quote who="Twilight_Storm" reply="1213" id="2968499"]Don't waste your time, I'm pretty sure he stopped posting here again.[/quote] Well, in his defense, we rather suck at giving advice that he wants to hear. On the other hand, we seem to be pretty good at giving advice that he needs to hear. Meh. [quote who="Twilight_Storm" reply="1213" id="2968499"]EMO RESISTANCE METER: 100/100. Full saturation reached. Re

3,481 Replies 7,955,503 Views

[quote who="jerank" reply="12" id="2967817"]So there isn't an update that can actually be downloaded and installed seperately from the main game at all? I actually have to download the entire game in order to get a single measly little update?[/quote] As has been noted, Impulse autopatches the game when a new patch comes out. In this case, the relevant files that are altered, usually the executables and a number of .entity files, are downloaded in an archive, which is then unpacke

21 Replies 14,995 Views

[quote who="Xer07" reply="1208" id="2966939"]Anyone watch Best Friends Play on Youtube?[/quote] No. [quote who="CmdrNilles" reply="1209" id="2967761"]no i havent seen and i doubt i want to[/quote] Seconded.

3,481 Replies 7,955,503 Views

[quote who="Twilight_Storm" reply="133" id="2966898"]I agree, but they are just a bit too strong, even for the role they are supposed to be for. Granting them an anti-building ability seems a bit more reasonanble, since it wouldn't be able to be used constantly. If buildings were supposed to insta-pop, they wouldn't have armor. -Twilight Storm[/quote] And buildings don't instapop. It's a cost/benefit thing; the more anti-structure cruisers you ha

153 Replies 375,138 Views

I think it's because Morph isn't here. If only I'd been faster, because 5 hours ago Morph was on Steam, I could've IMed him to come and poke around the REAL Chatroom.

3,481 Replies 7,955,503 Views

[quote who="CmdrNilles" reply="1204" id="2966797"]why does the real chatroom seem so depressing as of late?[/quote] Because Xer07 is a whiny emo kid?

3,481 Replies 7,955,503 Views

[quote who="Twilight_Storm" reply="131" id="2966763"] but I honestly don't like the concept of a ship that is highly destructive vs buildings with its basic gun.[/quote] I dunno though. The anti-structure cruisers are good for only building-busting. If they weren't very good for the task that they were designed for, then they would almost never be employed.

153 Replies 375,138 Views

[quote who="DirtySanchezz" reply="129" id="2966556"]I wish there were a way to tap into each frigate factory and tell them how to make the ships--what their attack range should be when they come out, whether to have auto join fleet on, and whether auto attack should be on (for scouts and colonizers and the like).[/quote] You and the modders both, man. You and the modders both.

153 Replies 375,138 Views

[quote who="Twilight_Storm" reply="1197" id="2966454"]What's so resource intensive? Realistically, you just need transport and munchee funds. (Maybe not transport, if he happens to livce near someone...I recall we almost had him tracked down once, then he disappeared from the forums for a while...) -Twilight Storm[/quote] It's resource intensive when you have all of US$400. But I don't regret what I spent a third of the initial amount on.

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[quote who="Twilight_Storm" reply="1195" id="2966451"]I read that all twice, and I literally just heard Blah Blah Blah Stalk Xer0 Blah Blah... Whiskey...you scare me sometimes... -Twilight Storm[/quote] It's not stalking. It's undisclosed observation. EDIT: I'll further note that I was mostly joking about that. First and foremost, it's far too resource intensive :grin:.

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[quote who="CmdrNilles" reply="1193" id="2966438"]There is a point where you can be so blunt that you are insensitive and then it might not get you anywhere either[/quote] Au contraire, such a point might be just the right amount of bluntness and insensitivity to get the point across.

3,481 Replies 7,955,503 Views

[quote who="KrdaxDrkrun" reply="1186" id="2966216"]Insensitivity.[/quote] I prefer blunt truthfulness. There is a point at which sugarcoating things simply doesn't work, and can even be detrimental. [quote who="Twilight_Storm" reply="1187" id="2966238"]Based on the current information, I doubt it's possible for him to get more depressed. But giving up will extend the issue throughout his life, never knowing exactly how it could have been if he'd

3,481 Replies 7,955,503 Views

[quote who="ManSh00ter" reply="1607" id="2966402"]Lore wise, the Xin have annihilated thousands of species. They do not seem to be concerned with notions of compassion, empathy or remorse. In a way, they are like a force of nature - completely unmoved by the pleas of those struck by their power.[/quote] Actually, I think a case could be made that they annihilate so much to facilitate their own expansion because of a deep-seated fear that someone else will get big enough to rival them,

1,794 Replies 4,185,372 Views

[quote who="Twilight_Storm" reply="1183" id="2966196"]And get rid of that damn avatar, you're depressing yourself. Go back to your old one, you actually seemed to like it.[/quote] More than that, get rid of it because it's pissing me off.

3,481 Replies 7,955,503 Views

[quote who="KrdaxDrkrun" reply="1179" id="2966092"]Whiskey seems to be in somewhat of a bad mood. Even though what you are saying is true, try to be a little less blunt... Say something like, it appears that you are in a temporary state of depression that happens to accentuated by the fact that the one person that you are truly in love with has lost interest in you. If you could possibly let her go, your depression would abate a little. How's that?[/quote]

3,481 Replies 7,955,503 Views