ProximityFixed

ProximityFixed

Joined Member # 3609274
0 Posts 0 Replies 131 Reputation

Trash talking will always have it's place in any kind of online gaming. Deeply personal insults however are a fine line that is hard to see from one side, but glaringly obvious from the other. It's the internet, and I guess I have a thick skin, but its not the end of the world my friend.

26 Replies 7,239 Views

There are times where even if you ARE on the losing team the way the Favor rewards work it really doesn't matter. Sure, you don't get the winner award, but you have free reign to get everything else. It may be helpful to know as well that if you aren't getting the rewards at the end of a match... it might be a reason why you didn't win. :)

3 Replies 829 Views

You can win the game off of less than 10,000 gold in basic items. Spend all your extra gold on citadel upgrades. Artifacts rarely win the game, and if you are in the postion to buy one and do not have giants yet, then you're doing something wrong. Unless it's a Fortress game on Exile, where war score takes forever to gain, then an artifact is useful, but will not turn a game around really, because like I said before, if you can afford artifacts and aren't about to win, something went

15 Replies 2,919 Views

Following the logic of abilities picked almost every build, we must nerf: Sedna's Heal Rook's ToL Unclean Beasts Spit, and apparently Foul Grasp Regulus' Snipe TB's Circle of Fire Queen of Thorns' Bramble Shield Erebus' Bite - because regardless of taking 125 hp less and 100 armor less at the max level, it is still an essential item to almost every build. So really, put a sock in all this nerf talk until the Clan Wars packa

54 Replies 10,249 Views

You want a counter to UB's venom? How about a combat health potion? :) Really people are making a huge fuss about an ability, that while CAN get you some kills, is just like all other abilities. If you can't counter EVERY ability a Demigod has, then you shouldn't be able to have a specific item to remove the abilities of a select few DGs.

36 Replies 15,370 Views

How is a bit less damage from bite going to change anything overall in the game? Extra mana cost? Less armor reduction? If 125hp and 100 armor makes a difference in strength then... I'm out of words, really.

23 Replies 12,209 Views

You can't judge balance off of Pantheon when your rank, skill, or any factor which will dictate how good you are, is entirely ignored for the purpose of match making. So right then and there the stats are flawed and thus useless for any discussion that has any intention of using solid mathematical proof as it's evidence. There. Pantheon is out.

35 Replies 91,658 Views

Personally I like to take the Blood of the Fallen favor items over anything else. Having the extra HP means you can score some seriously ballsy level 1-4 kills that makes all the difference in the game, and 800 HP and +5 Regen isn't bad late game either. Ooze is ESSENTIAL for fighting Sedna or a high level Oak. You need at least 1 rank in Corpus to help out creep your enemies. Focus on Spit, then Inner Beast and Diseased claws as your primary skills. Focus on getting HP regen

6 Replies 1,470 Views

What if everyone had a number? Something that would be easily comparable to another player's number to determine what basic skill level someone was at? The rank system is fine for seeing who is best right now, but I am talking about preformance over time. Like even the win/loss ratio, win percentage, favor points earned. Anything that will seperate me from me a month ago in game. :) Because right the last 8 games I've won in a row all ended up with a rage quitter and it's not really a

5 Replies 1,475 Views

No Replay, No Screenshot, No banlist. Simple as that. You need admins who look at the proof and will either allow or deny posting to the list.

176 Replies 525,725 Views

The towers need to die when he does. It is simple as that. Its not a huge nerf, it wouldn't wipe out the Tower Turtler build, but it will give people an even chance on a small map. I'd hate to see this game dissolve into "THIS CHARACTER CAN KILL MINE!!!!!! OMG! NERF HIM!", but some minor and intelligent changes will even out the game. Anyone agree?

26 Replies 5,393 Views

The only thing I would change is having Rooks towers die when rook dies. It would take away from the sheer power of a Rook Turtle strat on a smaller map. If its done right Rook can just hide behind the towers, use Blade of the Serpent to regain MP, and continue to push until he gets to his goal. The only real counter I have seen that is effective is Frost Nova with the help of UB or Erebus. So really, the towers should die when he does.

77 Replies 138,412 Views

It all depends on the match, players, and your early game advantage. What kills me are people on the other team actually quitting, which causes me to farm the AI they left behind, buy giants, and sit back because all interest in the game went out the window on my side.

5 Replies 3,639 Views

[quote quoting="post"] How many of you think that UB spit should not be able to damage towers? The spit is strong against demigods, I don't necessarily think it is overpowered (I have died with the spit many times and a good regulus snipe). However, I don't think UB should be able to spit at the towers and walk away.[/quote] Spit is needed to push, on second thought, I take away my agreement. The damage could be less on buildings, but that's why we have buildin

26 Replies 13,941 Views