SivCorp

SivCorp

Joined Member # 3485114
2 Posts 281 Replies 1,351 Reputation

and this helps us how? Good to know, but we need game mechanics, not future tech. [e digicons]:borg:[/e] One day we will have a very good AI, possibly unbeatable... but untill then, lets make sure the limited one is as good as it can be

9 Replies 7,563 Views

actually, i have had it go both ways, one where the Marauder had to hold, one where it went with the fleet. Just know that there is a bug with phase gates on starbases - they will not work on the sun, only on bases with a planet by it. Welcome to the world of phase space... may you dodge and roll well!

55 Replies 134,974 Views

you want side beams as vas? get flak... [e digicons] Just kidding, as Blair said, it is the races as a whole that is look at. Right now the Vas have the short stick, but the devs are working on it. The last patch has helped out greatly. And your individual playstyle is very important. (find the secret to playing Vas, it is different than the "normal" method of play)

41 Replies 135,369 Views

Welcome to the forums! Are you looking for single player training or multiplayer training? I can aid you in your galactic quests over the AI, but you may want one of the pro players for multiplayer, if they have the time. And are you getting Entrenchement too? It is well worth it! (espectially in easy of learning)

8 Replies 6,697 Views

[e digicons]:|[/e] [e digicons]>:([/e] [e digicons]:omg:[/e] [e digicons]:grin:[/e] [e digicons]:rofl:[/e] [e digicons]:w00t:[/e] [e digicons]:thumbsup:[/e] There Back!!!

34 Replies 148,973 Views

[quote who="lloydbraun74" reply="104" id="2390288"]I like the Advent Rapture capital Ship. When you get to level 6 you can use the Domination ability and convert enemy ships to your own. I just completed a game to test how many ships you could convert and got a fleet size over 6000. I used 16 Rapture capital ships and would go into a battle and convert their entire fleet and destroy what couldn't be converted. I only needed to fleet upgrade enough to be able to create enough initial slots for

107 Replies 282,769 Views

Your order is off a bit. You want to go for a culture center first. The Advent get the best culture bonus in the game, and the increase from income pays for itself faster with culture than trade ports. It is also cheaper to implement sooner (econ lvl 2, only one needed for 3+ planets) Once you have 4 planet bodies, then you can go for the trade route, but not before - it isn't cost effective. Your ship build has a hole in it - no strike craft

7 Replies 2,666 Views

Name the superpower nations in the 1900's, 1600's, or 1200's? What about 1AD? Are they all still superpowers? The question is slightly off in its premise.... And no, China will not surpass the US if they hold on to their communism. The US is tied so deeply to the Chinese that any detriment to the US will also impact China. Once china goes full capitalist and self sufficient, then the world can start worrying.

596 Replies 1,743,150 Views

I like the Juggernaut AI title. That is fitting. I think the Jugg AI should be close to the way most online players play. Super Rusher. The Jugg's should get a colony cap off the start, have 2-3X's resource generation, and build ships 2-3X's faster. This would give SP's a great "training" for eventual advancement into Multiplayer. This AI will need to change strats by the 1 hour mark, however. Jugg's would rush the first hour, then defens

52 Replies 119,253 Views

Yes, it was stated that each race gets a new envoy cruiser... but that capital ship... that is news! A new cap could make things interesting for fleet makeup.... *hopes*

26 Replies 18,280 Views

I don't think mines would have helped in this case (The opponent has a fleet of scouts...) I like the Z-axis tricks... But there needs to be an easy way to counter it. Allowing Z axis turnig on Starbases is all that needs to happen. Problem solved!!!

78 Replies 55,717 Views

I am an Apple spectialist, and use a Windows XP custom built machine at home - talk about a dichotomy in OS levels o.0 I prefer the OS X as the best OS to use, Windows works fine, but must be severely monitored/tweaked to work. So here is a list (only 5...) OS X negatives :( compatibility developer support (lack of) network OS underdeveloped update breakage HD format (diffe

38 Replies 122,074 Views

Hmmm..... I think the direct metal, crystal trading is a good idea. Combine that with the OP's ideas, and then balance the random map generator.... that could work. I think many of the trade inbalances could be fixed with a little more map balance. Then a more closed system could be used.

13 Replies 60,094 Views

There really isn't a set formula for when the AI will surrender. I find it is usually when their combined used fleet size is only 1/3 of mine, and they only have 3 or fewer planets. But that is on a single star map, multi star maps are different...

9 Replies 6,828 Views