I like the idea but its not what we need. I'll throw my 2 cents in on the issue on extra ships and what the game's balance really needs. As always love the gameplay and wish for a single player campaign. But their is one thing that's been bugging me, ok well multiple venues stemming from one idea. The only race right now that needs another ship is the TEC, yes they have great abilities but their ships generally do less damage. Albiet I understand that this is the result of the TEC bei
C17
I mean no disrespect to SD, but a Star Control sequel should be handled by Toys for Bob.
I like sins, and caps do have their advantages but the only combat caps to ever get it right were in Homeworld 1 and 2. Battleship and few cruisers/destroyers and it was game over. Sins seems to favor a mix of its own/WW2, ie Caps can take damage and have unique abilities other then being massive weapons platforms - though they can't rule all. I won't lie I prefer the rule all approach as that seems the most logical, seeing as if you were going to build something that big as an offens
This may be a dumb question and off topic, will Entrenchment come with a new intro? Kind of update us to whats been going on in the universe. But with most I think it has the possibility to make the games longer but it depends on their use and the strategies players employ. Eventually someone will have to fight...