Ah. Thanks for the quick reply. I knew people were getting results somehow.
RandallFlagg
I know this thread is kinda dead, but there has been no resolution. This has happened to me quite three times, and each time it happened, I was using Guardians and set the repulsion ability to autocast. Three times I did that, and three times I had the gravwell problem. Coincidence?
Ok, I know I have seen other people mention this in various places around the board, so I know its not just me. I can't find squat with the forum search function. no matter what i search for, I get 0 results. Anybody know what the deal is?
Same as Shadow of Light. I used to play Conquest: Frontier Wars a long time ago. I missed playing it (as I lost my copy, and I highly doubt there are any players left anyway). So I just searched for a Space RTS, read some reviews and went to the store. till can't figure out if that was a smart move, as I can't stop playing!
I remember I used to play a RTS Space game a long time ago called Conquest: Frontier Wars. For the time, it was actually really good, and very similari to Sins. I love Sins. I love everything about Sins and ICO. Thinking back to Conquest, there are a few good ideas there that may make Sins even better for some. I remember that at the start of a game, there was an option to show the whole system, without having to explore.While personally I like having to explore with scouts, t
I agree completely.
Thanks, even if N3rull is a sp nazi. :) (I only spelled it wrong in the title. Simple typo) Ok. That' the conclusion I came to as well. See, I thought I was going to create my entire fleet from these things...FAIL. I could see how they would be good for support, although I'm still not to sure about the cost when you factor in the research and lab costs. I guess better for longer games at the end. Thanks.
I just recently played as Vasari for the first time. I had been hearing all about this RA (Not sure exactly what this stands for) and I am assuming it has to do with teching up to get the "Dark Fleet" ships. I built all the labs, built about 7 phase stabilizers, and was expecting a big return. Spent the resources to activate them all, and all i got was about 6 or 7 ships from each stabilizer. I really dont understand the point of going through all this if you get such an insignificant
Yes, same thing happened to me. I let it verify overnight, to no avail. Annatar helped me. Simply closed Impulse and opened again as admin. (Right click, choose run as admin). Worked like a charm! Once it worked, verify only took seconds and then went on to installation.
After you fire it, must you wait in orbit at the planet for the shot to have effect? Or can you fire it, leave before it gets there?
Ok, can anyone answer me this... I know you need to have ships at the planet you want to fire at with the nova cannon. My question is, can you leave the planet BEFORE the actual shot gets there, or do you have to wait for it to impact first?