BulletMagnet

BulletMagnet

Joined Member # 3259900
0 Posts 0 Replies 11,660 Reputation

technically it can, but seriously; it won't play well at all. $500, all it takes for a desktop (without monitor and stuff) that will happily play DG at (near) max settings.

17 Replies 6,460 Views

sorry to be a party-pooper, but i think it's rather unlikely to get an x64 compile. see, both DG and SupCom use the Moho Engine; something that runs heavily off Lua scripting. making an x64 version will have very very little effect on performance unless GPG decides to write their own x64 Lua interpreter (or one already exists).

7 Replies 3,719 Views

[quote who="Grilljanne" reply="2" id="2020115"]I've had the same problem as you guys since first beta release aswell and never figured out why it wouldn't run until now, glad i stumbled upon this thread. At least now I know I'm not the only one with this problem. [/quote] i'm sorry, but that's a poor effort if you stumbled on this thread; we get possibly 4 per week on this exact issue. it'll be fixed soon enough.

32 Replies 74,560 Views

port 0 is just a bug in the game not properly [i]showing[/i] the port, when it says 0 it really means 6073. but yes, Gnats3 is correct. ImpulseReacter should take care of everything for you, just let DG through your firewall and you should be all set.

4 Replies 3,554 Views

AFAIK throwing into the air means insta-death, irrespective of actual damage. i might be wrong though.

3 Replies 1,350 Views

yes, try an AI only match. otherwise console (shift+tilde) in; [i]'ren_showNetworkStats'[/i] and as the game pauses look for any indication of a specific lagger (it may indicate yourself).

5 Replies 4,490 Views

this has been known for as long as those drivers existed (several years); it's actually a fault/incompatibiliy issue of Logitech's. if you can, install the drivers [u]without[/u] any fancy colour filters and such; IINM the common consensus is that those are the culprit and the drivers work fine.

3 Replies 2,083 Views

[quote who="woepriest" reply="2" id="2010983"]Nah not pings, beacons as in alerting your teamates on the map, a signaling or guiding device. SupCom has it as red, yellow, and blue. I think its F1 or starting at F5 as attack, move, and assist.[/quote] the attack, assist, and move things [i]are[/i] pings. [EDIT:] come to think about it, attack, assist, and move pings would be [i]really[/i] useful here. maybe the assist should be re-christened to defend as it had a

6 Replies 1,381 Views

uninstall your Logitech webcam drivers. failing that, copy-paste the following to any address bar; [code="C++"]%USERPROFILE%\Local Settings\Application Data\[/code] and delete the [i]\Forge\[/i] and [i]\Demigod\[/i] folders. that's the start, see if that helps.

3 Replies 2,083 Views

[quote who="TerroR878" reply="1" id="2010019"]I get the same problem, usually happens half way through the game and continues to the end. I have a Creative Fatality SC so this makes no sense to me.[/quote] makes sense to me.

4 Replies 2,474 Views

can anyone point KingAssmar in the direction of Geometric Instancing? it's best to get that one under the bridge ASAP before we run off hunting for thermal and power issues.

11 Replies 2,209 Views