S_Holmes

S_Holmes

Joined Member # 3224159
1 Posts 9 Replies 3,488 Reputation

[quote who="PurplePaladin" reply="9" id="2043092"]Ya, it's like this is some kind of Beta or something! Seriously, if the "Missle Crusiers" seem overporwered, they may be, but is'nt tha ALL they are good for? After all orbital stuctures are gone, they pretty much lay in hammicks and drink lemmonade if an enemy fleet jumps in after that. Seems if you spend all the money/resourses/fleetcap to get them, they should at least do their job. They were complaini

52 Replies 110,054 Views

[quote who="tiberius48" reply="15" id="2040733"]Check and see if Legacy Download System is enabled in Preferences. To do this, click the Stardock Icon and select "Preferences," then click "Connection" under Advanced Settings. Uncheck "Legacy Download System (BITS)" to disable that option and see if the update is unstuck. I had problems downloading the update when I enabled BITS.[/quote] It was already de-selected, but then I noticed that I had a mod se

26 Replies 57,098 Views

[quote who="tiberius48" reply="11" id="2040590"]Holmes, I had a similar problem, but was eventually able to fix it. In the "My Games" in Impulse, right-click the Entrenchment button and select "Verify Installation". A window should come up stating that Entrenchment is installed incorrectly, and that you should obtain an update. After you close the window, a 21 megabyte update becomes available that should fix the problem. Hope this helps![/quote] <p

26 Replies 57,098 Views

Hello, I just wanted to point out a few things that seemed off to me. 1) Scouts - The first issue is regarding the threat priority given to enemy scout ships. I've found in both vanilla Sins and Entrenchment, if an enemy scout jumps into the middle of a battle, any ships which have yet to enter engagement range will turn away from larger threats to chase down the single scout. I have seen it happen with capships, cruisers/frigates, and strikecraft. I

0 Replies 1,029 Views

[quote who="Lord_Agamemnon" reply="5" id="1981315"]I've had exactly the same problem. My frigates like to ignore group jump orders, rebellious little scamps that they are. Incidentally, for some reason double-clicking a ship doesn't select all ships of that type in the gravity well. Call me crazy, but I swear that it used to. Maybe it just got unbound somehow? Or maybe this is a bug. Or, well, maybe I'm just mixing up my games. [

13 Replies 4,042 Views

Hello, In my game I'm playing as the TEC, and I bought both levels of flak upgrades for my hangers. When then first level was complete, it gained an autocannon rating of 40. When the second upgrade was complete, nothing changed - no increase in firepower or range, and the upgrade's text doesn't say what it's supposed to do. On reflection, 40 flak seems pretty high. Maybe the glitch is with the first level? Maybe it's supposed to go '20 -> 40'?

3 Replies 1,825 Views

[quote who="Zaisha" reply="12" id="1980489"]I get the impression they have less range than an unupgraded turret![/quote] I just checked using the alt key to bring up the tactical ranges. My fully upgraded TEC starbase has the same range as a gauss turret with the +15% range upgrade.

53 Replies 157,715 Views

I've only ever played the original EU, and I found it to be be very unintuitive in terms of combat resolution. Nothing tells you how to win battles, and you can go from victory to defeat in a matter of moments even with all the advantages you can muster. That being said, it was an incredibly deep game. If you can stand the stupidity of the combat system, it's a pretty good empire game.

36 Replies 119,887 Views

[quote who="SageWon" reply="10" id="1911786"]How do I go about watching these replays? Specifically; where do I put the files in Vista, that I've downloaded?[/quote] AppData -> Local -> Ironclad Games -> Sins of a Solar Empires -> and then put them in the proper folder depending on the type (ie: single or multiplayer).

13 Replies 8,053 Views

I'm reminded of that scene in the B5 movie 'Legend of the Rangers' wherein the Minbari are making fun of the humans for their ugly ship designs. I love the Kodiak look. It's a box bristling with guns, and fits the flavour of the TEC rapid conversion program wonderfully. It even says in the manual that it was originally designed to blow paths through asteroid fields. You don't exactly need a sleek design for that.

24 Replies 27,758 Views