Snif snif. Why are they always punishing the good players. After the teleport I bet they all will cry about the warp stone. for the teleport, They could just set a longer casting time. so if someone teleport to a flag, he wont make it in time unless he saw the ennemy demigod going into this direction and you Teleport before he has even arrived at the flag.
Wagnard
ATI 9.1 is bugged. Almost every game wil CTD. I recommend using version 8.12
This could be a bug or an unfinished WIP feature.
Why quoting my post? I said to not listen to what i said at the end.(look at the edit) I was doing a terrible calculation mistake... Dont know why I was think not the same demigod on the game and not team. So please completly read post before quoting them in the future.
When someone can teleout like you said its because they have chosen the right moment to do so. give me 100k hp and if I wait too long, you can forget my tele out. Btw I can teleout with every demigod and im sure most other player that keep an eye on their HP can do so. In beta 2D almost every demigods have more HP. so its not a problm imo.
only thing im negative about this tournament is that there is a LOT of bug and some are verry problematic for tournament such as the War Rank Bug. Im in BUT I still think we should wait beta 3 for this.
lol omg medication + just got up. [e digicons]:'([/e] 1 rules that could be great is: no quitter ?
I wonder if gpg/stardock is following this thread...
[quote who="Ultimeh" reply="11" id="2049639"]1 nice rule could be .. not having 2 time same demigod on the same team[/quote] LOl think about your rules. we r talkin 5v5. there is only 8 demigod. (but ok for 4v4) Edit: dont listen to what I just said. its morning + medication is in effect...
Shouls be ok for me. Btw is there any rules? some demigod not allowed / items / favor items not allowed? Just wana make thos clear hehe
People who played against me saw that I have much hp. This is due to some item too. im not at 7k hp with 0 item of hp. I have aprox 3 item that give me more hp. Cant wait to see this hammer slam fixed and Ill be verry happy if it become a ground-targeted Hammerslam.
It could be fun but not on the current map we have. Lets wait beta 3 for this.
Indeed agree. I vote for a little love to the queen.
The OP reg ultimeh Show you can be beaten if you take the item that make you not slower than 20% but hey! how do you know the guy gona do this build lol. Until beta3 i'm just lolling at this beta2d
[quote who="Flurus" reply="4" id="2045000"]Reg is weak on this beta now, 6 mines total, only weak player will die from that.[/quote] Hes not weak. He's more balanced thats all. He's not supposed to 1 shot player because of cheap stacked mines. 6 mines is better for him. But I tend to agree that when your are trowing 3 mines at a time, the 6 mine cap is reach a bit too fast... SO i guess reggulus a bit more boring to play now. Maybe they can do something
The item I sstill verry power imo. ANd the 50% had made it great imo. Not too cheap and still verry powerfull.
Yep. And even so its still a bit strong.
YOu said : Multplayer is set to a threshold of 200ms. Can we increase this to 350ms? Cant it be automatic? will be a lot better if people inside have low ping and no laggin when with laggin people. Should be an easy algorythm that can do that... EDIT: ops have'nt read sevenix post..
I agree with soccer too. BUT most of those spell your talking about have 0 chance of faillure. (when hammer will be debugged, it will be avoidable) You can avoid snipe or the old TB fireball. SO I think its normal that the hammer do more damage if he hit. (maybe not 2000+dmg tho) And for rook hp at 7k maybe too much but He deserve more hp than the other from the look of it. Hes a tank you know. Also dont let rook level to 20 is a good trick too. :) But
[quote who="Ultimeh" reply="6" id="2043083"]rook is easier to play i tryied it, for fun, my first rook gaem since the first beta , its was truly easy, less hard work for killing, boulder/hammer the only "hard" part is to stun with boulder[/quote] Soccer its not like that anymore in Beta 2D. I dont think it has to do with "easy" here... there are a lot more than just our character (timming / strategy etc).Rook is so similar to the TB in term of
Still present in beta 2D
If I did not pre-orders the box and now I want it is it possible.
BTW this topic should be closed. The point of it was to help people counter the rook and not talk about What O.P means and if rook is O.P or not. We know hes stronger (even O.P if that can make some happy)
I dont play with the O.P character. Rook was totally useless in the end of beta1 NO ONE was playing with him. I play with he character gaming style I prefert the most. BTW almost all people play ordinary (like you said with the mage) with the rook.
Totally agree with Ke5trel for the rook balance. Thoses number seem quite good. Lets forget this O.P word and all just say hes a bit too strong. Problem solved. p.s I also think regulus mines are a little bit too strong too [e digicons]O:)[/e]