TheProgress

TheProgress

Joined Member # 3164811
9 Posts 105 Replies 22,020 Reputation

Hey Louist, can you elaborate on Armored Princess? The game looks interesting but it seems that it is strictly a single player campaign and that the player is always forced to use the Princess as their hero. Is there no custom games or skirmishes or multiplayer? edit: on a side note from the videos of Heroes of Might and Magic 5 that I've seen, the game looks pretty promising but I don't really like the way that the hero is kept out of direct combat. I a

25 Replies 64,320 Views

[quote who="Wintersong" reply="4" id="2592611"] trolls will come to complain of the lack of races and how lazy Stardock was...[/quote] I'd much rather have fewer extremely diverse races than 12 races that are merely separated by (+1 to food production, +1 to unit movement, etc). I can't imagine why people want the game rushed though. I'd rather see it polished over a period of 4 years than pushed out the door in 1 year.

85 Replies 211,748 Views

[quote who="Wintersong" reply="4" id="2592611"] trolls will come to complain of the lack of races and how lazy Stardock was...[/quote] I'd much rather have fewer extremely diverse races than 12 races that are merely separated by (+1 to food production, +1 to unit movement, etc). I can't imagine why people want the game rushed though. I'd rather see it polished over a period of 4 years than pushed out the door in 1 year.

85 Replies 211,748 Views

I think a tutorial would be almost better (some sort of introduction campaign) than advisors. This is simply because (speaking from past experience) their advice becomes a redundant and frustrating intrusion for accomplished players. If advisors are included there definitely needs to be an option to turn off their introduction oriented pieces of advice. It would be great if advisors could offer a range of micro/macro management oriented information and advice that regular players woul

71 Replies 137,671 Views

I could be wrong but it says in the description for the Town Hall that the building should add 2 prestige to my city. Oddly enough when the building is finished being constructed, my city has only received a bonus of 1 prestige.

0 Replies 205 Views

[quote who="austinvn" reply="45" id="2590592"] Actually no, you can't instantly build a massive level 1 city, either. You can queue up .. about 8 buildings, but they're not built, and won't be for many turns - and even once you've built enough housing to advance to level 2, you still have to wait for population to accumulate at the normal rate. I don't mean to insult your intelligence, but your posts make it sound like you can't tell the difference between a completed building and one th

70 Replies 153,193 Views

[quote who="Peace Phoenix" reply="43" id="2590551"] How global ressources make 0 sense while global currency make sense? After all, as soon as you found gold in a goody hut at one side of the map, you can use it for building an improvement in a city on the other side. Same for income generated by improvement. [/quote] So.. what you're saying is that currency shouldn't be global either? Maybe banks (or credit card companies) are needed in the game [e dig

70 Replies 153,193 Views

[quote who="Peace Phoenix" reply="41" id="2590498"] And how is it different from the Civ series with the quick buy feature when you have enough gold?[/quote] I don't know, I thought we were talking about Elemental. I didn't realize we were trying to emulate other games.

70 Replies 153,193 Views

[quote who="Tridus" reply="36" id="2590223"] It's also not a "city", it's an outpost. It's certainly not massive, it's tiny. So when you said "you can instantly build a massive city", what you really meant was "you can queue up a few buildings at an outpost"? Queueing up construction is different from any other modern TBS how exactly? Let's keep the hyperbole to a minimum, shall we?[/quote] You can instantly build a massive <span style="text-d

70 Replies 153,193 Views

[quote who="Tridus" reply="29" id="2589974"] Quoting TheProgress, reply 26it allows the player to instantly create massive cities within one turn (provided enough resources are available). Really? Did I somehow miss the part where build times are completely eliminated and you can throw up 40 tiles worth of city and population in one turn?[/quote] You can queue up construction for every occupied tile as soon as you place the initial city building. Yes you have to wait f

70 Replies 153,193 Views

[quote who="BoogieBac" reply="8" id="2589276"]The temp solution is turning off advanced lighting. The perm solution is on our end, but we probably wont get to it for a few weeks [/quote] I've been getting a new issue (with advanced lighting off). Didn't see this pre .299. I'm getting what can only be described as "static" and transparent Xs appearing in my animated unit portraits.

10 Replies 1,434 Views

I strongly dislike the global resource system. Not only does it make 0 sense, it allows the player to instantly create massive cities within one turn (provided enough resources are available). An elegant, simple solution is this: Roads allow cities to share resources. The player doesn't need to setup trade routes or caravans, they just need to construct roads. Two cities that share a road connection will share surplus resources based on demand <s

70 Replies 153,193 Views

[quote who="alway" reply="22" id="2588824"] I had an update just a minute ago... As for whether it is ready, I would agree that it is not. I got about 4 crashes in 4 hours. I hear that is a good deal better than before, but still not what I would consider stable (around the 1 crash per 10 hours is what I usually consider stable-ish). I would give it another week or two, even if it means I have to wait longer to see the shiny new graphics engine.[/quote]

51 Replies 25,111 Views

[quote who="Frogboy" reply="19" id="2588765"]Looks like there's ANOTHER update. Half the issues we're running into have to do with getting all the new data files properly checked in.[/quote] How do we get these micro-updates? I've checked through Impulse but it is not finding any updates.

51 Replies 25,111 Views