[quote who="xthetenth" reply="4" id="1868222"]I don't believe the death breaks immersion. If anything its more realistic because in death you can't do crap! . I want to pull out a book. That is not being immersed. Reality is not necessarily immersive. This game progresses too quickly for spending 40 seconds watching the ebb and flow to be worthwhile. You can be caught up and ready to go in under ten seconds, and there needs to be something to do. You should be able to review your build a
TheLovelyBones
Sounds doable. Like more slows or silences or immobilizations to replace some stuns.
I don't believe the death breaks immersion. If anything its more realistic because in death you can't do crap! :P. For new players to learn they can verse AI or play single player like new players should do to learn the basics. During death is not the time to make economic decisions or view wares or learn more about the game. Also I don't see how the current death system takes away decision making. You can still watch your allies an
Ahhhh okay. Thank you for clearing that up, bv728 :)
Yeah the more we discuss this the more I like it :).
I don't see a problem with Regulus. It's all about build :P. The mines could use a little buff but my snipe / stats build works great :D with 50% attack speed and +200 dmg from items he's ridiculous.
I've seen the "light" side idle in base more often than the "dark/evil" side. It may just be chance but this is my observation.
I hope for a solution but I don't feel that stuns should be removed from the game. I just want the overuse and abuse of stun is removed. Let's just keep throwing ideas out there and help the devs come to the right solution :)
Well I'm glad I'm not alone when it comes with the money ordeal. I can very well see my money constantly going up but it's hard to determine what. I've tried to see if getting last hit on the towers gives more gold but no luck :P
Good to hear :D. I hope all are satisfied
Actually I've seen Demigods run right over my mines and not trigger it. Once a rook was even standing directly on it and killed me because it didn't go off.
Ah, yes. Then I misunderstood you :) that would work fine.
I've always been a fan of this idea in games: diminishing returns. For those of you who don't know what that means basically, I'll give an example. With diminishing returns player 1 may stun player 3 for 5 seconds player 2 comes and stuns player 3 for 5 seconds, but since he has recently been stunned the stun only lasts half as long. and it keeps going for a period of time, eventually the unit will be immune to stun until a certain
The only problem with the system is that many items are already (basically) upgrades of an older item. Some items would need to be removed or revamped.
[quote who="Sorceresss" reply="15" id="1867310"]In the case of hardware machines & software-code A.I.s ... I don't think that "retarded" will hurt their "feelings". REPORT : I know that this issue has been reported, but I wish to add a recent example to illustrate it. Sunday morning, I played with 2 Rook allies against 3 Torchbearers. When I reached about level 15, my 2 allies decided to become AFK. They stood in the back, and did not move anymore. The 3 enemy A.I.s did
[quote who="innociv" reply="11" id="1867289"]I mean having multiple war idols, each one is +1. Like 2 or 3 of them on a mpa would be cool. I think the fights over the war idols are fun.[/quote] Yeah battling for the war idol is basically the most action you get in the whole match! 3v3 Brawls :)
Yes I just feel out of the loop when I don't see gold popping up somewhere :P. I'm like.. "Am I getting more gold for this?"
[quote who="lordkosc" reply="3" id="1866434"]NDA's are signed LEGAL agreements, so unless they sent you paperwork to sign you are not under a NDA, then you can talk about anything you want. At least thats how it was when I was a tester for another developer.[/quote] You can digitally agree to an agreement like this..
I've experienced this also but only while I had no mana for the ability. I think the sub-icon for non-useable is missing.. (grey'd version of the icon)
That 2v2v2v2 reminds me of Defcon 9 or whatever map it was in RA2: Yuri's Revenge.
I'm a bit confused.. isn't this how it's suppose to be? Or maybe I'm not understanding.
I'd like to see more floating text.. If killing units gives more gold or exp.. I'd like to see that in a + over their corpse after they die. Atleast just the gold.. Over heroes also :)
Where would these creeps fit? Everywhere you move is a lane :P.
Really? There's bugs everywhere! You should look harder :P
WASD wouldn't work >