what anti virus are you using?
spiralblitz
What I noticed is the except for the maurader all the vasari capital ships seem geared toward single ship destruction. They basically destroy any single ship they fight. While the other races capital ships seem to have abilites geared to attacking multiple targets.
[quote]I always find it funny when idiots run their pcs without virus/spyware/trojan and firewall protection and think their safe if they do safe things.One time my neice visited a local government site that was hacked and her pc got hosed.[/quote] since when is visiting a government site safe?
So your griping about not being able to transfer your sins serial to someone else or how stardock enforces control on serial codes. Im pretty sure no company allows you to do that. Just because your an idiot doesn't make Stardock EA or draconian. I am pretty sure that has nothing to do with DRM just plain common sense. if you want to give someone your copy of sins fine but your serial code is really idiotic. Stardock made money on the sale of the product but support, additional content
frigrates and warships only having one type of weapon make no sense when real ships have dozens of armaments.
I noticed the log doesn't say if there will be an auto download for custom maps.
Actually I still play diablo 2 and would love a sequel to it. This is however old news they announce Diablo 3 ages ago.
Sweet carriers have 2-3 squads. thats just perfect now they maybe useful. I was also hoping for some better fleet formations and a fix for fleets forming up before the jump and then getting disorganized after the jump cause they were waiting for the other ships to come and having to form up again.
I think this game just lacks a little here in and not much. Like the ability to shoot and move for one. The ships are pretty much sitting ducks. In normal battles ships whould take evasive actions and such or better yet add a combat style where they focus on attack, defense, or evasision or something. Better fleet formations cause the ones we have now suck it seems loose and standard are example the same as standard and tight. and when they are in formation it seems like they r
Im not sure but battlefield has some form of it. People have been having a huge problem with it since it was released and the game still doesn't work right. It like registers your hardware settings or something so when you make the slightest changes like changing you bits or screen resolution or even plugging in a new mouse the game glitches up and you most likely have to delete some hidden file or completely uninistal and reinstall then repatch it.Its easily fixable but is a pain. Or how bo
There pretty much right. A RA rush in 1vs1 and 2vs2 isnt worth it but then its situational since it can be said vasari are one of the best at spreading. First there probably aren't enough planets between you and your opponent. second Using assailants and sentinals would be far more effective on a smaller map since you can upgrade ther power with the same research and will see signifacant results soon. not to much the the assailant and sentinal strategy fully counters illums.
"There is no Spoon"
Stop spreading evil
Personally I dont see any point to upgrading the weapons until your defense is upgraded. I also dont thinks its worth it unless you can get the full benefit that means upgrading everything for a weapon range. Which for the price doesnt seem worth it when i could be making more ships and upgrading defense. Just to list whats unbalanced TEC Repair frigates and Command cruisers abilities and weapons range make them exploitable Illuminators Enough said they are the best unit in the
Hmm does that mean the game starts at 6 and last till 7 or is 6 to 7 a time when everyone comes on to play a game together?
[quote]Go with the capital ships, siege frigates are easily destroyed and the AI targets them the second they enter the gravity well.This is why you just bring in the siege frigates after defense is destroyed.In my opinion the money you would spend to make 5 planet bombers could be used to make a cap shipIn planet bombing the Cap Ships dont stand that comparison. Siege Frigates make PBDPS (Planet Bombing Damage Per Second) around 20. One Cap Ships lies between 30-50 PBDPS. So 5 siege frigates (n
In my opinion the money you would spend to make 5 planet bombers could be used to make a cap ship
Remeber to overpower advent as quickly as possible to avoid illums period. Illums are the bane of all mp existence now.
sadly no. The advent and vasari super weapons are kinda underpowered compared to the novalith. You probably need 3 or 4 shots aimed at the planet and around it to cause that planet to revolt.
as far as longrange frigrates are concerned the advent illimunator still has no counter in any race. The only sure way to kill an illimunator is with heavy cruisers or other illuminators but then the person spamming illuminators will be able to make more of them then you can of heavies. The fact is the table of counters and balances in this game is a mess. It seems like you can't really tell what ship is a light, medium, heavy or anti whatever to clearly.
Illuminator spam is in a completely different category compared to other spam. first of just 20 illums is painful enough against a faction with there heaviest ships. but I have seen someone with the fully upgraded long range laser tree researched and win against nine people who somehow have everything for their best ships and caps upgraded and nova's not win against a fleet of illums. The thing is advent has the most damaging ships in the game already. People think vasari are tough fighter
just go into the key settings and manual set the fleet retreat hotkey
Yeah i'm getting minidumps too and the funny thing is I never used to get them. the bitmap trick doesn't work anymore.
Yeah I like this idea too. The way P5yy suggested a community map pack that updates maybe twice a month or more should do the trick. Someone could just make an installer that puts all the maps in the right place and upload it somewhere for everyones benefit. However I do see many problems with this cause few people who play sins ever check for custom maps to begin with.
Noobo is kinda right. I can't begin to describe the many accounts of me having to close the game and login all over again cause someone didn't forward their ports and froze my game when i tried to join. Then later they complain about no one joining their game and its all simply because they didn't read the damn manual that came with the game and the warning sign that pops up the first time you make a game saying your ports needed to be forwarded. I suggest a bulletin board or some news reel in