Helioforge

Helioforge

Joined Member # 3086803
1 Posts 66 Replies 11,810 Reputation

The game's not over until you build a thousand scouts and attack the enemy's homeworld!!! --Last week I let my nephew play SINS, now all he does is draw chalk Space Ponies on the sidewalk while whispering "This Means Something"

7 Replies 5,954 Views

I am happy that you're all standing up for the features you want in SINS... If you could have [I][B]everything[/B][/I] you want in a Perfect Campaign, then what are all those things??? (not simply that you want them) That way, when the developers read this part, they will make [I][B]better[/B][/I] campaigns...

83 Replies 116,031 Views

I think I covered it in my "how to make a fourth Race" posting [link="https://forums.sinsofasolarempire.com/312810"]WWW Link[/link]

20 Replies 13,223 Views

Harry Harrison (Stainless Steel Rat) Also, the brilliant Haruki Murakami: (A Wild Sheep Chase) Has anyone ever read the original 10 page short story of that bad movie last year: [size="5"]Mimsy were the Borogoves[/size] The point of the story was that we are taught ways of thinking, but there are other ways of thinking, based on understanding instead of perception... It's still my single favorite story, even if the movie was bad...

50 Replies 102,374 Views

LOL!!! :LOL: [quote]-you have a small nuclear device [(c) Space Worms] implanted in your body[/quote] Oh no!!! Not a Snuke!!! :SURPRISED: [quote]Never! That whole McKay-trapped-in-jumper-at-bottom-of-ocean hallucination bit was hilarious[/quote] I thought I [I]was[/I] McKay's Hallucination... Oh no! that means I'm McKay!!! :SURPRISED:

21 Replies 11,701 Views

I mod for the Karma I use to fuel my spaceship so I can get back to Atlantis (Did you see it, they dropped Carter as a main character!! :(

21 Replies 11,701 Views

Most abilities don't need the dummy points added to the mesh... However some of them need a place to emanate from, like a beam weapon, and some abilities use the "center" and "aura" dummy points to show a persistant effect... So to be safe, cut and paste a collection of dummy points into the mesh if it doesn't have any, if you intend to re-purpose any of the meshes... Just be sure to count them and adjust the total at the top...

15 Replies 52,434 Views

[quote]One of the best benefits that was missed above is so that you can boss them around. Its a feature I think a lot of people don't realize is there[/quote] YES!!! Here's what you do: ---Make friends with everyone ---Have them attack the Pirates in the center ---Invade their homeworlds!!! Problem solved...

35 Replies 25,108 Views

Also... ...there are those who make videos that make it look like they have a feature that they don't actually have, because of ego or they want to be first or something... It all boils down to the thinly veiled competition that so many people have with one-another (are we all so different from the sins AI that says "attack my planet", when they really mean: "get your fleet destroyed so I can invade you") So many people say competition brings development, but the sabotage

21 Replies 11,701 Views

Oh, Volt, that's the prefers-to-focus-fire attribute, it causes all ships to attack one target... Synchronized targeting will fire all you fleet's weapons at the same time...

5 Replies 5,051 Views

That works... ...I have Tech Refineries going around laying siege to planets, with a big giant beam weapon emanating from the front docking port... Just one thing though... ...you are going to need to add dummy points for weapons, hanger bays, abilities, and whatever else you may want... ...or you get a minidump...

15 Replies 52,434 Views

I wish you could just toss a constructor module out the back of a SOVA, whenever you wanted to!!! Not only could you build bases in uncolonizable zones, but you could dump out 50 constructors at an enemy fortified planet and build a fleet of defense cannons and hanger bays!!! I haven't tried it yet, but you might have to "own" the gravity well first...

29 Replies 97,980 Views