ravok2789

ravok2789

Joined Member # 3070973
3 Posts 102 Replies 16,379 Reputation

every time i played him he waited 1st he waited to kill me the only reason we lost is because of ally or minidum i cant remember but grey was about to come to my aid because held against your bigger fleet. and you k3lmz waited again to kill tyr letting me feed him and the only reason we lost that is noob ally who pissed off gini so gini left

1,090 Replies 1,833,148 Views

[quote who="Orodum" reply="12" id="2073644"] Quoting Blair Fraser, reply 4 Quoting gambitraven, reply 3 when you wish there was a patch for an in fighter view hmm... Is this a promise? pretty please? with sugar on top? *shakes magic 8-ball, answer comes up, "Ask again later"* come on... come on... When you mugged and you try to fight back using Advent mental powers. <br

337 Replies 729,196 Views

[quote who="KingDeathGod" reply="3" id="2072445"] Quoting US Navy, reply 2oh and i think i should be tier 1, cause i can and do at times beat tier 1 players when we have the same skilled teammates. its about a 50/50 win loss ratio when playing them. US NAVY with all do respect u cant haddle peopel in tier 1 in a fair game those people will rip you to sherds i no i play with them much more than u do. be happy with in the place you are in becuse i dout u cant even be

1,090 Replies 1,833,148 Views

[quote who="burnout1620" reply="22" id="2072323"] Quoting Howdidudothat, reply 21 Their abilities, DPS, planet seiging, and hull/shield points. As far as DPS and hull/shield are concerned don't you think you would have to do the same to the other caps for each race to keep them realtively balanced amongst themselves? So many players build caps solely for bombardment so that being said it could cause some cap carrier spam maybe?[/quote] what you where pr

23 Replies 6,705 Views

[quote who="-Ravager-" reply="2" id="2072012"]Vassari - not good caps combo and building of evacuator is compulsory. Otherwise the antorak is good for rushing strategys and his ultimate give your fleet an advantage.[/quote] FALSE the vassari egg devistator combo is great

41 Replies 155,013 Views

[quote who="Howdidudothat" reply="15" id="2072221"] Cap carrier should have its max squads when its constructed, a total of maybe 7 or 8 squads. As the ship levels up, it should get the usual abilities and hull/armor/shield/AM improvements, but it should also get a slight strikecraft damage improvement as well. If that happened, you could clear neutrals in seconds. Every skilled player (and noob) would choose the cap carrier as their first cap. I know I would.

23 Replies 6,705 Views

[quote who="Phalnax811" reply="4" id="2071072"]Yeah sorry, no Karma just because you asked for Karma lol. Karma goes to the first AA gun turret creator EVER! Like maybe a German army engineer or American Naval Mechanic, they get the Karma. Flak turrets are just common sense, proven by history and the future (BSG etc.) -Phalnax[/quote] so true +100 karma to who ever made the flak turret

178 Replies 833,955 Views

[quote who="CreditSuisse" reply="7" id="2066632"] Quoting ravok2789, reply 6 Quoting Spatzimaus, reply 51> While the Light Carrier might have more listed HP/shields than a Kodiak, it's in a different armor category. Carriers are "Heavy" armor, Kodiaks are "Very Heavy". This gives them different effectivenesses against various attack types, irrespective of the listed amounts. For instance, Bombers deal twice as much damage to VH armor as to Heavy (100% vs 50%), b

35 Replies 29,632 Views

[quote who="CreditSuisse" reply="24" id="2066728"] Quoting spiralblitz, reply 23The thing is I agree with the idea of interceptors but the thing is we just don't really need them. There is already so much you can do to stop strike craft just starting at the source. I meant no harm by what I was saying. For that I apologize I was just bringing up a list of already implemented ways of betting strike craft mostly from just using LFs which is still negelcted because many players seem to thin

110 Replies 379,586 Views

[quote who="Spatzimaus" reply="5" id="2066398"]1> While the Light Carrier might have more listed HP/shields than a Kodiak, it's in a different armor category. Carriers are "Heavy" armor, Kodiaks are "Very Heavy". This gives them different effectivenesses against various attack types, irrespective of the listed amounts. For instance, Bombers deal twice as much damage to VH armor as to Heavy (100% vs 50%), but on the other hand, the Basic Assault class of ship (the weenie l

35 Replies 29,632 Views

this will not solve the problem ALL SC ARE OVER POWERED they are replaced faster than they can be destroyed intecpters will help BUT a flak buff is still needed so that no one spams SC anymore and are forced to come up with a new uncounterble soultion but this knew tatic is far cheeper than the old LRF spam those would become usless late game at least carriers own everything from early to late game and there is NO COUNTER FOR THEM THAT IS WHY FLAK NEEDS A BUFF <s

110 Replies 379,586 Views

strike craft ARE over powered why? THERE IS NO COUNTER TO THEM. strike craft cant kill strike craft flak cant kill strike craft nothing kills them they are just there destroying your fleet

23 Replies 6,705 Views

when you can counter a carrier spam with out carriers when you get home from school first day of summer get on your computer and dont get off until the next week when you write on every test the unity shall have revenge, marza mash, our power is unmatched......

337 Replies 729,196 Views

here is what i have to say flak needs to be buffed abit and carriers need to be nerfed a bit current balence is not working carriers kill everything in sight and with carful micro can not be destroyed

35 Replies 29,632 Views