Why might I end up Pirating Entrenchment despite having a legal copy of Sins? It's pretty simple. I want to play with my friends. I don't want to go online, I just want to game with people I know, at their house or mine. Most of them aren't interested enough in the Genre to pay for Sins, (One is into FPS's the other RPG's) so in general while I buy RTS's, they buy only those games they really want to own. Thus, in order to get them to play Sins, it has to be free to them. If t
pedal2000
[quote] If anyone disagrees then please post a realistic storyline. [/quote] [img]http://iflashe.com/images/pics/pacman.jpg[/img]
Not a read-me; put that near the top of the initial post. He has dozens of weblinks and a ton of text there, if someone wants to just (as I did) grab the mods because they saw it in PCGamer and then test it out, that sort of list is far easier to get through than a lengthy post with dozens of links and colours :p no matter how on topic it is. Thank you Darkstar! Appreciated.
Any chance you could just create a section of the post dedicated to installs/links? IE: "Install steps: Install "MOD #1" (Make it a url/DL link) Install "MOD #2" etc and so on. I went to the site but there are 4-5 mods for download, including patches. Are those incremental, or just need the latest one?
No offense, but the tutorials don't cover fleet logistic research at all. I was playing two friends and I had found it myself - but they had gone through the tutorials. They knew fancy crap like the "Move as group" Command but I knew fleet logistical increases - it's a very valid question given the lack (and yet nice shortness) of the tutorials.
Singleplayer wise a balance is good. Getting Hanger D is pretty much essential - Depending on how many AI and planets there are, aim for the 'average' number and then fortify. The AI gets worse the longer time goes on. I tend to be a bit more of a Civilian techie man myself, but after getting a few 'key' techs (For example, the "Invasive Economy" tech as TEC - swap to military and ignore all the 'useless' techs in the Civi tree.
I'd suggest finding a friend and having a 'newb game' - that's what me and my friend did when we first picked the game up. Basically, neither of you know what or how to do anything and it becomes a race to learn new stuff. It actually is quite entertaining, and more motivation to learn than some boring tutorial - For example, I found out how to research long before him, but he found out increased fleet size well before I did. I took the win in the end because I had more planets and he couldn't f