mezlabor

mezlabor

Joined Member # 3036424
1 Posts 3 Replies 428 Reputation

well I figured it out. one space in the klingon player entity file after changing it to include the new ships. One space.....

24 Replies 67,989 Views

Anyone try and add in the sins plus planets to the new version of the soa (002) I tried but I wound up with missing hud icons and a minidump shortly afte

24 Replies 67,989 Views

[quote who="whitefire12" reply="25" id="1890159"]well i was right your mod wont work for my sins game i have tryed everything to get it right and it wont show im sorry but your mod is a joke if it wont load up even if it says its on the game what a waste of my time[/quote] Your sins game is tha same as everyone elses sins game. pretty much everyone whos used this mod but you has installed it with no problem Major Stress I took your advice and edited the ship stats to me

525 Replies 1,531,819 Views

[quote who="Major Stress" reply="20" id="1856406"]Quoting gihren, reply 19Has anyone noticed that the Defiant has a very wide shot pattern...and it goes to broadside during a fight Cheers again Stress, settle in and have a cold one LOL!! Yet another bug. Tho i havnt noticed in my version the defiant going broadsides. The wide shot pattern cannot be helped. It is hardcoded in the sins engine. You only have Front, Back, Left, and Right side firing arcs, and they cover

525 Replies 1,531,819 Views

[quote who="Major Stress" reply="21" id="1855941"]Didnt i mention on the SoA2 thread, and in the demo read me that the demo is NOT balanced? I know the prices dont match the firepower. I know some factions are way weaker than the others, I know many ships stats aren't correct. This is only a DEMO. Meaning a demonstration. A very rough one at that. All of the balance issues and stats will be fixed for the full mod. In the mean time if you dont like the current prices, or ship stats feel f

525 Replies 1,531,819 Views

[quote]Features that have been built into TrueSpace are:Planetary bodies found where you would expect them to be: Volcanic are close to the sun,[/quote] Volcanic planets arent always found close to their stars. Even tho this isnt a planet take our solar system for example. The moon Io is a moon of Jupiter and a giant ball of molten Lava. Nowere near our star. [quote] Desert just beyond volcanic, Terran and other habitables are in the green belt, Ice are near the outer edges of the syst

66 Replies 43,184 Views

[quote] Sovereign is the battleship, Galaxy is the carrier (only ship with hanger big enough for peregrines), Akira, Nebula, and Ambassador are support cap ships. This does not mean they will duplicate the same roles as the sins stock ships. They are just filling the ship slots. [/quote] Id have the galaxy as support cap with colonize ability and Akira as the carrier quote from the desiegner of the akira Alex Jeager "

1,754 Replies 4,130,389 Views

So you said you were including all the ships from other races. Does this mean we will see 3 vareities of bird of prey? What ships are you using for the feds? Heres what Id like to see: Frigates nova-scout Saber Steamrunner Defiant powerful assault frigate Cruisers Akira maybe a capitol? Yeager Intrepid Capitol Ship Excellsior Galaxy Sovreign nebula

1,754 Replies 4,130,389 Views

Anyone working on a star trek mod? I had some ideas for one. If we arent adding races we still can put in the three most important races. Federation, Klingon Empire and Romulan Star Empire. Unfortunatly theres alot more vareity in Trek Ships then in other races ship designs so some non cannon ships will need to be made for the romulans and klingons to match the 5/5/4 setup in Sins. Some gameplay adjustments would be needed to make it more inline with star trek some are minor some are m

2 Replies 25,484 Views

[quote] This clearly is not the game for you. Move on. There's no such thing as a 'quick' 4x. BUT this game is a RTS , not 4x... it does have 4x elements. [/quote] Its a real time 4x. I find it resembles a 4x more then a standard rts. Which is fine for me. I love this game. And tho pirate raids are annoying they arent hard to repel.

110 Replies 108,848 Views