Quoting 0.98 Changelog " Added a minimum cost to rush production to 25 (you can no long rush and get money back) "
G_Kar
[quote quoting="post"] Added the Recruit Bandit spell (only sovereigns with the Bandit Lord profession can use it, converts a bandit to your side in tactical combat for 25 gildar) [/quote] I like it. It will be perfect for my style of play.
[quote who="KingHobbit" reply="13" id="3164497"] Right now you click outpost and poof, it is built and done. Everything else in the game takes time to build, why not the outpost. If you add all of this up, I think you would control the pioneer spamming.[/quote] Good point.
[quote who="ins2" reply="69" id="3156837"]It is really annoying to get the ubersword of xxx and to be able to sell it for 10% of its real value !!![/quote] I agree. Can't wait for a new patch, especially for: + Natural Leader sovereign talent makes recruiting champions free
[quote who="Zeta1127" reply="15" id="3140779"] Babylon 5 (have to watch the first 5-6 episodes before it starts to get better. A lot is building for the 5 season series and it really is worth it. [/quote] I think Draginol already 've seen it. Vorlons - Arnor Shadows - Dread Lords
[quote quoting="post"] also includes my custom, colonizing minors. The minors are the races from Master of Orion II and have been modded to use AIPersonality 11 and the full array of AI abilities and CPU power available to the majors. [/quote] Do these modded minors have influence/borders ?
In two my games AI build ships, but didn't launch them. In one case it was Drengin (6 colony ships orbiting Drengia), only Kona colonized. The other it was Arcean (6 scout ships orbiting Arcea, no colony ships), only Hammer colonized. Level of their AI was inteligent. I quit both games.
Allow AI suirprase atacks, where first shot or invasion would mean a war declaration.
Upper left corner where preferences are. Show prerelease versions. But still some problems might occur. I had to reinstall Impulse to get beta.
[quote quoting="post"] ** Concerning the Download: If you're having issues downloading the Beta, make sure... ** 1. Pre-Release versions are Selected 2. You press F5 to Check for New Updates 3. If you don't see it, restart Impulse 4. Still don't see it? Restart your computer. 5. Still not there?! Toggle 'Enable Fast-Start' and reload. 6. OMG...Still?!?! Uninstall TA (ONLY TA), reinstall it, and just chalk it up as a 'fun' part of
Korx are libertarians :LOL: You have no idea what libertarianism is all about. And " unregulated capitalistic system " is rather anarcho-capitalism. And it means no taxes.
[quote] You should be able to annex minor races instead of just leave alone or conquer.With this relationship you could have the option to be able to levy a war tax if money becomes tight during conflicts or demand a certain tech at a much lower cost.You should also have the option to lease minor races ships,starbases etcetera.The minor races could also have specific benefits to a civ who annexes them as an example an aid to your spying or a boost in influence or a race where
[quote] Roy Batty dying. What movie was that? [/quote] Blade Runner
Roy Batty dying. I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched c-beams ... glitter in the dark near Tanhauser Gate. All those ... moments will be lost ... in time, like tears ... in rain. Time ... to die.
[quote] Or maybe just a change so that you can only steal a tech that you are currently capable of researching. [/quote] I agree that tech stealing should work like this. For example you only got beam weapon theory and you steal laserIV. You know nothing about lasers! You should be able only to steal simplest tech, laserI.
[quote] kryoJanuary 4, 2007 22:27:16Reply #2 Minors are immune to culture-flipping. [/quote] This should be changed. Why aren't they immune to conquering ? Culture-flipping is another way of conquest, good races are better at it, so this change should strenghten them. And if minor has as much influence as meakest member of U.P, it joins them (or there can be extra meeting of the U.P to vote this matter, let them join or not. I always tho
[quote] kryoJanuary 4, 2007 22:27:16Reply #2 Minors are immune to culture-flipping. [/quote] This should be changed. Why aren't they immune to conquering ? Culture-flipping is another way of conquest, good races are better at it, so this change should strenghten them. And if minor has as much influence as meakest member of U.P, it joins them (or there can be extra meeting of the U.P to vote this matter, let them join or not). I will post it a