adecoy95

adecoy95

Joined Member # 2635957
2 Posts 29 Replies 662 Reputation

[quote who="DANMAN3712" reply="23" id="2229261"] Quoting soasertsus, reply 22Hey, did you fix the Khor-Ah? When I say fix I mean that they were a little broken in 2.1, noting major but they still just didnt feel right. And do the icons for all the ships now have the correct picture for their corrosponding ship? Same with researchs? No, not yet. They never have been "complete" per say. Icons and stuff takes time, and I haven't been sweating the small stuff that

4,959 Replies 12,544,177 Views

[quote who="Rnick" reply="2" id="2219982"] Quoting XselenS, reply 1Sounds awesome, but can't you just add those new races as additional race? Why do you have to replace the original races? Maybe it's cuz of hard-coded limits or something but anyways really nice update! Yeah, i dont like the sound of replacing races in a non total conversion mod. Danman stated at one point that he wanted to have the best factions from sci - fi in general and then pit them against

7 Replies 8,503 Views

[quote quoting="post"] Anyway, im wondering if this would make a good personal pc or if a desktop would be a really better way to go, i know that for the same money desktops give you more stuff. [/quote] if you are serious about pc gaming, dont buy a laptop, you also dont seem to have a "money is not an option" approach to your options, so this only makes the problem that much worse.... you will NOT get your moneys worth for a laptop.... unless you are

49 Replies 205,444 Views

i have them all set to aggressive, none of them are on random, all of them are on same team and locked there, fleets are on as big as they can go, im currently playing a game against nine very hard ai, all of them allied, i grabbed a planet and built a ton of defenses on it and now none of them approach it ever, ill post a screenshot for you to see the multistar approach dosent seem to work too well, once you find yourself a planet inside the new system you can just park there, build

11 Replies 30,604 Views

[quote who="Tycoonspaceman" reply="1" id="1651120"]1.03 handles fleets as small,medium or large, wondering how this is gonna impact your mod as I think large in vanilla still equals 16 ships and that is really not enough, I been looking in the new 1.03 data files and the information on this seems carefully hidden [/quote] !!!! what? where is this 1.03 update i cant find it

34 Replies 22,525 Views

the ai in my current game are terrible, they attack me a few times early game, but the moment i build defenses on my outer worlds, they no longer attack at all.... they just stand a massive fleet outside my border forever! this is really annoying, and it kills the game completely in before play online*

11 Replies 30,604 Views

[quote who="Unknown924" reply="17" id="2165308"]Any chance of using the race 'packs' you plan to split this mod into to release 2.5 quicker? You could release the 'base' mod with one or two race 'packs' and then release each race as you update them for Entrenchment. Then after you have them all done you can release the all-in-one mod option that you said you plan to have.[/quote] i would prefer he just focuses on getting the conversion done rather then tryin

4,959 Replies 12,544,177 Views

its not really complicated as it is rough, its got alot of things about it that will make you rage quit, i cant even play the game anymore without the cheat script activated, and its not for cheating its just for general roughness that i have to deal with constantly, like ships flying into gates and not through for one.

40 Replies 97,599 Views