CobraA1

CobraA1

Joined Member # 2582420
3 Posts 653 Replies 16,984 Reputation

[quote]all i know is that impulse would never let me login, as impulse could never connect to the internet.[/quote] Check your firewall, check any routers on the Internet, and check any proxy settings if you need them. Most of the time you won't need any proxy settings. My firewall shows Impulse as using port 53095 - make sure nothing else is using that port, and make sure the firewall and any routers on the network aren't doing anything weird like rerouting it or anything.</p

82 Replies 233,393 Views

[quote]I've been wondering what I would be if I was an American. In Blighty I'm a pretty straight down the line Tory. And what with the US being the superpower it is I'm exposed to quiet a lot of US political stuff. I know that my views translate pretty neatly into the republican party, since I agree with them about 100% on foreign policy, economic policy and largely on domestic policy.[/quote] You'd be an independent. You differ from both major parties in important ways, from what I

77 Replies 288,480 Views

[quote]Before anyone starts claiming that VATS is the best thing since sliced bread, keep in mind that Squaresoft had Bethesda beat by 8 years . . .[/quote] So just because somebody else did it first must mean it's a horrible, bad system? I don't think anybody here is claiming it's an original system. Just that it's a good system.

92 Replies 206,965 Views

[quote]Rationalizing your decision to now not have the 2.0 update on SDC because it's too much work after you promised that it would be is just weak.[/quote] Time and work are money, especially when it comes to businesses with paid employees. It may be weak in your eyes but it makes financial sense in their eyes. Sometimes yes companies have to make difficult decisions regarding the future of their products. Stardock has been working on Impulse and are doing their best to resolve any

82 Replies 233,393 Views

Mark's blog highlights another reason to get a 64 bit version of Windows, and this is true for Vista as well as XP: Kernel patch protection. By the way, if the Wikipedia is accurate most antivirus vendors, including Microsoft's own Windows Malicious Software Removal Tool, will detect the Sony rootkit and remove it.

24 Replies 25,523 Views

[quote]Someone needs to learn something about ecology here. Or maybe you just look at a map and search for forests...[/quote] Somebody hasn't been playing around with Google Earth much. Look around, find a place in, say, pretty much anywhere in Alabama will work :). Minnesota has a lot of forests as well. So do the Virginias. Northeast California has a nice forest. North Idaho has forests in mountains. And that's just some of the forests I've found in the USA. A quick spin aro

304 Replies 884,744 Views

I'm loving the combat system. I find I'm thinking a lot more about tactics and even a little bit of strategy. Which weapon to use? Where should I approach? Should I use stealth or force? There's a whole lot more depth to this system than any FPS I've played so far. VATS is great for me - I'm not really big on games that require a lot of reflexes or precise aim, so the ability to pause combat and plan my shots is a big plus :). I just wish there were a way to skip/disable the

92 Replies 206,965 Views

[quote]I thought this debate was resolved in 1982. [/quote] Not everybody was convinced back then. Those who were not convinced back then are unlikely to be convinced today. The logic never was totally air-tight for either side.

10 Replies 39,590 Views

[quote]One of the features on my own wish-list for ages now is a streamlined, slimmed-down application view. Instead of showing huge tiled icons and massive text, just a bullet-list almost of applications/games sorted by category. I know I'm an edge case with hundreds of applications on my account, but even just with Object Desktop, it can be hard to find apps quickly.[/quote] Well, I must be an edge case as well =). As long as you don't follow the Start Menu's convention of

54 Replies 127,939 Views

[quote]Impulse is currently 846x708 minimum in screen size. Instead, it should be 640x480.[/quote] Take a look into something collapsable, like how Microsoft's ribbon works. Be careful not to step on any patents, though. [quote]Fewer tabs when possible[/quote] Yeah - that non-deletable "My Office" tab that can't be hidden? Really, really annoying. I frankly don't see the point of making it a non-deletable tab, either. [quote]Making it fit in 640x480

54 Replies 127,939 Views

Okay - I get it - you don't want to have everything being chatty and constantly communicating. I would agree with that - you keep the computations on one side and communication to a minimum.

27 Replies 135,249 Views

[quote]Are you familiar with pipelining?[/quote] It's what you do with old PCI, PCI-X, and AGP buses that support half duplex. You send data in large bursts so you're not spending a lot of time with only a few bits of data in a one way pipe. PCI-E, on the other hand, is full duplex. . . . and I'm not proposing it. nVidia is doing it already. Their latest upgrade installed PhysX support in their drivers for their DirectX 10 video cards, and they have a whole section of

27 Replies 135,249 Views

[quote]Java 7 is going to have a new concurrency setup - Fork/Join - but it's basically just a new API. Should be useful for splitting algorithms over cores in the most efficient way, but doesn't look like it adds anything for components. Actually I think we might get access to it before Java 7, and it should probably be backportable.[/quote] That looks interesting, and *NIX based OSes have had fork and join for a while. I'm mostly familiar with Java's current implementation of thre

27 Replies 135,249 Views

[quote]-World (can be anything from a chessboard to a first person map) -Objects (anything that is just subject to physics, such as bullets and vehicles) -Agents (this can be either a human player input directly into the computer, or over the net, or a computer AI player) -Graphics (really just an 'Agent' that only observes)[/quote] Kinda, sorta, not really [e digicons]-_-[/e] . World and objects are usually just data. They're stored in memory

27 Replies 135,249 Views

[quote]The first threaded application I wrote had a MessageHandler class which other threads had to register themselves with to get a Queue postBox which it could get something from whenever it was free.[/quote] Yeah - a note on that - message passing should be built into languages better. Current languages don't do it so well, but there are languages like erlang and smalltalk where it's a natural part of the language and works very well with concurrency. In fact, message pas

27 Replies 135,249 Views

They just HAD to buy Westwood, grumble grumble. Yeah, it's probably gonna be a great game. I loved all of the Command & Conquers, except "Generals." [quote]but they seem to think that it more than generous. I know I don't.[/quote] Agreed. That's like telling a starving person three grains of rice is generous.

62 Replies 209,721 Views

And some interesting things about the games we already play (using process explorer, which gives me some detailed info about the threads): GalCiv 2 TA: 15 threads while a game is in progress, three directly related to the executable, five related to directx, 1 related to bink, the rest look related to the OS. Sins of a Solar Empire: 2 directly related to the executable, 4 for nvidia drivers? 1 system, 8 directx. Vista's Minesweeper (Minesweeper was rewritten for Vista)

27 Replies 135,249 Views